Threads 1 to 18 of 18

Forum: Mafia University

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  1. Sticky Thread Sticky: Rules & Information

    Started by Thingyman, October 24th, 2015 01:12 PM
    • Replies: 2
    • Views: 3,561
    January 24th, 2019, 01:41 AM Go to last post
  1. #14: Applying Psychoanalysis (by Quick)

    Started by GeneralHankerchief, May 31st, 2018 07:29 PM
    • Replies: 25
    • Views: 2,906
    April 11th, 2019, 04:09 AM Go to last post
    • Replies: 27
    • Views: 2,484
    January 23rd, 2019, 11:40 AM Go to last post
    • Replies: 4
    • Views: 968
    December 26th, 2018, 08:39 PM Go to last post
  2. #16: Optimal Hider Play (by shortaru)

    Started by GeneralHankerchief, November 29th, 2018 01:18 PM
    • Replies: 21
    • Views: 658
    December 2nd, 2018, 09:11 AM Go to last post
  3. #15: Skill (by soah)

    Started by GeneralHankerchief, July 21st, 2018 02:35 PM
    • Replies: 37
    • Views: 2,726
    November 15th, 2018, 07:26 PM Go to last post
  4. #1: Information Overload (by soah)

    Started by Thingyman, October 24th, 2015 01:27 PM
    • Replies: 24
    • Views: 3,863
    August 4th, 2018, 03:30 PM Go to last post
  5. #4: Metagame Matters (by Systolic)

    Started by Thingyman, February 12th, 2016 08:01 AM
    • Replies: 1
    • Views: 1,630
    July 8th, 2018, 09:51 AM Go to last post
  6. #12: What makes a game good? (by Frozen Angel)

    Started by Thingyman, October 4th, 2017 06:05 AM
    • Replies: 26
    • Views: 2,934
    April 4th, 2018, 09:09 AM Go to last post
  7. #11: Effective Wolf Hunting (by Klopp)

    Started by Thingyman, September 19th, 2017 04:32 PM
    2 Pages
    1 2
    • Replies: 66
    • Views: 9,267
    March 30th, 2018, 12:18 PM Go to last post
  8. #7: How to Approach LYLO/Must Lynch (by Toganim)

    Started by Thingyman, June 2nd, 2016 12:30 PM
    • Replies: 12
    • Views: 4,484
    December 8th, 2017, 06:06 PM Go to last post
  9. #10: Village Complacency and Power Villaging (by Monstrman)

    Started by Thingyman, November 1st, 2016 12:07 AM
    • Replies: 32
    • Views: 3,248
    October 2nd, 2017, 01:22 AM Go to last post
  10. #8: Macro Meta Crunching (by Helz)

    Started by Thingyman, August 27th, 2016 04:57 PM
    • Replies: 8
    • Views: 2,259
    May 22nd, 2017, 12:43 PM Go to last post
  11. #5: Narrow vs. Wide Discussions (by Crunkus)

    Started by Thingyman, April 19th, 2016 07:59 AM
    • Replies: 39
    • Views: 9,223
    May 11th, 2017, 12:02 PM Go to last post
  12. #9: The Art of Power Wolfing (by Thingyman)

    Started by Thingyman, September 4th, 2016 11:18 PM
    2 Pages
    1 2
    • Replies: 95
    • Views: 21,284
    April 18th, 2017, 07:37 AM Go to last post
  13. #2: Seers/Cops and Keeping Good Cover (by Yates)

    Started by Thingyman, November 5th, 2015 09:52 PM
    2 Pages
    1 2
    • Replies: 68
    • Views: 13,583
    May 22nd, 2016, 05:11 PM Go to last post
  14. #6: When Leaving Cop Cover Goes Wrong (by soah)

    Started by Thingyman, May 6th, 2016 07:35 PM
    • Replies: 11
    • Views: 3,969
    May 9th, 2016, 06:21 PM Go to last post
  15. #3: Turbo Mechanics (by Visorslash)

    Started by Thingyman, December 3rd, 2015 07:56 AM
    • Replies: 3
    • Views: 2,286
    January 29th, 2016, 12:29 PM Go to last post

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Role of the Day
Hot Potato

The Hot Potato is a player who starts off with the "Hot Potato" item in their possession. On Night 1, they have to pass the item to a new player, who will in turn pass it on to someone new on Night 2, etc. Any player carrying this item cannot use any night action on the night that they are passing it off to someone new.