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  1. Postgame#3661

    Thread: Spooky Scary Mafia Game Thread

    by Mistyx
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    39,062

    Completed that was @ phraze

    Quote Originally Posted by Venti (#3658)
    Quote Originally Posted by Mistyx (#3657)
    why are you complaining about a vote that a wolf made in F3 after a v/v crossvote
    I’m not?
    that was @ phraze
  2. Postgame#3657

    Thread: Spooky Scary Mafia Game Thread

    by Mistyx
    Replies
    3,667
    Views
    39,062

    Completed why are you complaining about a vote that a wolf...

    why are you complaining about a vote that a wolf made in F3 after a v/v crossvote
  3. Postgame#3595

    Thread: Spooky Scary Mafia Game Thread

    by Mistyx
    Replies
    3,667
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    39,062

    Completed also imo calling people gamethrowers for...

    also

    imo calling people gamethrowers for making their best attempt at winning and falling short is a toxic mindset

    i have extended thoughts on this topic but dont really know how to word them but i can talk more extensively about it later if anyone cares
  4. Postgame#3585

    Thread: Spooky Scary Mafia Game Thread

    by Mistyx
    Replies
    3,667
    Views
    39,062

    Completed fwiw i agree with the sentiment that no full role...

    fwiw i agree with the sentiment that no full role flips = lack of actual hard evidence in mechanical terms

    i didnt read any of the game besides F3 but

    yeah
  5. Postgame#3573

    Thread: Spooky Scary Mafia Game Thread

    by Mistyx
    Replies
    3,667
    Views
    39,062

    Completed sick x-post

    Quote Originally Posted by TripleHaven (#3568)
    Role Madness has to be inherently scumsided imo; otherwise Town just destroys 90% of the time. I actually think I agree with this setup being maybe a little too scumsided? Because while you guys played well of course, there were quite a few things that you guys scuffed up on, such as not using death tailor which was a huge mistake IMO. I think my original statement still stands about the setup being decent, because If town had been more organized near the beginning of the game they absolutely could've won, and if you guys had been less willing to power through the game. The setup definitely warranted a strong scumteam, which you guys were.
    Quote Originally Posted by Biohaz (#3569)
    oh @Guillo I know you mentioned in dead chat that giving up the death tailor was dumb but I really do even think it hindsight that it was optimal. It set us up to win in the shortest time possible and preserved omin as +1 vote to make that happen post-mortem (obviously got screwed up due to them posting where they shouldn't have). If we got both of the soup kills we attempted we didn't need a death tailor at all and would've closed out the game very quickly
    sick x-post
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