Just a quick note that the OP needs an update so the "current staff" info is currently staff.
Type: Posts; User: Askthepizzaguy
Just a quick note that the OP needs an update so the "current staff" info is currently staff.
Thank you for your service, SmartBomb.
...and therefore Dobby became a mod, to give himself the worst headache imaginable.
boq boq tbh
My condolences to all who have given up their freedom to become orange, the very worst of all colors.
I say, as my theme is still Halloween and I am digging the black on orange getup.
Joke post for the joke impaired. Seriously, congrats. Hope you make our orangest dreams come true.
I gotta say, I am loving the spiffy banners for the staffers, with the appropriate coloring.
In a thread like this it is really quite eye catching. And this is coming from a guy who is skeptical about the need for staff to have colors other than to just identify us as the right person to contact for certain issues.
It's quite pretty.
I see we are following the Pizza doctrine of modding and staffing everyone. Continue, continue.
We are the staff. Lower your shields and prepare to be assimilated. We will add your distinctiveness to our own. You will adapt to service our regular patrons. There are cold drinks in the employee lounge. You will be obligated to play in staff games. Resistance is futile.
Beck will rejoin the setup team
Apoc will join the setup team
Prophylaxis will join the setup team
This is not a complete list, some other folks might join after training or tryouts or both, to make it official then.
SwedishSkumbag will be stepping down from the mod team. Thanks for volunteering, SS!
Bopolis and Aquilla will now take the green. Bopolis will be a setup manager and Aquilla will run queues. Good luck good luck.
Balance my setup: I'd like to have factions containing nothing but jesters, resurrection mechanics, roles that can mess with the vote tally and avoid the lynch entirely, doctors that can self-protect, boats that detonate 15 people at once, and pirate ninja zombie cultists. I plan to have 50 people join, because that setup sounds like it would be really popular. Also I have a 12 page explanation for some of the brand new mechanics I'm going to introduce, basically, everyone gets to talk to dead chat and everyone will be spoiled, but they're not allowed to say the spoiler information in the day thread. If you say the letter e, you get modkilled.
Also going to announce that there is now a rough line of succession for lead moderator, if not a full depth chart, so if smiles had to leave suddenly or lacked internet access, there is still a lead moderator in line who can do the job. In other words, this person on the depth chart has been trained to do everything the lead mod can do, and will take over immediately in their absence. This way, we do not have to scramble in case of a missing lead mod.
This position is unofficial until such time as they are needed, but in the event Smilefires cannot be reached, the duty will fall to Nego, a moderator with lots of experience on MU, and leading a team of moderators while we had no official leader, and leading a group of moderators to work on the flake logs.
There are people in mind after that as well, but they would need to be trained up and so forth, and it's up to Smiles to decide the line of succession as of now.
Congrats on volunteering for extra responsibilities with no corresponding fancy color change, Nego. Truly the worst kind of demotion.
If you have experience with balancing games and would like to become a setup reviewer or Queue manager, we might be interested. Or we might end up filling the vacancies with Orange folks. But if you're interested we'd like to know, and we'll contact you if we think you're right for the job.
Firstly, I would like to thank Beck and Fable both for their many contributions to MU. They have both recently decided to step down, and would be welcome back whenever they feel up to it. Thanks for everything, you guys!
Secondly, I would like to announce that after being a Moderator here since the site first opened, it is now time for me to hang up the moderator hat and take on a new role. I'm in Norwegian classes as the school year has started, and hopefully soon I'll have my first job in Norway that is a paid position, and I'd like to do other things for the site, namely work on smileys and try my hand at adding new skins and fixing some of the older and lesser used ones. Which will take me some time to learn. I'll be helping with most admin-related tasks, so Thingy and Makaze don't have to be bothered for every little thing that requires an admin to flip a switch somewhere, adding mods to discord, anything that doesn't involve the database or modbot but does require an admin. So I'm taking the ultimate demotion and becoming an admin. You'll also no longer be sending any appeals-related messages to Thingyman, the buck stops with me if you have already gone through the Lead Moderator. This will allow Thingy to just focus on his real life and organizing events for the site, all things which take up a lot of his time, and Makaze can just focus on the site's programming, which is also something that takes a lot of attention.
Finally and most importantly, I want to officially announce that Smilefires is taking the vacant position of Lead Moderator. He's an experienced moderator who has served well and has the right temperament for the position, and I know he'll do a fantastic job of filling Lute's shoes. At this time, if you have to appeal a moderator's decision because you feel they missed some context or a rule wasn't broken, Smilefires is the man to contact. He'll be looking at finding folks to replace the moderators who have stepped down, as needed, and doing all the stuff that pertains to keeping up with the rulebook and code of conduct.
Congratulations, Smilefires, on your demotion to Lead Moderator! We're gonna need a bigger toothbrush.
I know nussing. You know nussing. Nobody knows nussing. Look away, look away.
We'll do a batch of announcements all at once.
Welcome Newcomb, to the land of the smurfs. I mean, moderators.
The dreaded staff toilet awaits, and is always in need of cleaning!
I want to welcome Fredwood aboard as a Discord Moderator. Keeping a watchful eye on the chat, looking out for bad behaviors there, giving Hallia a partner
Welcome! Don't forget to ban a troll for me, Freddy.
NAC and Lute are both stepping down, announcements posted elsewhere on that.
The next lead moderator will be announced as soon as they're done with training and still wish to accept the position. I'll act as interim lead moderator for the next couple weeks or so.
DemonTurtle has been demoted from Orange to Blue. Welcome to the moderation team, Demon! Here's your toilet scrubber.
Beware, flakers! Nego has a whole anti-flake crew now. It's not cool to flake from like 8 games in a row, and now the bad boys soundtrack will play when you do...
Lissa, Cuthalion, DemonTurtle, AragakiAyase,
and Alette, Limestone, Xicor, Aquilla, jumpluff, and Inawordyes
Are our current and brand new Community Contributors, respectively. Welcome on board, and belated welcome to the rest of you!
These folks help with the database, update the wiki, and are of assistance to the admins in improving the site. Some may be able to help out if there are no moderators around on the discord server, to deflect troll attacks and defuse tense situations, but their primary purpose is helping with the community and the database, and are not moderators on the board.
The Tom will be with you. Always.
Welcoming t om to the forum moderation team! Tom has extensive experience as a forum mod elsewhere and has been a big contributor here.
Nice to have you on board.
Hallia will be joining the team as a Discord-specific moderator to help keep our discord chats clean.
mhsmith0 and Cory are now Game Managers, which is the umbrella term for folks working on setup management, queue management, or similar tasks. They'll work alongside Fable, Beck, and Dyachei.
Thanks for your continuing contributions, guys!
SwedishSkumbag is being added to our forum Moderator team. Welcome, welcome, welcome.
redd posting on the 4th of july with that avatar makes me feel goddamned patriotic.
Welcome Voxxicus, Walrein, and Boquise as forum moderators!
As the site gets bigger and staffers are in games, we need to expand our mod team to keep up. Thanks for making our site a success!
Back in my day, the head moderator wore blue just like everyone else, and the position was as unofficial as it gets. They were one of the crew and they liked it. All these new ideas, new colors, progress just for the sake of it, dictatorship I tells ya. I'M OLD! The world is changing AND I DON'T LIKE IT!!! GET OFF MAH LAWN!!!
*runs off to join a militia bearing an inappropriate flag to plot the overthrow of the government*
If I see something that resembles the core of mafia games, meaning mostly vanilla, kind of balanced, with the right mix of people and game rules, perhaps. It's just difficult when you get so picky and choosy and old and cranky like me.
Just a couple announcements- in addition to MarkoRaj and mhsmith0 having joined the team a while ago, (welcome gais) there will be a changing of the guard. To ensure the security and continuing stability,
the Republic will be reorganized into the First Galactic Empire, for a safe and secure society!everything will continue on as usual, just with someone else at the helm.
I have been
cast aside due to a vote of no confidencekeeping an eye on this particular neck of the woods since the beginning of the site, and I find that my time and energy levels are both too limited to continue as the totalitarian strongman bent on cruel oppression that you all crave as leadersenior keeper of the peace, the wise old leader of the Jedi council, as it were.
When 900 reported posts you read, look as good, you will not!
But I have
a new apprentice, one far younger and more powerfulfull confidence in our next leader of the Moderator team, Lute♫, who was conceived by the Forcewill do an outstanding job, and is the chosen oneshe has been keeping an eye on things for me for the past three months, and will bring the Force back into balanceneeded no training wheels whatsoever.
Good luck Lute. May the Force be with you.
I will still be around in more of an advisory role, but questions of policy, precedent, the rulebook, and any other pressing matter should be dealt with via PMing the more active moderator(s), or using
force lightningthe report button for rulebreaks. Questions addressed to me via PM may be delayed.
One further reminder from me and the moderator team: You get best results when you report violations of the rulebook and code of conduct when you see them, not days or weeks later, and remember, it does no one any favors to avoid reporting people. Then, when moderators do get involved, it's too late to simply mediate, infractions get handed out and bans happen. Report early and often. It's how we nip things in the bud before games get derailed and people leave the site because it's not fun.
And one further further reminder: We typically handle coaching, moderator actions, infractions, etc, privately. Just because you see nothing publicly that doesn't mean nothing has happened. Look instead at whether situations improve. If they don't, continue reporting it. Someone who has a history of bad behavior and has been coached many times may end up one day being banned. That's probably the only time you'll know about it. Until then, someone's exact level of infraction, how they were coached, etc, is a private matter. They can make it public if they want to, but it's their privacy, not ours.
Moderator Instruction: Believe in the Moderator Team that believes in you!
-Pizzaguy, signing off!
Modkills given by forum moderators as opposed to game hosts would have to be for something that causes a long ban from the site that we can't wait until the game is over to enforce. Examples: An instance of cheating caused an immediate removal from all play.
I think what we can do is recommend modkills to the game host for egregious personal attacks, and they can sub out the player or modkill the spot, while forum moderators add points to the slot or give final warnings or bans.
I think modkills should be left to the game hosts as much as possible, though I'm not completely settled on the idea and would love to discuss this more with the community.
There are concrete advantages to leaving modkills up to game hosts, but there's more we could do, like recommending it in the first place, once their behavior has gotten out of hand and it's clear they won't stop.
I think we should work from that approach and see if we can't improve on that point.
The alternative has some pitfalls- modkills can't be reversed, there may be provocation involved, we might not have seen all the context, it can cause a game to go to LYLO suddenly and unexpectedly in the middle of a round, it can end the game outright, it can affect the lynch outcome. Let's say I'm up for a lynch, am town, want town to win, and don't care about my methods. What if I deliberately try to get modkilled?
That's very much against the spirit of play and can ruin the hard work and enjoyment of others in the game. What if the game host / forum mods are given the option to delay modkill or removal until after the lynch is resolved? Might be good. But then we run into a lot of other grey areas. When do we opt for one over the other.
It's tough. If we modkill every slot that misbehaves, you might as well end the game and try again some other day with a different group of people entirely. We have to draw a line somewhere. A person was modkilled and given a forum ban recently mid-game, so there is clearly a threshold.
The question is, do we lower it, and what negative effects would there be, would they outweigh any positives?
I am leaning that it is better to infract and give final warnings to accounts, give them a chance to stop the behavior, and most especially, catch it earlier and get involved earlier. A lot of my recent activity is meant to bring about this end result, more mods, more eyes and ears in games reporting stuff, and faster response time on the back end.
If we do all that, this won't be a problem.
If we do all that and it doesn't work, then I'd be open to swiftly modkilling people who cross too many lines, going over the head of the game host.
But for several very good reasons, that's not an option I would explore first.
Disagree, agree? Comments?
I love that idea.
Announcement about our policy regarding the expectation of privacy while being moderated.
In short: Why infraction points are not discussed publicly, why we keep as much of that in private as possible, and why changing this policy would be extremely unwise.
Greetings all! Current staff are:
Thingyman, Makaze, Ampharos
t om, Voxxicus, Lissa, roro__b, Ephemeral, Dawoodle, staypositivefriend, Hally
Arapocalypse, DaveDob, Logic, Panini, nutella, Fatmo
Setup Reviewers: Apoc, dyachei, mhsmith0
Queue Managers: Aquilla, LordQuas, dyachei, Logic
Event Helpers: Animal Midwife, Hally