Game Over
All threats to Town have been eliminated. Town wins.
Town Members
@Darr
@Destinylives
@Dolby
@Eliphas
@Emark
@Kurosaki Ichigo
@lukess1
@MLT
@SometimesSomeone
@Syn
@Wallbanger
x1 Society aligned Lex Luthor
x1 Society aligned The Joker
x1 Society aligned Circe
x1 Independent aligned Amazo
x1 League aligned Green Arrow (Oliver Queen)
x1 League aligned The Flash (Wally West)
x1 League aligned Wonder Woman (Princess Diana of Themiscyra)
x1 League aligned Black Canary (Dinah Laurel Lance)
x1 League aligned Martian Manhunter (J'onn J'onzz)
x1 League aligned Dr. Martin Stein (half of Firestorm)
x1 League aligned Vixen (Mari McCabe)
x1 League aligned Jason Rusch (half of Firestorm)
x1 League aligned Hawkgirl (Kendra Saunders)
x1 League aligned Batman (Bruce Wayne)
x1 League aligned Superman (Clark Kent)Darr (League aligned Green Arrow (Oliver Queen))Role PM for Justice League Mafia
You are League aligned Green Arrow (Oliver Queen). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Diamond Tipped Arrow (active night power), target one player. That player is killed and removed from the game. Three uses only. (Vigilante)
2. Surveillance Arrow (active night power), target one player. See who target player targets and is targeted by. Three uses only. (Watcher+Tracker)
3. Flash Bomb Arrow (active night power), prevent all night actions including the factional kill. Only usable once. (Night Cancel)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Destinylives (League aligned The Flash (Wally West))Role PM for Justice League Mafia
You are League aligned The Flash (Wally West). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Speedy Deflection (active night power), target two players per night. Whoever targets the former will instead get the latter. You decide which is which. (Deflector)
2. Speedy Redirection (active night power), target two players per night. You may change the target of the former to the latter. You decide which is which. (Redirector)
3. Hypersonic Burst (active night power), target one player. That player cannot use any active night powers this night. (Roleblocker)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
djthefunkchris (Independent aligned Amazo)Role PM for Justice League Mafia
You are Independent aligned Amazo. You win when you are the only player alive or if you reach the final day and no other faction has more than one member alive.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Power Mimicry (active night power), target one player. Living or in the graveyard. You gain their powers for the duration of the game and may use them in place of this one. If a power is used on you, it will (of course) have its effect. However, you will copy it as well. You may select one player at game start to mimic.
2. Amazing Android (passive power) You may use two powers per night. However, one of them must be Power Mimicry. They do not have to target the same player.
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Dolby (League aligned Wonder Woman (Princess Diana of Themiscyra))Role PM for Justice League Mafia
You are League aligned Wonder Woman (Princess Diana of Themiscyra). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Magic Sword (active night power), target one player. That player is killed and removed from the game. (Vigilante)
2. Lasso of Truth (active night power), select one day phase post per night. Learn if the post was truthful or false. (game related statements only, obviously). (Lie Detector)
3. Bullets and Bracelets (active night power), immune to all night killing powers. (Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Eliphas (League aligned Black Canary (Dinah Laurel Lance))Role PM for Justice League Mafia
You are League aligned Black Canary (Dinah Laurel Lance). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Canary Cry (active night power), target one player. That player cannot make use any night powers. This has no effect on the factional kill. (Roleblocker)
2. Master Tactician (active night power), target one player. This player cannot be affected by any powers, except night kill powers. (Rolestopper)
3. Canary Scream (active night power), prevent all night actions including factional kill. However, Canary Cry will be unavailable the following night. This can only be done once. (Night Cancel)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Emark (League aligned Martian Manhunter (J'onn J'onzz))Role PM for Justice League Mafia
You are League aligned Martian Manhunter (J'onn J'onzz). You win when all threats to Town have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Telepathy (active night power), target one player. Learn the results of their night action, if any. (Beholder)
2. Psionic Switchboard (active night power), target one player. I, the moderator, will send them a short message of your choice. They will not know it was you who sent it unless, of course, that is in the message. (Mailman)
3. Neutronium Shift (active night power), immune to all night kill powers. (Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Imarevenant (Society aligned Lex Luthor)Role PM for Justice League Mafia
You are Society aligned Lex Luthor. You win when you overpower the League and are the only evil faction remaining.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Legitimate Businessman (passive night power), shows up as League aligned if investigated at night. (Godfather)
2. Kryptonite (active night power), target one player. If player has the powers of Superman, player loses those powers for that night and two more afterward. If player does not have the powers of Superman, they instead show up as non League aligned if investigated until power is used again. (Framer, mostly)
3. Diversionary Tactics (active night power), the factional kill cannot be detected by any power. (Ninja for factional)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Your teammates are:
Society Members
Astil (Society aligned The Joker)
Imarevenant (Society aligned Lex Luthor)
zergon (Society aligned Circe)
As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.
If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.
Discord link: https://discord.gg/MABgS6E3p2
Mafia Chat: Justice League Mafia Mafia Chat
Game Thread: Justice League Mafia
Kurosaki Ichigo (League aligned Dr. Martin Stein (half of Firestorm))Role PM for Justice League Mafia
You are League aligned Dr. Martin Stein (half of Firestorm). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Two Person Matrix (passive power), Stein and Rusch know each other’s identities. Both must agree on night power usage and targets. If one is lynched, the other loses all powers. Night kills from any given source (including the factional) have no effect the first time. The second time, both players will be affected. The two must also agree on who will be the one seen performing their night action. (Mason/Lover hybrid thingy)
2. Transmutation Blast (active night power), target one player. That player is forced to use a different active power on their targeted player. (Roleblocky/Deflecty thingy)
3. Sudden Defusion (active night power), any powers (that aren’t the factional kill) have no effect on either part of Firestorm. (Rolestopper limited to self use)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Discord link: https://discord.gg/Ra94gCawyK
You will find your partner here, as the host has no idea how to form your bond with Modbot. Sorry about that.
Game Thread: Justice League Mafia
lukess1 (League aligned Vixen (Mari McCabe))Role PM for Justice League Mafia
You are League aligned Vixen (Mari McCabe). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Eagle (active night power), target one player. See who targets that player that night. (Watcher)
2. Bloodhound (active night power), target one player. See who that player targets that night. (Tracker)
3. Tortoise (active night power), become immune to night kill powers. (Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
MLT (League aligned Jason Rusch (half of Firestorm))Role PM for Justice League Mafia
You are League aligned Jason Rusch (half of Firestorm). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Two Person Matrix (passive power), Stein and Rusch know each other’s identities. Both must agree on night power usage and targets. If one is lynched, the other loses all powers. Night kills from any given source (including the factional) have no effect the first time. The second time, both players will be affected. The two must also agree on who will be the one seen performing their night action. (Mason/Lover hybrid thingy)
2. Transmutation Blast (active night power), target one player. That player is forced to use a different active power on their targeted player. (Roleblocky/Deflecty thingy)
3. Sudden Defusion (active night power), any powers (that aren’t the factional kill) have no effect on either part of Firestorm. (Rolestopper limited to self use)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Discord link: https://discord.gg/Ra94gCawyK
You will find your partner here, as the host has no idea how to form your bond with Modbot. Sorry about that.
Game Thread: Justice League Mafia
shad2810 (Society aligned The Joker)Role PM for Justice League Mafia
You are Society aligned The Joker. You win when you overpower the League and are the only evil faction remaining.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Joker Venom (active night power), target one player. At the end of the next night phase after use, this player is killed and removed from the game. This power counts as a night kill for powers that protect against them. Specifically on use, not after. (Poisoner)
2. The Saving Joke (active night power), target one player. That player is immune to all night kill powers. However, if you are night killed, they will die as well. Because you’re The Joker. (Babysitter)
3. Super Sanity (passive night power), learns who targets him at night. (Limited Watcher)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Your teammates are:
Mafia Team
Astil (Society aligned The Joker)
Imarevenant (Society aligned Lex Luthor)
zergon (Society aligned Circe)
As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.
If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.
Discord link: https://discord.gg/MABgS6E3p2
Mafia Chat: Justice League Mafia Mafia Chat
Game Thread: Justice League Mafia
SometimesSomeone (League aligned Hawkgirl (Kendra Saunders))Role PM for Justice League Mafia
You are League aligned Hawkgirl (Kendra Saunders). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Mace, Meet Face (active night power), target one player. That player is killed and removed from the game. If used on three Leaguers, all powers are lost. (Vigilante)
2. Eyes Like A Hawk (active night power), target one player a night. See who targets that player that night. (Watcher)
3. Healing Factor (passive night power), can survive one night kill attempt. (1 Shot Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Syn (League aligned Batman (Bruce Wayne))Role PM for Justice League Mafia
You are League aligned Batman (Bruce Wayne). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. World’s Greatest Detective (active night power), target one player per night. Learn targeted player’s alignment. (Alignment Cop)
2. Forensic Investigator (active night power), target one dead player. Learn everyone they targeted and everyone who targeted them. (Forensic Investigator)
3. Shadow of the Bat (passive night power), cannot be detected while performing night actions. (Ninja)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
Wallbanger (League aligned Superman (Clark Kent))Role PM for Justice League Mafia
You are League aligned Superman (Clark Kent). You win when all threats to Earth have been eliminated.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Saving The Day (active night power) , target one player per night. That player is immune to all night kill powers (including any factional) that night. This power can be lost under certain circumstances for three total nights, including the triggering night. (Doctor)
2. Kryptonian Senses (active night power) , target one player per night. See who targets that player that night. This power can be lost under certain circumstances for three total nights, including the triggering night. (Watcher)
3. Invulnerable (passive night power), immune to all night kill powers (including any factional). This power can be lost under certain circumstances for three total nights, including the triggering night. (Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Game Thread: Justice League Mafia
zergon (Society aligned Circe)Role PM for Justice League Mafia
You are Society aligned Circe. You win when you overpower the Town and are the only evil faction remaining.
Thank you for joining Justice League Mafia. Your powers are as follows.
1. Baleful Polymorph (active night power), target one player. Player is permanently roleblocked until you select a new target or use another power. (Roleblocker)
2. Oracle (active night power). Target one player. Learn the basic powers (general mafia names) of your target (Ex. You as Circe would come back as Roleblocker, Role Cop, Bulletproof) (Role Cop)
3. Immortality (passive night power), immune to night kills. Must be lynched. (Bulletproof)
Please send your active power use to EternalPhoenix, as the Modbot system is not being used for role interactions. Only one active power may be used per night. Passive powers are always “on” and are not subject to being blocked. They can, however, be removed or negated. If you have any questions about how your role or any power in it works, feel free to ask EternalPhoenix at any time, day or night phase. He will get back to you as soon as he can.
Your teammates are:
Mafia Team
Astil (Society aligned The Joker)
Imarevenant (Society aligned Lex Luthor)
zergon (Society aligned Circe)
As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.
If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.
Discord link: https://discord.gg/MABgS6E3p2
Mafia Chat: Justice League Mafia Mafia Chat
Game Thread: Justice League Mafia
1: shad2810 subbed in for Astil
1: Emark subbed in for Hydreigon25
Graveyard Chat: Justice League Mafia Graveyard Chat
Post-game discussion starts now.