The Keymaker may each night make a key and pass it on to any player in the game, including himself. A key can be used by players to lock themselves inside their house for one night, protecting them and making them unable to use any night actions themselves (besides the action of using the key). Once a key has been used, it is forfeited for the rest of the game. If a player with an unused key is targeted by a Jailkeeper, the key will be automatically used to prevent that player from being jailed. Ninja and Strongman roles are able to visit players using keys.
Players will be informed at the beginning of the next day phase that they've received a key, but not from whom. The Keymaker is usually not allowed to pass a key to the same player on consecutive nights. Note that keys can only be used by players who have them on themselves and that a player can't use it on another player. If a player is automatically forced to use their key to avoid being jailed, the player will be informed the next day phase that they've lost their key.
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