Role Description:
The Seraph Knight may once per game choose one person at night to protect. Once someone has been targeted by the Seraph Knight, that person is permanently protected from being killed at night until the Seraph Knight dies.
Notes:
This role is usually town-aligned, though it might actually be better balanced for a mafia team (especially in a multi-faction game). A more powerful version of this role is one that protects the target from all actions used by anti-town players, though this is generally considered overpowered.
Role Type:
Protective
Role Frequency:
Rarely
Use of Action:
Night
Supported by Modbot:
No
Alternative Names:
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