The False Inventor starts the game with a list of inventions/night actions that they know will either not do anything or will cause a negative effect. Every night, the Inventor may give out one of their inventions to another player in the game. That player will not be informed that the invention will not work as intended.
This role is almost always mafia-aligned, assuming that the False Inventor is aware of the false aspect of their role. It varies whether or not the person receiving the invention is actively misinformed about what the invention will do or whether the invention will simply not come with any instructions.
Use of Action:
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