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    NSMTWG Halloween Special

    Ninsheetmusic: NSMTWG Halloween Special (For any number of players) [Extremely Bastard]


    Website: https://www.ninsheetmusic.org/forum
    Game Host: Mikey
    Game Type: Closed Game
    Phase Length / Game Speed: Slower- likely 48/24
    Expected Number of Players: 16+
    Lynch Mechanics: Deadline lynch, Majority Enabled
    Role Reveals Upon Death: Possibly
    Outside Communication Allowed (for all players): Possibly
    Bastard Game: Yes
    Other: From the thread:

    "I've wanted to host a specific kind of game for a while. This game isn't for the faint of heart, however.

    We're pulling out all the stops.

    To sign up, message me privately, either on forums or discord (Join the server here: https://discord.gg/ymgHvsn ). This game will be extremely bastard, and there are no rules on what to expect or not to expect, other than the following:
    1. There will be a human faction and a wolf faction.
    2. The human and wolf wincons will be standard.
    3. Any host communication can be counted on as literally truthful, no more, no less.

    Anything can happen! The game will be available for any number of players, and phases will try to accommodate as many lifestyles as possible. When signing up, if you're concerned about IRL issues getting in the way, just tell me things like what times you prefer phase ends to be, or how long you want the phases to be if that's something you think could be a problem. If you have to out later, don't sweat it. You're not obligated to stick it out if you decide you don't want to.

    Game should start around October 18th give or take a day.

    Are you ready to play?"


    P.S. Creating an account can be tricky sometimes, so if you have problems just message me and I'll try to figure it out. Once the account is made, you can find the thread like so: On the main forum page simply scroll down to Forum Games, and The Werewolf Game board exists as a child board there. The first non-stickied thread in the list, naturally titled NSMTWG Halloween Special, is what you're looking for.
  2. Postgame#3586

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
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    16,131

    Completed :D

    Quote Originally Posted by Chemist1422 (#3583)
    hahahahahaha duk3’s flavor
  3. Postgame#3573

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    16,131

    Completed marl wolf MVP

    Quote Originally Posted by Marluxion (#3558)
    me night killing Iaafr last night only to wake up to see his ping be like
    marl wolf MVP
  4. Postgame#3572

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    Completed I don't think anyone has the stamina for a...

    Quote Originally Posted by Marluxion (#3569)
    Is this being rerolled or is this officially canned as a draw?
    I don't think anyone has the stamina for a reroll, myself included
    I may run a modified but similar hider setup in the future though
  5. Postgame#3528

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
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    16,131

    Completed yeah I did not realize jailer being investigative...

    yeah I did not realize jailer being investigative at 1 wolf remaining would be a thing, it needs to go for sure
    thinking a bodyguard instead
    I also think the setup is too large, I'm not a fan of 17 players
  6. Postgame#3526

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    Completed oh yeah uhh I guess I give MVP to like...

    oh yeah uhh

    I guess I give MVP to like
    Chandra
    yeah

    p sure everyone would agree with that
    if the game had gone on longer maybe someone else would get it, but she had amazing reads up until she died, and people were actually listening to her reads after death too

    Alice in particular had a spot-on callout of Underking and Impeaceful bussing and was a really good read and was right for the right reasons even, I was super impressed
  7. Postgame#3519

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    16,131

    Completed this is what I've been telling myself to not...

    Quote Originally Posted by iaafr (#3516)
    honestly that reveal just saved us time

    baudib had a red on marlux, we'd just maj within the first hour again

    then we'd poe impeaceful
    this is what I've been telling myself to not commit sudoku
  8. Postgame#3514

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    Completed I had a lot of fun writing the flavor I was...

    I had a lot of fun writing the flavor
    I was hoping Duk3 would die so that I could write something
    I also wanted to write some campy kind of horror if NC died
  9. Postgame#3509

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    Completed deadchat: https://discord.gg/5myA4U wolfchat:...

    deadchat: https://discord.gg/5myA4U

    wolfchat: https://discord.gg/fPjxsZ

    sorry again lol
    p sure town had this game but honestly you never know, so I'm super sorry I screwed up
  10. Postgame#3505

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed Role Reveals!

    Role Reveals!

    Quote Originally Posted by [NSM] Mikey
    Hello Relm,

    You are the Wolf Tracker.

    Your partners are Underking, Impeaceful, and Vibrava. You have until 9 PM CST to decide where to have your wolfchat, at which point one will be created otherwise.

    Flavor (flavor is NAI):



    You are a cigarette butt, the original smoking gun. You have the ability to leave a smoke trail on another piece of garbage, letting you see where they go.
    Quote Originally Posted by [NSM] Mikey
    Hello Underking,

    You are the Wolf Roleblocker.

    Your partners are Relm, Impeaceful, and Vibrava. You have until 9 PM CST to decide where to have your wolfchat, at which point one will be created otherwise.

    Flavor (flavor is NAI):



    You are half-drunk pop. Each night you can force another piece of garbage to see if you're empty, stopping them from performing other actions.
    Quote Originally Posted by [NSM] Mikey
    Hello Impeaceful,

    You are the Wolf 1x Bulletproof.

    Your partners are Relm, Underking, and Vibrava.
    You have until 9 PM CST to decide where to have your wolfchat, at which point one will be created otherwise.

    Flavor (flavor is NAI);



    You are a candy wrapper. Your original purpose was to keep your candy safe, but now you are a shell of your former self, leaving you 1x Bulletproof.
    Quote Originally Posted by [NSM] Mikey
    Hello Vibrava,

    You are a Vanilla Wolf.

    Your partners are Relm, Underking, and Impeaceful. You have until 9 PM CST to decide where to have your wolfchat, at which point one will be created otherwise.

    Flavor (flavor is NAI):



    How sad! In a fit of rage, someone threw their engagement ring in the garbage. Since rings have no real function you therefore have no power.
    Quote Originally Posted by [NSM] Mikey
    Hello Enoch Kaine,

    You are the Human Jailkeeper.

    Flavor (flavor is NAI):



    You are a piece of paper. Since you can be molded into many shapes, you are the jailkeeper, able to both save and stop other pieces of garbage.
    Quote Originally Posted by [NSM] Mikey
    Hello Geo,

    You are the Human Weak Hider.

    Flavor (flavor is NAI):



    You are a rubber chicken, so it's easy to see how you ended up in the garbage. You're hiding from all your fans! You hide behind other pieces of garbage, but if that garbage isn't friendly, you'll be discovered and removed from the trash can.
    Quote Originally Posted by [NSM] Mikey
    Hello WaywardSon,

    You are the Human 1x Gunsmith.

    Flavor (flavor is NAI):



    You are a twinkie. You may just once give your disgusting filling to another piece of garbage, which they can utilize to another yet another piece of garbage since it's so nasty. It just works.
    Quote Originally Posted by [NSM] Mikey
    Hello Chandra,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a human piece of garbage. That's right! As a human, you are a human, simply hiding in the trash until you can't stand it any longer. It's where you belong.
    Quote Originally Posted by [NSM] Mikey
    Hello New Concept,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a ratty stuffed bear. Unloved and unwanted, you were sadly tossed in the trash recently. Since there is nothing special about you, you have no powers in this game...
    Quote Originally Posted by [NSM] Mikey
    Hello DoubtingThomas,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a ketchup packet! Since ketchup is ubiquitous in America, there is nothing unique about you, making you vanilla town.
    Quote Originally Posted by [NSM] Mikey
    Hello Darthe,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a cracked bike helmet, broken past the point of use. As such you are powerless.
    Quote Originally Posted by [NSM] Mikey
    Hello Contrainer,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a half-eaten pint of ice cream. Surprisingly, not vanilla, but cookie dough flavor. Still, you're just ice cream and have no power.
    Quote Originally Posted by [NSM] Mikey
    Hello Creature,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a cardboard box. It's amazing you managed to even fit in this garbage can, but despite your apparent magical properties you still have no powers in this game.
    Quote Originally Posted by [NSM] Mikey
    Hello MrChuckleteeth,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a box set of the entirety of the Spongebob Squarepants T.V. series. Somehow you are extremely popular, but at least the person who threw you away came to their senses.
    Quote Originally Posted by [NSM] Mikey
    Hello Chemist1422,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a plushie of the Pokemon Trubbish. There is all sorts of irony going on here, I know. But trubbish is both literally and colloquially garbage. Have fun!
    Quote Originally Posted by [NSM] Mikey
    Hello Alice Liddell,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a bunch of glass shards. Much like sand, and prequel memes, you are rough, irritating, and get everywhere. Despite this you have no powers.
    Quote Originally Posted by [NSM] Mikey
    Hello Duk3star,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are UNDERTALE, a game about choices where choices don't matter. Your role exists solely to allow me to vent about a game I hate. Isn't that fun!


    Host notes:
    I'm never using mafiahost on my own again it's way too confusing
    lol
  11. Day 4#3479

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    16,131

    Completed yeah guess I might as well role reveal huh I'm...

    yeah guess I might as well role reveal huh
    I'm so sorry guys
  12. Day 4#3467

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
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    16,131

    Completed reroll anyone? :^) I'm such a goof gosh darn it,...

    reroll anyone? :^)
    I'm such a goof gosh darn it, I was really rushing with this update

    I'm at burger king and their wifi sucks too so it was tense
  13. Day 4#3464

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed hecc

  14. Replies
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    Completed [flavor is from day 3] In the night, nobody...

    [flavor is from day 3]

    In the night, nobody died! It is now Day 4. Day 4 ends in 48 hours, at 9 PM CST on Wednesday, August 21.


    Police sirens filled the late evening air as Detective Vince Bradley walked slowly up the driveway to the house surrounded by the police cars. It was a typical middle class suburban house, two stories with a two car garage and what appeared to be a basement with a storm window at ground level.

    "Detective!"

    Vince turned toward the front door of the house to see a young man with a forensic hat poking his head out of the window. He gestured for the detective to come inside.

    Making haste, Vince bounded up the porch into the entry way. He looked around at the interior. The layout was open, with the living room and kitchen conjoined. He grimaced at the walls, which were entirely painted an ugly shade of beige. Around the corner of the entry way wall he could see a banistered stairwell leading up. The CSI guy was already taking the stairs two at a time. Vince quickly followed.

    The upstairs was a short hallway with three bedrooms and a bathroom. The CSI guy was standing in front of the furthest door, waiting.

    "It ain't too bad, Bradley. Officer Adams was in here, didn't even bat an eye."

    "Someone is dead. I'd consider that pretty bad."

    He twisted past the CSI guy, noted that his uniform said "Hanson", and was immediately transfixed by the body of the man lying spread-eagle on the queen bed. He was wearing a white undershirt and jeans. There was no blood on either.

    "Now this is interesting... Cause of death?"

    "Not quite sure yet. Strangulation marks, but also blunt force trauma to the head. We're leaning towards strangulation."

    A second CSI guy was walking around the room, taking pictures at various angles. As Vince walked closer to the body, something in the corner of the room glinted and caught his eye. As he walked towards the garbage can, he casually asked Williamson, "any suspects yet?"

    "Well, we're thinking the perp might be a friend of the guy's, a man. You need to be pretty strong to strangle someone with your bare hands, after all."

    "I wouldn't be so sure," Vince replied, pulling an intricate diamond engagement ring out of the garbage can.

    Williamson looked at the man's hand. He had an identical ring still on his hand.

    "Oh, sh-"

    Quote Originally Posted by [NSM] Mikey
    Hello Vibrava,

    You are a Vanilla Wolf.

    Your partners are Relm, Underking, and Impeaceful. You have until 9 PM CST to decide where to have your wolfchat, at which point one will be created otherwise.

    Flavor (flavor is NAI):



    How sad! In a fit of rage, someone threw their engagement ring in the garbage. Since rings have no real function you therefore have no power.
  15. Night 3#3440

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed It is now Night 3. Night 3 ends in like 18...

    It is now Night 3. Night 3 ends in like 18 hours? At 9 PM CST on August 19. Remember to send all night actions via forum PM.
  16. Replies
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    Completed well alright then I'll post flavor n stuff later...

    well alright then
    I'll post flavor n stuff later

    Vibrava was a Vanilla Wolf. It is now Twilight for a while
  17. Night 2#3378

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed NAME: Piece of Garbage Mafia GAME SIZE: 17 GAME...

    NAME: Piece of Garbage Mafia
    GAME SIZE: 17
    GAME SPEED: 48/24
    GAME TYPE: Welcome to Piece of Garbage Mafia. Your role? A piece of garbage.


    1. Wolf Tracker
    2. Wolf Roleblocker
    3. Wolf 1x Bulletproof Vest
    4. Vanilla Wolf
    5. Human Jailkeeper
    6. Human Weak Hider
    7. Human 1x Gunsmith
    8. Human
    9. Human
    10. Human
    11. Human
    12. Human
    13. Human
    14. Human
    15. Human
    16. Human
    17. Human





    1. @Impeaceful
    2. @Alice Liddell
    3. @Contrainer
    4. @Chemist1422
    5. @WaywardSon
    6. @Geo
    7. @MrChuckleteeth
    8. @Underking
    9. @Vibrava
    10. @Duk3star
    11. @Darthe
    12. @Marluxion
    13. @New Concept
    14. @Creature
    15. @baudib1
    16. @Chandra
    17. @DoubtingThomas


    In the night, Chandra was killed. They were a Vanilla Human. Additionally, Geo was killed. They were the Human Weak Hider. It is now Day 3. Day 3 ends in 48 hours at 9 PM CST, on Tuesday, August 20.

    The rain was relentless. Heavy drops fell from the sky, almost strong enough to leave welts. Nobody would be caught dead in this weather.

    Nobody sane, that is. Chandra didn't exactly fit that definition. If anyone else were out in the weather, she would certainly catch their eye on appearance alone. Fiery red hair, reaching down to her lower back, thick and ropy due to the weather.

    At least it's not cold rain, she thought to herself, sloshing through puddles that were forming on the sidewalk alarmingly fast. I should probably find somewhere to dry off, though.

    As she kept her slightly-faster-than-walking pace, she found herself slipping back into old memories, memories that she shouldn't touch. It made her grateful for the rain; it was the likely the only opportunity she would have to get out without attracting unwanted attention. Nobody had forgotten what she did seven years ago. Nobody really cared that it was an accident either. So she was a pariah in her own home.

    An especially large drop smacked her square on the forehead, jolting her back into the present. With sudden foreboding, she realized where she was. Surrounded by a stark cast iron fence, the ashen ruins of a chapel lay balefully. A knot formed in her throat.

    At that moment, Chandra realized she wasn't alone. A large figure in a raincoat stood a respectable distance away on the other side of the street, underneath a tree, almost as if he (Chandra felt it was a he) were trying to keep out of the rain. But she knew better. Taking a deep breath through her nostrils, smelling the damp air, she set off again, this time at an even brisker pace. Out of the corner of her eye, she saw the hooded man begin to walk as well, albeit at a much more deliberate pace.

    I need somewhere to hide, she realized, breaking into a slow jog. The rain pelted her eyes as she increased her pace, limiting her visibility. As she approached an intersection, she saw a sign saying "NO THRU TRAFFIC". Grimacing, she turned the corner and headed along the dead end, knowing if she didn't find somewhere to hide, things would go from bad to worse.

    She started full-on sprinting, her clothing completely soaked. She barely noticed the discomfort. Along the edge of the street a line of silver trash cans stood in solidarity against the downpour. It would have to do.

    Glancing behind her shoulder to make sure she was out of line-of-sight she dove into one of the emptier trash cans. Immediately the smell made her eyes water. Fortunately there wasn't anything too bad in this can. Interestingly, there was a perfectly fine-looking rubber chicken. She wondered what it was doing in the trash.

    Chandra sat for nearly a half hour, not daring to move. Gradually, she felt the percussion of the raindrops on the garbage cans begin to recede. Still not willing to push her luck, she resigned herself to another night in the trash.

    She began to cry.

    (not a fanfic btw this thing wrote itself idk)
    Quote Originally Posted by [NSM] Mikey
    Hello Chandra,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a human piece of garbage. That's right! As a human, you are a human, simply hiding in the trash until you can't stand it any longer. It's where you belong.
    Quote Originally Posted by [NSM] Mikey
    Hello Geo,

    You are the Human Weak Hider.

    Flavor (flavor is NAI):



    You are a rubber chicken, so it's easy to see how you ended up in the garbage. You're hiding from all your fans! You hide behind other pieces of garbage, but if that garbage isn't friendly, you'll be discovered and removed from the trash can.
  18. Night 2#3377

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed Reminder to send in all night actions via Forum...

    Reminder to send in all night actions via Forum PM. Also, deadline for submitting actions is 8 PM CST so that day can start promptly at 9 PM CST.
  19. Replies
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    Completed Chemist1422 was lynched. They were Vanilla...

    Chemist1422 was lynched. They were Vanilla Town.It is now Night 2. Night 2 ends in 24 hours, on Sunday, August 18 at 9 PM CST.

    This fanfic is property of mikey plzz do not steal, also VERY edgie so... 13+ only plzzzzz >////<

    "My Trubbish is the best sadi mikey. He was tall, althetic, very handsome and was constantly chaste by pretty girls.

    Steven stone, a totally uncool trainer, who was his rival, said no ur trubbish is rubbish HAHA burnt but also trippped wile he sadi it and looked toatlly uncool and also probably smelled bad

    "I challnege u 2 a Poke'mon [AN: I cnat find the accent button on my keyboard ((] battle my trubbish vs yoru Mega Metagroxx EX! because steven was a dirty cheater, mikey new this but was still braver than steven stone.

    STupid ly seven accepted the battle in mikeys mind.

    GO Trubbish use toxic! Mikey shouted gallantly.

    Steven laghed. Fool, Metagroos is immune to poison!" he laughed.

    Mikey msiled. "Not my trubbishes poison!"

    but stveen continued to laugh. This metagross is an EX metagross, he said! "Which is teh only one of it's kind!"

    NOW MEGA METAGROSS EX FINISH HIM OFF WITH A SUPER ULTRA METIER MASH!!!!!!"

    trubbish exploeded into bits and their was blood everyhwer mikey was devastated [AN: this is the edgy part dont read if ur a wimp] he turnt to steven I"LL KILL YOU! he shouted
    he lunged at sevent and had a knife
    but mega metagross EX was evil and stiven was eveiler, he said "METAGROSS EX USE YOUR MOVE ON THE HUMAN" And mikey was sad at first ,but happy that he was rejoining truppish in heaven which is real my mom said so

    the end

    Quote Originally Posted by [NSM] Mikey
    Hello Chemist1422,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a plushie of the Pokemon Trubbish. There is all sorts of irony going on here, I know. But trubbish is both literally and colloquially garbage. Have fun!
  20. Day 2#3074

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed The Factional Nightkill is assigned and can be...

    The Factional Nightkill is assigned and can be roleblocked by the jailkeeper. Using the Factional Nightkill does not prevent the player making the kill from using their night action if they have any.
  21. Replies
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    Completed NAME: Piece of Garbage Mafia GAME SIZE: 17 GAME...

    NAME: Piece of Garbage Mafia
    GAME SIZE: 17
    GAME SPEED: 48/24
    GAME TYPE: Welcome to Piece of Garbage Mafia. Your role? A piece of garbage.

    1. Wolf Tracker
    2. Wolf Roleblocker
    3. Wolf 1x Bulletproof Vest
    4. Vanilla Wolf
    5. Human Jailkeeper
    6. Human Weak Hider
    7. Human 1x Gunsmith
    8. Human
    9. Human
    10. Human
    11. Human
    12. Human
    13. Human
    14. Human
    15. Human
    16. Human
    17. Human





    1. @Impeaceful
    2. @Alice Liddell
    3. @Contrainer
    4. @Chemist1422
    5. @WaywardSon
    6. @Geo
    7. @MrChuckleteeth
    8. @Underking
    9. @Vibrava
    10. @Duk3star
    11. @Darthe
    12. @Marluxion
    13. @New Concept
    14. @Creature
    15. @baudib1
    16. @Chandra
    17. @DoubtingThomas


    DoubtingThomas was killed. They were a Vanilla Townie. It is now Day 2. Day 2 ends in 48 hours, at 9 PM CST on Saturday, August 17.

    Long ago, in another era, there were many forms of ketchup. The Chinese had created the first version of the masterpiece from pickled fish and various spices. The British were next, responding to the Chinese threat with their own mushroom version, which was also present in the American colonies. Soon, an American by the name of James Mease developed the perfect ketchup.

    One ketchup to rule them all.

    You see, nobody actually liked tomatoes back in the 1800s. But add in some vinegar, a bit of flavor, maybe some sugar (the latter being an Australian concoction of course)? People would go nuts for the stuff. Soon, ketchup had its own dictionary definition in Webster.

    It wasn't long before the need for industrially produced ketchup became apparent. Jonas Yerkes was one of the first of many heroes to answer the call. But the man who surpassed all others, who we still revere today, was Henry John Heinz. He has his name on nearly every ketchup packet to this day! Monuments to the man were erected, or at least probably somewhere someone thought about doing it. But Heinz faced many challenges. Sodium benzoate was banned as a preservative, so how to keep the ketchup from spoiling? The answer was in the hands of strong female protagonist Katherine Bitting.

    Katherine Bitting was a microbotanist at the US Department of Agriculture who performed the necessary tests to determine that, yes, sugar and vinegar worked just great as preservatives. We are forever in her debt.

    Our story comes to a close with the development of the modern ketchup packet, used primarily for the purpose of fast food. By tearing the top or side off the packet, the ketchup of today (now much thicker than its predecessor due to changes in the recipe to call for ripened tomatoes) could be squeezed out onto a hamburger or fries could be dipped directly inside the packet.

    Thank you Heinz. And thank you Bitting. For everything. You have changed the world.
    Quote Originally Posted by [NSM] Mikey
    Hello DoubtingThomas,

    You are a Vanilla Human.

    Flavor (flavor is NAI):



    You are a ketchup packet! Since ketchup is ubiquitous in America, there is nothing unique about you, making you vanilla town.
  22. Night 1#1019

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
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    Views
    16,131

    Completed This is a story of things left behind. Of things...

    This is a story of things left behind. Of things forgotten. Of thing unwanted. Of things unneeded. This is a story of garbage. Do you ever stop to think about what you leave behind? In a physical sense.

    You are a monster.

    And you created me. I remember being cast aside. You may laugh, but this is no joke.

    On a day like any other, when all seems right in the world, an innocent day at the beach will lead to something much more insidious. It will lead to me. I am just a styrofoam cup of pop. From McDonald's. But you clearly think something is wrong with me. As the daylight fades, you leave me on the wooden picnic table as my carbonation goes flat. Soon enough you head to the parking lot, not giving me a second glance.

    You are a monster.

    And you created me. For days I remain on the beach, buffeted by the elements. I am angry, so angry! But you people think of me as sweet. So I know what to do.

    I become even sweeter, more irresistable. Those who lay eyes on me are compelled to sip from my straw. And to their surprise it tastes completely fine. But they do not keep drinking.

    Once again they walk away. Yet they are somehow filled not with sweetness, but a taste of what I feel. Those who leave me, deep down finally know the truth.

    They are monsters.

    And they created me.

    Quote Originally Posted by [NSM] Mikey
    Hello Underking,

    You are the Wolf Roleblocker.

    Flavor (flavor is NAI):



    You are half-drunk pop. Each night you can force another piece of garbage to see if you're empty, stopping them from performing other actions.
  23. Rejected Yasuo is op

    Quote Originally Posted by DoubtingThomas (#8)
    I get on Mafia Universe. I get on facebook. I get on my work portal. I get on League of Legends.

    I see that Mafia Universe has 5 messages and 7 mentions. I click on the messages. Oh look there are two role pms. I click on it. Then I go check my facebook. Then my League of Legends client pop up. $#@!. I gotta accept the game.

    I go back to facebook. I go check my work portal out. Go back to Mafia Universe. Oh there is a verification button. Let me see what my role is! As soon as I click my role pm, League of Legends client pop up, I have 10 seconds to pick a champ! I picked a champ. I $#@!talk my teammates a little for picking bottom Yasuo. $#@! this bitch. The game starts. I play League of Legends for a few hours. Time to sleep.

    Closed my browser. What was my role pm again? Idk.. but I have work tomorrow so I gotta go to sleep.
    Yasuo is op
  24. Night 1#1016

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed Please send all night actions to me via forum PM.

    Please send all night actions to me via forum PM.
  25. Replies
    3,585
    Views
    16,131

    Completed Underking was the Wolf Roleblocker. It is now...

    Underking was the Wolf Roleblocker. It is now Night 1. Night 1 ends in 24 hours at 9 PM CST on Thursday, August 15.
  26. Replies
    80
    Views
    1,046

    I think another solution for my issues with itas...

    I think another solution for my issues with itas would be pushing them back to day 3
  27. Replies
    80
    Views
    1,046

    A gunshot isn't really similar to a lynch at all...

    A gunshot isn't really similar to a lynch at all from my perspective
    One of them kills me frequently
    ITAs have too much individual agency attached to them and they don't really give players a chance to defend themselves like a wagon does
  28. Replies
    80
    Views
    1,046

    So itas are not pro town

    Quote Originally Posted by Lissa (#20)
    Quote Originally Posted by [NSM] Mikey (#19)
    I'm not sure itas are pro town even, since I see wolves win mashes way more often
    itas used well and not taken over by wolves or just let run wild are pro town
    So itas are not pro town
  29. Replies
    80
    Views
    1,046

    I'm not sure itas are pro town even, since I see...

    I'm not sure itas are pro town even, since I see wolves win mashes way more often
  30. Replies
    80
    Views
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    Why aren't there ita immune villagers to begin...

    Why aren't there ita immune villagers to begin with?

    Also I hate itas because people hero shoot me, I would rather just have access to multiple lynches in a day phase
  31. Pregame#136

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed Hopefully votecount will be enabled when the...

    Hopefully votecount will be enabled when the timer runs out.
  32. Pregame#108

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed clarification on flavor: it's completely NAI, but...

    clarification on flavor: it's completely NAI, but roles may or may not be flavorfully justified (including vanilla roles) and the justification may or may not make any sense. So go ahead and claim whatever you want on the flavor side.
  33. Pregame#3

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed It is now Day 1. Day 1 ends in 48 hours at 9 PM...

    It is now Day 1. Day 1 ends in 48 hours at 9 PM CST. You may begin posting.
  34. Pregame#5

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    4
    Views
    281

    Completed Rand isn't accurate, so just ignore this

    Rand isn't accurate, so just ignore this
  35. Pregame#2

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    3,585
    Views
    16,131

    Completed It began as you might expect. In your everyday...

    It began as you might expect. In your everyday aluminum trash can, with a black plastic liner, the kind that you've never actually seen in real life, but are so perpetuated by our culture that they must exist, like toll roads, pay phones, and God. Yet so rarely do we take the time to wonder what it must be like to live as a piece of garbage inside one of these wondrous aluminum cans. What sort of power plays and struggles must ordinary pieces of garbage go through every day just to settle in an acceptable region of the trash can? We may never know...
  36. Replies
    10
    Views
    105

    Piece of Garbage Mafia Graveyard Chat

    Piece of Garbage Mafia Graveyard Chat

    Welcome to the Piece of Garbage Mafia Graveyard thread!

    If you are seeing this, you must be dead. Now that you are dead, you are no longer allowed to talk to living players. You can discuss the game here.

    This thread will be made public at the end of the game.
  37. Replies
    3,585
    Views
    16,131

    Completed Piece of Garbage Mafia

    NAME: Piece of Garbage Mafia
    GAME SIZE: 17
    GAME SPEED: 48/24
    GAME TYPE: Welcome to Piece of Garbage Mafia. Your role? A piece of garbage.

    1. Wolf Tracker
    2. Wolf Roleblocker
    3. Wolf 1x Bulletproof Vest
    4. Vanilla Wolf
    5. Human Jailkeeper
    6. Human Weak Hider
    7. Human 1x Gunsmith
    8. Human
    9. Human
    10. Human
    11. Human
    12. Human
    13. Human
    14. Human
    15. Human
    16. Human
    17. Human





    1. @Impeaceful
    2. @Alice Liddell
    3. @Contrainer
    4. @Chemist1422
    5. @WaywardSon
    6. @Geo
    7. @MrChuckleteeth
    8. @Underking
    9. @Vibrava
    10. @Duk3star
    11. @Darthe
    12. @Relm
    13. @New Concept
    14. @Creature
    15. @Enoch Kaine
    16. @Chandra
    17. @DoubtingThomas
    ----
    1. Baudib1
    2. Marluxion
  38. Pregame#3

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    4
    Views
    281

    Completed It began as you might expect. In your everyday...

    It began as you might expect. In your everyday aluminum trash can, with a black plastic liner, the kind that you've never actually seen in real life, but are so perpetuated by our culture that they must exist, like toll roads, pay phones, and God. Yet so rarely do we take the time to wonder what it must be like to live as a piece of garbage inside one of these wondrous aluminum cans. What sort of power plays and struggles must ordinary pieces of garbage go through every day just to settle in an acceptable region of the trash can? We may never know...
  39. Replies
    1
    Views
    146

    This is not mafia chat please ignore this thanks

    This is not mafia chat please ignore this thanks
  40. Replies
    0
    Views
    120

    Piece of Garbage Mafia Graveyard Chat

    Piece of Garbage Mafia Graveyard Chat

    Welcome to the Piece of Garbage Mafia Graveyard thread!

    If you are seeing this, you must be dead. Now that you are dead, you are no longer allowed to talk to living players. You can discuss the game here.

    This thread will be made public at the end of the game.
  41. Replies
    1
    Views
    146

    Piece of Garbage Mafia Mafia Chat

    Piece of Garbage Mafia Mafia Chat

    Welcome to the Piece of Garbage Mafia Mafia thread! You may interact with your Mafia team here.

    Mafia Team

    Darthe (Mafia Goon)
    DoubtingThomas (Mafia Goon)
    Geo (Mafia Goon)
    Relm (Mafia Goon)

    This thread will be made public at the end of the game.
  42. Pregame#2

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    4
    Views
    281

    Completed Piece of Garbage Mafia: Game Information! This...

    Piece of Garbage Mafia: Game Information!

    This is an automated game of Mafia.


    Setup - 17 Players

    x4 Mafia Goon
    x13 Vanilla Town
    • Majority is in effect. Day will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 48 hours in length. Nights are 24 hours in length.

    Players

    @Alice Liddell
    @Chandra
    @Chemist1422
    @Contrainer
    @Creature
    @Darthe
    @DoubtingThomas
    @Duk3star
    @Enoch Kaine
    @Geo
    @Impeaceful
    @MrChuckleteeth
    @New Concept
    @Relm
    @Underking
    @Vibrava
    @WaywardSon

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.
  43. Replies
    4
    Views
    281

    Completed Piece of Garbage Mafia

    The struggle is real. Mafia host is such a pain!
  44. Replies
    0
    Views
    122

    Piece of Garbage Mafia Graveyard Chat

    Piece of Garbage Mafia Graveyard Chat

    Welcome to the Piece of Garbage Mafia Graveyard thread!

    If you are seeing this, you must be dead. Now that you are dead, you are no longer allowed to talk to living players. You can discuss the game here.

    This thread will be made public at the end of the game.
  45. Pregame#4

    Thread: Piece of Garbage Mafia

    by [NSM] Mikey
    Replies
    4
    Views
    335

    Completed Piece of Garbage Mafia: Game Information! This...

    Piece of Garbage Mafia: Game Information!

    This is an automated game of Mafia.


    Setup - 17 Players

    x17 Vanilla Town
    • Majority is in effect. Day will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 48 hours in length. Nights are 24 hours in length.

    Players

    @Alice Liddell
    @Chandra
    @Chemist1422
    @Contrainer
    @Creature
    @Darthe
    @DoubtingThomas
    @Duk3star
    @Enoch Kaine
    @Geo
    @Impeaceful
    @MrChuckleteeth
    @New Concept
    @Relm
    @Underking
    @Vibrava
    @WaywardSon

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.
  46. Replies
    4
    Views
    335

    Completed Role PMs are out, game will be open at 9 PM CST...

    Role PMs are out, game will be open at 9 PM CST in roughly 2 hours 20 minutes.
  47. Replies
    4
    Views
    335

    Completed Roles are currently being created, please do not...

    Roles are currently being created, please do not post.
  48. Replies
    4
    Views
    335

    Completed Piece of Garbage Mafia

    NAME: Piece of Garbage Mafia
    GAME SIZE: 17
    GAME SPEED: 48/24
    GAME TYPE: Welcome to Piece of Garbage Mafia. Your role? A piece of garbage.

    1. Wolf Tracker
    2. Wolf Roleblocker
    3. Wolf 1x Bulletproof Vest
    4. Vanilla Wolf
    5. Human Jailkeeper
    6. Human Weak Hider
    7. Human 1x Gunsmith
    8. Human
    9. Human
    10. Human
    11. Human
    12. Human
    13. Human
    14. Human
    15. Human
    16. Human
    17. Human





    1. @Impeaceful
    2. @Alice Liddell
    3. @Contrainer
    4. @Chemist1422
    5. @WaywardSon
    6. @Geo
    7. @MrChuckleteeth
    8. @Underking
    9. @Vibrava
    10. @Duk3star
    11. @Darthe
    12. @Relm
    13. @New Concept
    14. @Creature
    15. @Enoch Kaine
    16. @Chandra
    17. @DoubtingThomas
    ----
    1. Baudib1
    2. Marluxion
  49. 9 pm central

    9 pm central
  50. No The only role that actually gets a result...

    No
    The only role that actually gets a result back is the tracker
    All other roles won't be aware of blocking effects
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Mafia Universe is a community hub for people who enjoy playing the forum variant of Mafia (also known as Werewolf). We offer fully automated Mafia games and a wide variety of customized features crafted to optimize your game experience. We also proudly host the Internet's only database of Mafia/Werewolf communities.

We hope you stick around!
Role of the Day
Neapolitan

The Neapolitan may each night target a player and learn whether that player is a Vanilla Townie.