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  1. #34

    Thread: Visor, AMA

    by Newcomb
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    What would you name a boat if you had one? How...

    What would you name a boat if you had one?

    How much sawdust do you think you could put into a standard 9x13 baking pan of rice krispies before someone would notice?

    Would you rather have bionic arms or bionic legs?

    If you had a third ear, where would you put it?

    If it were offered to you on a silver platter, would you take the chance to be one of the first wave of people to colonize another planet?

    Are there any well-known conspiracy theories that you believe are true?

    What's your credit score?

    Which burner on the stove do you default to using?
  2. #100

    Thread: i'm zack, ama

    by Newcomb
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    What's the secret to an enjoyable game? Is it...

    What's the secret to an enjoyable game?

    Is it totally dependent on the playerlist and what other people do or is there anything you can do personally to control it?
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    This is a really good idea, I'd have loved to see...

    Quote Originally Posted by GeneralHankerchief (#122)
    Are you willing to commit not the EVIL (which I find unrealistic as per above) but the LESSER EVIL in order to pursue your goals?

    Ideally, if properly implemented, stopping to warn the colonists would have sped up the escape timer significantly and made it a real challenge, maybe the hardest in the game, to clear the final sequence and get to the Normandy on time. The game could have made it difficult to the point where you would fail, spectacularly, the first couple of runs if you try to go paragon, and sent you back to a save point right before you make the decision. Then, the true power of the choice would hit: How many times are you willing to do this before you give up and leave the colonists to die to call the Normandy and get out of there?

    It would be something like 300,000 vs. 295,000 dead Batarians depending on the route you take, but in a perfect world, the decision would be referenced in ME3, and even tie into that Garrus "ruthless calculus" conversation partway through the game about the cost of war. It would start to shape Shepard's decision making and test how far he/she is willing to go in terms of casualty allowance in order to gain the slightest of advantages over the enemy.
    This is a really good idea, I'd have loved to see something like that.

    Your take on the quarians vs. geth is as predictable as it is wrong, but that's another matter :v
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    These questions are all about Mass Effect 1. ...

    These questions are all about Mass Effect

    1. What do you think is the most difficult / grey moral decision in the series?

    2. If there was no diplomatic solution possible for Priority: Rannoch in ME3, would you side with the geth or the quarians and why?

    3. What is *your* favorite place on the Citadel?

    4. Who has the best character arc over the series as a whole?

    5. Are there any decisions in the series that you can't bring yourself to do differently no matter how many times you play?

    6. What would you change about Kai Lang to make him an actual decent antagonist?

    7. What moments stand out to you that best exemplify the charm / quality of the series?

    8. The voice acting in ME is considered to be one of its strongest selling points. Which character do you think benefited the *most* from the strength of the voice actor? For the sake of making the question interesting let's just discount TIM as an answer.

    9. What opinion do you have about the series that you think would be the least popular if you polled the entire fandom?

    10. What are your feelings about the upcoming Mass Effect 5? In terms of how direct a sequel it is, if it includes Shepard, what style of game it is, etc. What are your hopes and what do you think will actually happen? How "hyped" are you?
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    Here's how cat 2 goes for 95% of the entire...

    Quote Originally Posted by Shad (#45)
    The $%#!ing pandering of the second one is incredible

    God I missed this
    Here's how cat 2 goes for 95% of the entire world:

    "All of this sounds basically the same to me, I'm going to google "angry black metal not mainstream" and hope the dart hits the approximate location of a board."
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    I'm interested in your perspective on champs,...

    I'm interested in your perspective on champs, with how much you've been involved in it over the years and everything.

    What are some of the logistical challenges of running it, how has it changed from its inception to now, what's your take on the whole community vs. competitive thing, do you think the format as it exists right now has any significant problem points, what's your favorite part of the event in general, etc. Those are just some random starting points.
  7. #115

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    Thanks for the fun all. Next up: Lissa

    Thanks for the fun all.

    Next up:

    @Lissa
  8. #114

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I'm gonna pass this off to the next person...

    I'm gonna pass this off to the next person sometime in the next 24 hours, so if there's any other burning questions get 'em in now.
  9. #113

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    You're definitely asking the wrong person for...

    Quote Originally Posted by Arete (#108)
    4. how do I stop making super wolfy-sounding posts as a wolf

    5. assuming that I'm not trying to go full Thingyman how do I figure out whether or not to bus my teammates? I feel like a lot of the time I either try to defend them and then they give up and stop trying and get voted out and I look partnered with them and we lose, or I go ahead and bus them and then it's just me and I'm not good enough to solo a game and we lose

    assume for the purposes of this question that despite (4) I'm still in a better position

    6. how do I stop sucking at PR hunting
    You're definitely asking the wrong person for these but I'll take a swing at em.

    4 - Kind of depends on the specifics of what you mean. I personally feel like I make my best sounding posts as a wolf when I'm going after a specific objective and therefore not concerned with how I look or how the posts I'm making will look in hindsight.

    5 - For me, I need to be pretty confident I can leverage the credit I'll get or discredit I can shove onto villagers into at least 2 mis-eliminations for a bus to really feel "worth it'. I.e. - don't bus just because. You should always have a reason. How the person being bussed feels about it and what they're planning to do and how they're planning to play it absolutely matter, so you should communicate with your team early and often.

    In the case of kind of a meh team though, where you can't really count on that kind of thing, I'd just be ruthless about it and roll the dice. The worst bus is a halfhearted one.

    6 - I'm not a very good PR hunter, but one specific tip I can give you is that a lot more often it's easier to pick up on what roles people aren't tben what they actually are. Especially as VT people are a lot more likely to accidentally slip a perspective into the game that shows they're not a PR, because they're just not really thinking about it.
  10. #112

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I straight up don't trust 99% of meta reads. If...

    Quote Originally Posted by Arete (#108)
    3. how do I decide whether to trust other people's allegedly-confident metareads, assuming I don't know the people in question super well
    I straight up don't trust 99% of meta reads. If you don't know either of the people in question super well, I would literally give reads like that 0 weight.

    Meta reads have to be earned, experienced, felt, all over a long period of time. A good meta read is something that has to do with the essence of a player, their mafia soul, their reasons for playing, how they are as a person, how they think. Meta that consists of an action or two or trend that can be easily encapsulated into a few sentences is basically right the way a stopped clock is sometimes right.
  11. #111

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I'm not really sure what you mean by 'the thing...

    Quote Originally Posted by Arete (#108)
    2. I feel like people misunderstand me a lot and I don't know how to fix this, are there obvious things to try to communicate more clearly

    I tried the thing where you add a zillion clarifications but it just resulted in people continuing to misunderstand me while also thinking that having so many clarifications is wolfy
    I'm not really sure what you mean by 'the thing where you add a lot of clarifications' but just going off what it sounds like, I'd say maybe hold things in a bit, let them marinate, refine them until you feel like you have a version that's really readable and clear.

    Reads are only as good as the format they're presented in; more specifically they need to be tailored to the game you're playing, to the people you're playing with. You should get a sense, as you start the game, how people in it communicate and what their styles are.

    One trick I use is to pick the person I feel like I'm vibing with most in the game, or my best townread, hopefully that's the same person, and start writing a post *to them* that evolves into a longer reads post. But always keeping in mind as I'm writing it that I'm writing it *to* a specific person. This helps me be less generic and more clear.

    Basically, I'd say sit on ideas until you can internally refine them enough to produce the best version of them - that doesn't mean the longest or most detailed, it means most readable, most entertaining, most clear. And then present them with a personal touch, not a generic one.
  12. #110

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    Talk with them about the root of the read. Is it...

    Quote Originally Posted by Arete (#108)
    1. When I and another player I think is town disagree on a third player's alignment, do you have any specific advice on how to weigh my read against theirs?
    Talk with them about the root of the read. Is it holistic, or specific? Like, figure out the bare essence of the thing they're basing the read off of. Oftentimes it's just going to come down to a subjective difference of interpretation.

    There's nothing wrong with letting yourself get convinced by someone else's reasoning, but generally the strength of a townread I have on someone doesn't really correlate to giving their reads extra weight.
  13. #109

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I would steal the humor of yogsloth, zack, visor,...

    Quote Originally Posted by katze (#96)
    what are some playstyle traits you wish you could like, steal from a different player? (eg: you mentioned VCA, so like "i wish i was as good at VCA as Titus i dont know if this is actually a good example)
    I would steal the humor of yogsloth, zack, visor, and monte. Yogsloth is kind of his own wild thing, but those other guys monte especially have all made me legit laugh in mafia games. Monte especially is a super funny guy even if he sometimes straddles the line of like, mean humor. Still funny.

    I would uhhhh... Titus wouldn't be my first pick for stealing someone's VCA skills that's all I'll say lol

    If I were going to steal someone's VCA skills I'd pick some of the FantasyStrike guys, probably. Mal, Sotek, Caphriel.
  14. #106

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I mean it's been a while yeah. But just going...

    Quote Originally Posted by Prophylaxis (#95)
    6. I'm not sure what your mental model of my play is given that we haven't played together in a long time, but do you have any suggestions on how I can improve? I guess that this entire question bank is essentially asking that question but in a more detailed/nuanced way, but if you have any more tips I'm all ears =p
    I mean it's been a while yeah. But just going off what I remember, I think you're generally above average at getting a good handle on the gamestate and good at generating your own reads, but then struggle with leveraging them into specific outcomes. Like, having a pretty coherent and good opinion on the three top wagons and doing good work interacting with people about them, like being a good driving force for content, but then at the end of the day, not quite picking your best shot and shoving your chips in.

    I guess in terms of advice, I'd say you should consciously try to put some focus on results over process, which is kind of a weird thing to say given what I usually say about those two things. Not winning and losing really but just like, specific situations and outcomes. The day is ending, these people are being voted, I want X here. Just like, leveraging your reads. Doing something with them. Arm-wrestling people into voting with you when you really believe something. It's a good skill to have.
  15. #105

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    I bought a SodaStream a couple years ago just to...

    Quote Originally Posted by katze (#103)
    Quote Originally Posted by Newcomb (#98)
    Quote Originally Posted by katze (#97)
    Is the correct answer "I don't know what 90% of those taste like, and even if I did I'm pretty sure the only thing above F tier would be Canada Dry but if and only if you're running a fever and staying home from school OR on a commercial airline flight"?

    Because that's about what I've got.
    uhhh

    the correct answer is "water >>>>>>>>>>>>>>>>" so... close enough? sounds like you're on the right track?
    I bought a SodaStream a couple years ago just to have sparkling water around all the time and it's one of the best purchases I've ever made. Use it literally every day.
  16. #104

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    This is a tough one, because I think this is one...

    Quote Originally Posted by Prophylaxis (#95)
    5. How do you ensure that when you build a PoE/consensus town core in the mid to late game that it isn't a poisoned PoE? What's your process in evaluating the strength of your town reads to ensure that a wolf doesn't sneak up on there?
    This is a tough one, because I think this is one of those things that's very contextual and the specifics of the game you're playing will always win out over generic advice.

    But in general, a healthy PoE is something that has to be maintained and cultivated rather than just set and locked in. As the game progresses, you need to be looking at the foundations of reads, the basic elevator pitch 10 second version of why this person is clear, and making sure it still makes sense given the new flips / current gamestate.

    Some people are villagers because they've been playing villagery all game and just haven't done anything to flag you. So to get at the foundation of that read, you need to throw all that stuff out and just look purely at their votes, what they have actually done, on a very basic level.

    Some people are villagers because they just at this one moment, say an EoD that just doesn't never comes from a wolf given what they said, how they voted, and the flip. To get at the foundation of that, you need to ask yourself, what would have to be true for them to be a wolf there? What would the plan have had to have been, or what ridiculous move would they have made? How implausible is it? With the current gamestate and new flips factored in.
  17. #102

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    There's a game called Viticulture that I'm really...

    Quote Originally Posted by Prophylaxis (#95)
    4. I remember from your last AMA you said you were an avid board game fan. Do you have any current ones you're obsessed with?
    There's a game called Viticulture that I'm really into at the moment; it's one of the few games I've encountered that really resists an "optimal" way to play without succumbing to random chance or luck.

    It kind of sounds like an extremely boring concept - grow a winery and fulfill wine orders - but it's actually super fun. The turn order dynamic and the seasonal dynamic *really* reward long term thinking and planning your moves out.

    My one criticism is that it doesn't score particularly highly on the player interactivity metric, but hey not every game can be Twilight Imperium.
  18. #101

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    My advice would be "don't force it." Reads that...

    Quote Originally Posted by Prophylaxis (#95)
    3. Something that always amazes me about your playstyle is the fact that you can take most posts people would consider throwaway (like this one - it would not be immediately obvious to me that GH would be town for checking if an image passes a Reverse Google Image Search) and, by placing themselves in their shoes and thinking about it from their perspective, get town/wolfreads from them. Do you have any sort of advice on how to get better at this?
    My advice would be "don't force it." Reads that have that degree of clarity aren't something that happen every game, and if you sit down to play and go, "I really need to have a strong read now, so I'm gonna specifically read the thread for something I can call strong town or wolf," you're kind of setting yourself up to fail. Almost like reading an ISO as a wolf and going "how can I bury this person." Not quite that degree of intention, but like, same ballpark.

    I think my mindset/behavioral analysis skills are quite strong, but very often I find myself scrolling through the game thread and ignoring most of these types of throwaway posts until I get to the handful of posts from a specific player that I believe opens a window into their thought process. Is my process any different from yours?
    Not really? I generally read the thread from a pretty neutral PoV, just reading the words just getting a basic "this is what's happening in the game" sense of them. What I'm looking for but not focused on is that at some point I'll have an intuitive / subconscious reaction to something that'll basically be as simple as "good!" or "bad!". Then I stop, re-read those few sentences, back up, maybe re-read the whole post, and just... start to pay attention to it. See if I can come up with an articulatable reason for that feeling, and then see how much I believe that reason.

    I definitely agree that you don't have to and shouldn't pay every post the same degree of attention. Mafia is very much a game about separating the signal from the noise.
  19. #100

    Thread: Newcomb AMA Part Deux

    by Newcomb
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    You definitely want to be efficient with...

    Quote Originally Posted by Prophylaxis (#95)
    2. Are you able to go into more depth what you look for when you reread, after villager and wolf flips? Or do you have any tips on making the process easier or more efficient?

    I think I'm guilty of saying "reread the thread 4Head" when in actuality it's something that is quite difficult to do, abstractly, and it also takes up a lot of time. I've certainly refrained from pulling up ISOs before or look at vote counts in isolation because context is so important when rereading, but that generally means that you're scrolling through the game thread - trudging through so much fluff and $%#! to find the couple of diamonds in the rough.
    You definitely want to be efficient with re-reading. I used to do the pretty standard thing where re-reading was like, ISOing someone and reading all of their posts, and when you got a red flip you really closely read that person for spew. I no longer really do either of those; they're just not good ways to approach game IMO.

    ISOs lack context, and reading for spew has a high potential for confbias or getting false positives; like yeah there can sometimes be some very damning stuff and you don't like, actively avoid reading them or anything but it's not the end all be all.

    Generally the approach I take on D2 after a redflip is like, okay, we now know two alignments with certainty. So I judiciously skim D1 - if you've paid close attention to the game so far, you can do this pretty quickly. You only have to read a tiny bit of a post to remember what it was generally about. You can skip quickly through a long section of a big argument you know isn't fruitful, stuff like that.

    But what you want to do is look for people talking *about* the dead players, particularly the dead wolf. Because you can view those posts in a new light. Not just, "does this person believe what they're saying, do they maybe have TMI," all the standard mindset $%#!, you can look at a post where they're making a read on a dead player - doesn't really matter what the read is - and go, "if they're a wolf, it is a fact that they knew they were talking about a partner." With that new information in mind, you can look backward and forward and make a mental map of that player's approach to the game and put that comment in context.

    By that I mean - if you got a D1 redflip, what were the wolves thinking as the day went on? When would they have started to see the writing on the wall? So in any given comment about that wolf, if the person making it was a wolf, what would they be thinking about how their comment about a partner would look in retrospect?

    You just like, put yourself in their head, if they were a wolf, and you tell yourself a story about the game. If that story makes sense, it's a red flag. If you can't come up with a good story, like a good reason a partner would think that, do that, have that notion, etc, then it's a green flag.

    But yeah. Re-read strategically. Read it with the new information in mind. Skip around. Take the context of the game into account. See the whole board.
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    Man you are asking the wrong person. In...

    Quote Originally Posted by Prophylaxis (#95)
    1. Do you have any thoughts, advice, or tips on how to have a healthier relationship with the game of mafia? Recently, I've found myself in the interesting conundrum where as town, I can and will spend countless hours trying to solve the game/interacting with people/rereading, because it's fun and nothing will ever compare to getting the adrenaline/dopamine rush of a wolf flip. But as mafia, I just don't experience the same joy - the focus is more on survival and deceit, which I dislike. This causes me, I think, to have a somewhat polarized meta.

    I realize the obvious answer is "elevate your wolf game to be on the same level as your town game" but I think that dedicating a lot of hours and time into something you just don't enjoy doing is quite emotionally draining and it's bad for mental health. So should I be doing the opposite and lower the expectations of my town game to match my wolf game? This is just something that I've been struggling for a little while now, and I'm not exactly sure if there's a clean answer, besides "figure out how to enjoy being a wolf just as much as being town".
    Man you are asking the wrong person.

    In general, I strongly believe that lowering / neutering / intentionally holding stuff back to "normalize" your game is wack as $%#!. So that's not something I'd ever recommend.

    As far as actually answering the question though, I have had some luck with trying to reframe wolf games in terms of specific tasks and not just "fool people and survive." I.e., "get player X to lock me in as a villager." "Help two villagers tunnel each other without getting my fingerprints on it". "Have a nuanced interaction with a partner." Just like, goals, achievements. I can't say it's particularly effective, but it's something at least.

    Getting your team on board with playing more proactive can be really good. Like 90% of wolfchats I've been in have been really really reactive. "PLans" tend to be instinctually shied away from because there's a (legitimate) fear that if you coordinate as wolves it'll be clumsy and obvious. Which, yeah, it can be. But it can also be hilarious, fun, and effective.

    Generally the times I've enjoyed wolfing most are when the wolves as a team go "let's all try to make X happen" and the whole team is into it.
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    Is the correct answer "I don't know what 90% of...

    Quote Originally Posted by katze (#97)
    Is the correct answer "I don't know what 90% of those taste like, and even if I did I'm pretty sure the only thing above F tier would be Canada Dry but if and only if you're running a fever and staying home from school OR on a commercial airline flight"?

    Because that's about what I've got.
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    Ping me a couple days before deadline if I...

    Ping me a couple days before deadline if I haven't subbed yet
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    https://www.youtube.com/watch?v=aBILhq3wDEk

    Quote Originally Posted by CAPSLOCK (#78)
    13) Why are mages the best class?
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    https://media.discordapp.net/attachments/780185775...

    Quote Originally Posted by CAPSLOCK (#78)
    13) Why are mages the best class?
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    That's it. I'm done with this guild. ✅ Second...

    Quote Originally Posted by CAPSLOCK (#78)
    13) Why are mages the best class?
    That's it. I'm done with this guild.

    ✅ Second on Zhar'doom
    ✅ Last on T6 legs
    ✅ Got Shroud of the Highborne AFTER our holypriest (because "gearing healers is important for progress")
    ✅ Always have to tank on council even though our garbage hunter has a mage alt
    ✅ Never got 2nd RoaK (apparently "haste is better for warlocks")
    ✅ Always the same excuse: "bro, you got the first skull, what else do you need?"

    ...what else do I need? Oh, idk, maybe THE REST OF THE $%#!ING LOOT? As if getting Skull automatically puts you on last prio for the rest of the tier.

    If I don't get first sliver, sunflare+heart of the pit on our first clear—I'll find another guild to play in. Yeah--try to find another mage that can top meters (I did 2.7k DPS on Naj'entus for reference).
    You can throw in the KJ cloak as well.
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    Skydiving. Always wanted to try it, I think just...

    Quote Originally Posted by CAPSLOCK (#78)
    12) What's an experience you've never had, that you wish to have?
    Skydiving. Always wanted to try it, I think just seeing things from that perspective, feeling the rushing air, feeling weightless, would be awesome.

    Just never had a good opportunity to do it. I also don't really like the idea of doing it attached to another person and I think they make you do that your first few times or something? Idk. I just want to like... float, fall, take it in, by myself, not attached to a 22 year old dude named Chad.
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    I'm having a perfectly cooked streak, probably a...

    Quote Originally Posted by CAPSLOCK (#78)
    11) If you had the knowledge that you'd die tomorrow, what's your last meal tonight?
    I'm having a perfectly cooked streak, probably a porterhouse, with a fully loaded baked potato, grilled asparagus, and a caprese salad. Probably with some hilariously over the top expensive bottle of red wine, because why not.

    Then a couple cocktails, maybe a Dark and Stormy with some really good dark rum.

    Then finishing it off with a coffee and a homemade sopapilla with vanilla ice cream inside topped with praline sauce.

    Probably have to be like a 4 hour meal to make that work but hey, might as well.
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    I would unironically run WitchHunt. Yes, there...

    Quote Originally Posted by CAPSLOCK (#78)
    10) If you could unilaterally control the next champs setup, what do you think is the optimal combination of accessible to all communities, viable for judging individual play outside of the vacuum of power roles, and with some complexity to deviate from the current mountainous?
    I would unironically run WitchHunt.

    Yes, there are some disadvantages - the main one being that each game would need a real host, as the roles and especially the Angels/Demons thing is probably not realistically able to be automated.

    But there are just a ton of positives that I can see.

    -It's no flips, which tests a kind of worldbuildng and working with partial / dependent information skill that no champs setup has tested, ever.

    -Dead players are still "in" the game, giving people who are eliminated early a strong incentive to keep following along. I think this would also have a meaningful impact on post-game voting in terms of everyone in the game having a good sense of the whole game and being able to vote for the actual person who demonstrated skills.

    -WH is entertaining to spec; this is kind of a side benefit but as a setup it has a bunch of neat twists and turns that make it pretty enjoyable to rail.

    -It's not a very widely played or widely known setup; the whole "the role list is known but both wolves and villagers can rand any of them" thing plus no-flips just opens up a lot of room for wolves to have enough room to show off their creativity and adaptability. It would also just force people to adapt to a new setup in general. Most people would be on a level playing field.

    Basically, it's different enough that I think it would really feel like a breath of fresh air, but it's similar enough to your standard mafia game in terms of how it practically plays out where the motivations and general archetypes are the same.

    In reality, I doubt this will ever happen, and if it did, agreeing on an actual specific WH setup to use that everyone would consider balanced and good would be a $%#!ing nightmare lol.

    But hey a guy can dream.
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    If you haven't delved into fanfiction at all,...

    Quote Originally Posted by CAPSLOCK (#78)
    9) You're from DLP, it's a HP fanfiction community at least at the core. What fanfiction would you recommend to someone familiar with the source material, but that hasn't delved into fanfiction in general?
    If you haven't delved into fanfiction at all, most people I think would be drawn to stories that take the original work they're interested in and extend it, as opposed to change it. That's the progression you see a lot anyway - post-series continuation fics, then most people go through a regrettable stage where they're drawn to fix-fics and/or shipping fics, then they gradually gravitate towards more whole-cloth AU or for-want-of-a-nail fics.

    So, I'm going to rec two things, one HP, one something else.

    Hogwarts Houses Divided is a next gen/continuation HP fic. It's an ideal starting place because it takes place firmly in the series' own continuity and it has a very canon-esque tone and writing style. This isn't something I'd rec to someone who's deep into fanfiction - they'd probably find it a bit middle of the road - but it's a great jumping off point. If you, say, found someone who'd never heard of Harry Potter, and gave them all 7 published books minus the epilogue and also gave them this and told them it was book 8, I'd put even money that they'd be able to tell it wasn't an official book 8.

    Dragon From Ash is essentially a novelization of Skyrim with a Dark Elf dragonborn. It is fantastic. If you liked Skyrim and have a basic sense of the Elder Scrolls lore, and you enjoy fantasy novels in general, you will like this. It's better written than some published novels I've read. It's not like, god-tier, but grading on a fanfiction curve it's pretty remarkable. One warning, it's unfinished. That usually really bugs people who are new to fanfiction, but you learn the deal with it lol. It's just under half a million words, so there's plenty to enjoy. Journey not the destination etc.
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    Hm, good question. Maybe Lamb or the first few...

    Quote Originally Posted by CAPSLOCK (#78)
    6) Book you've read the most times?
    Hm, good question. Maybe Lamb or the first few books of the Hitchhiker's Guide to the Galaxy. Both very funny and very easy to read, have read them many times over the years. When I was a teenager I read the last book of the HDM trilogy The Amber Spyglass like... a TON, almost obsessively, so that might be up there.

    There's this book about Fermat's Last Theorem that talks about the history of math and goes into all kinds of interesting tangents called Fermat's Enigma that I've read a bunch of times. Ohhh yeah there's also this very little known book called Bridge of Birds that's about like, chinese folk tales mixed with some high fantasy that's just an incredible read.

    It's really hard to say, I read a ton and I like re-reading things, all the stuff above I've read like 5+ times over the years. Gun to my head, probably Amber Spyglass because there was a period of my life I was legit obsessed with that series.

    None of those are my favorite books ever; my favorite books ever are hard to re-read. Something funny and light like Lamb is like... comfort food, super easy to read. A book like Sometimes a Great Notion demands a kind of paying-attention that takes some real effort but it's on another level quality wise.

    7) Favorite TV show that's currently on a streaming service?
    Like books, you've got the comfort food shows that are super easy to watch and you can just put on a random episode and chill even if you've seen it before. Parks and Rec, Community. Stuff like that. Maybe The Good Place. First few seasons of Arrested Development. The Office, though that's kinda iffy for some seasons.

    Then you've got your "these take your full attention to watch" shows. Better Call Saul is fantastic, though it's very very slow paced. Hot take but I think it's a better overall show than Breaking Bad. Rhea Seehorn and Tony Dalton (Kim Wexler and Lalo Salamanca) deserve to be buried under a pile of awards for those characters.

    Got to give a shoutout to Netflix's Maniac too. Never seen anything quite like it.

    8) Favorite Movie that's currently on a streaming service?
    Comfort food movie: Galaxy Quest. Pretty sure it's on Amazon Prime last I checked. Will watch Alan Rickman Sam Rockwell and Tony Shalhoub in that movie all day every day.

    Quality movie: Let the Right One In is a fantastic movie. Tense, great score, child actors who can actually act, vampire movie done right. Bit tricky since there's this whole thing with the subtitles (It's a Swedish film) where there's different versions of them. Theatrical release good, DVD release bad. I'm pretty sure the current streaming service that has it which is Hulu I think? Has the right subtitles. But yeah, great movie, one of my all time favorites. The book isn't bad either. I'd skip the American remake though.
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    Not as much as I'd like to, but yes. Most...

    Quote Originally Posted by CAPSLOCK (#78)
    4) Do you still write?
    Not as much as I'd like to, but yes. Most recently I wrote a couple short plays; there's a festival here that's starting up again now that covid regulations are easing, might try to get one of them into that.

    5) Do you think you could enjoy wolfing more if you were able to mentally reframe it? You've said you participate in theater, what if you looked at it through the lens of putting on a performance for an audience?
    Maybe? But like, who's the audience in that case? Theater has a story and a script. Mafia can have those things but you have to write them yourself. And you're not trying to fool the people you're acting with, it's a collaboration.

    Idk I kinda get what you're saying but the similarities are more surface level than not.

    There are definitely ways I could improve as a wolf that involve a mental recalibration and reframing, but "performing to an audience" isn't quite right.
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    Not re-reading the game with new information in...

    Quote Originally Posted by CAPSLOCK (#78)
    3) What's the biggest mistake you think villagers tend to make on a whole?
    Not re-reading the game with new information in mind. The corollary to my whole "the most important day is D1" thing is that you have to, you know, actually go back and look at it when it matters.

    I have seen so many people lose endgames because they got lost in the weeds of talking about what was happening right then as opposed to going back, and methodically parsing the early game with all the information of the game's flips in mind. 99% of the time, that's where the answers are. But so many people get caught up in these late game interactions that honestly mean almost nothing.

    Like this might be a hot take, but if I was a villager in a F3 and the other 2 people have cross voted, I would literally not read anything they wrote. They both have the exact same motivation - get me to vote for the other person and they win the game. They both have exactly the same level of information and know everyone's alignment. There is no TMI, there's nothing they are going to do that really works in terms of mindset analysis.

    But yeah in general - re-read the game. Or at least the important parts. Especially after red flips, and especially especially after flips that surprise you. Re-read.
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    Probably VCA. I know VCA can be a powerful tool,...

    Quote Originally Posted by CAPSLOCK (#78)
    2) What's the weakest part of your town game, and is it realistically improvable without severely impacting your enjoyment of the game?
    Probably VCA. I know VCA can be a powerful tool, I've seen people use it really well. At the end of the day, wolves can put whatever words they want into the thread, but a vote is a vote, and wolves must put down the votes they think will win them the game. And that is something a good analyst can pick up on.

    I know there's some quote about IRL mafia that goes something like, "if you let villagers have a pencil and paper, they will always win." The implication being that tracking votes over the course of the game will always eventually out the mafia.

    I just... don't really have the patience or intuitive understanding to do it well. It's a shame, because MU has some amazing features for theoretical VCA, and I just don't really use them.

    I could probably improve and it wouldn't affect my enjoyment of the game, but doing the work to improve would require basically... coaching, I guess? From someone who really knew what they were talking about, maybe one of the old FS vets or something idk.
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    Try to force yourself to take stances, and try to...

    Quote Originally Posted by katze (#77)
    Quote Originally Posted by Newcomb (#68)
    Least favorite would be the "I'm not a D1 player" players.
    what advice would you give to somebody who considers themselves "not a D1 player" to get more mileage out of D1s
    Try to force yourself to take stances, and try to force others to make meaningful decisions. Yes, there is no hard information. Everything is a guess. But you're not winning the game on D1, you're setting people up to solve the game later off of how D1 went. You need to be able to look back at the votes, at the motivations people had to make them, at the stances they took, and then fill in the blanks in midgame with known flips, and that's how you solve.
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    Just a clarification - force them to play right...

    Quote Originally Posted by CAPSLOCK (#78)
    1) You're playing in a 12:3 mountainous invitational, and can hand pick your exact 15 players and force them to play. Who are you putting into the game for a game that you'd enjoy playing in, and why? I think this question or something similar was done in the last AMA you did, but curious to see how you've evolved as a player and what you'd look for at this point.
    Just a clarification - force them to play right now, in reality? Or force them to play and you assume you get the version of them that actually wants to play?

    I.e. if I pick GH am I picking a hypothetical GH who would be into the game, or the real GH who I'm like 99% sure wouldn't be excited for the game even if it was a perfectly curated playerlist?
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    https://64.media.tumblr.com/7b9730811c22a9bffa6e51...

    Quote Originally Posted by LanMisa (#80)
    Anime avatars: Yes or HELL YEAH?
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    IS IT?????

    Quote Originally Posted by lute (#74)
    Quote Originally Posted by Newcomb (#73)
    Quote Originally Posted by lute (#66)
    who is worse GeneralHankerchief or Sherwin Shayegan
    I had to look that up, that's... odd?

    I don't get the joke though.
    I wanted to ask who was worse, GH or [blank] but couldn't come up with a good blank

    also your lack of an answer is telling
    IS IT?????
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    I had to look that up, that's... odd? I don't...

    Quote Originally Posted by lute (#66)
    who is worse GeneralHankerchief or Sherwin Shayegan
    I had to look that up, that's... odd?

    I don't get the joke though.
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    Man I don't even remember. I think it was...

    Quote Originally Posted by Sunbae (#65)
    5. How did "wolf friend Manti, why don't you use your night vigilante shot on me, wolf friend Newcomb" come about? It completely blew my mind (even if the rest of the village figured it out) and I wasn't sure how that process even came up.
    Man I don't even remember. I think it was manti's idea, and I said "yeah sure $%#! it" because I a) thought it would be funny b_ thought it might work as a decent hail mary and c) was definitely ready to be out of the game. Sometimes especially with wolfing the WIM just isn't there. I'm not shocked it didn't work, but it had at least an okay chance of working and I think at that point I was almost always going to die anyway.

    6. Would games improve if every game was anonymous?
    In some ways, maybe. They'd probably be a little less same-y and you might see some interesting psuedo-meta crop up where a whole skill in and of itself would be how well you could peg others' identity and how well you could conceal your own.

    On the whole, probably not. As much as I think it's not used well or correctly a lot of the time, meta is such an interesting part of mafia that it's hard to imagine it being a net positive to curtail it that much.

    Plus a lot of the time I just want to play with my friends.

    7. How do you feel about SHROOPs?
    I actually don't 100% know what this is - Scott Howard's Rule of Odd Posts, like I've heard of it, but the details of it I never really picked up. Something about like if a post is edited oddly like it's missing a word it's a wolf thing because it shows the post was worked on or something?
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    This is a tough one. It's intrinsically hard to...

    Quote Originally Posted by Sunbae (#65)
    3. How do you handle early game thoughts about really talented two way players being wolfy?
    This is a tough one. It's intrinsically hard to push against players like that - not only are they just hard to get voted out in general, they're usually very valuable to town if they are town, so if you put town KP on them you're shooting yourself in the foot moreso than you would eliminating Random Villager X D1 a lot of the time.

    (Granted, this kind of attitude in a meta-rich environment can have a chilling effect on games, and can absolutely lead to some toxic-ish situations where you can look at a playerlist and be pretty sure before it's randed that that a group of 2-3 players will be the D1... but that's another article :V)

    Basically, I like to fence with them. Shadowbox a bit. Rattle the sabers. If they're being wolfy early, they're being wolfy, no reason to not make it a thing. But I just like to make it more of a back burner thing.

    Paranoia is fine, but it has to be contextualized with what's actually happened in the thread. My mindset is that I know I can catch good wolves eventually. I've never been in a game where I died and learned the team and was like, "I never would have caught them in a million years." I've been fooled plenty of times, outplayed, sure, but just on a basic level, the information to catch them is in the thread, and it will keep being in the thread the next day, and the next.

    I guess that just boils down to "don't stress too much about it, but don't be afraid to call out something you think is wolfy" which isn't like, amazing advice lol.

    4. Have you ever gotten frustrated in DVC at how the village was handling the game post your death?
    Oh for sure, plenty of times. When GH and I hydra this happens a lot, we kind of feedback loop off each others' reads so they're just wildly exaggerated and overconfident, which if we're both right and in DVC can be a bit... yeah
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    It depends on how I was reading that villager, I...

    Quote Originally Posted by Sunbae (#65)
    Time to drop a bunch of mafia related questions:

    1. In a normal, smallish game where you chop a villager day 1 and wake up alive on day 2, what's your general process to start your day 2 and try to get your surroundings taken in?
    It depends on how I was reading that villager, I guess. The stronger I was wolfreading them, the more I'd have to reevaluate. I think the most important thing to do is to reset your associatives. Individual reads can and probably are still good a lot of the time, but at least with the way I build associatives there's a lot of interconnectedness that never really makes it into the thread, and if you don't at least examine them after getting unexpected information, they can become stale pretty easily.

    I'm not sure there's any universal advice - it really really depends on context. Maybe you were set up and you should look at how people interacted with your incorrect wolfread. Maybe wolves just sat back and let it happen. Reading back over D1 can be very useful, and that's generally where I start regardless, but the specific "how do you settle yourself in and play the game you want to play" advice is always gonna depend on the game itself.

    2. It made me really happy to hear how much you enjoyed me/benneh chatting back and forth in that Org game. Who is your favorite person to vibe with in thread as a villager?
    You, GH, benneh, zack, visor, that crowd essentially I all find really chill and fun to play with. There's just a general old-hand veteran but not super serious and can meme it up and also solve hard type vibe that I enjoy quite a bit.

    Favorite ever though, and this is not gonna mean much to most people, is this guy Acionyx. I knew him from the FantasyStrike crowd that had some crossover with DLP. I think I only played with him like... 3 times? But he left an impression. He reminded me of visor a bit; kind of a world-weary $%#!posty get-off-my-lawn-ness, but filtered through the lens of FS being a pretty serious group of players who did more VCA and hard analysis and less realtime interaction.

    If anyone's curious, here's a couple posts from the F3 of a game we played in, just the way he approaches these posts - at this point he and the last wolf have cross-voted and you can just feel the exasperation, refusal to play games, humor, and solviness. My kind of player.

    I'd have to give a shoutout to Regfan and Voxx as well; I think they "get me" more than any other player bar maybe GH.
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    Hmm, specifically to practice not to play? I...

    Quote Originally Posted by ladd (#64)
    Favourite sport to practice? To watch?
    Hmm, specifically to practice not to play? I find racquetball really viscerally satisfying to practice. Something about the angles and the speed and the efficiency of movement. When you get into a good rhythm you can really just feel the flow of it to where you're not really consciously thinking about what you're doing. Very zen.

    To watch? Honestly, if you count e-sports, I really love watching professional Starcraft 2. The sheer mastery of the game and APM and ability to multitask kind of blows me away.
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    I think some people have internalized a "Newcomb...

    Quote Originally Posted by ladd (#63)
    What would you say is the biggest misconception about how you play?
    I think some people have internalized a "Newcomb refuses to talk to his wolfreads" thing, which isn't accurate. What I loosely believe is that it's *usually* unproductive to talk to *anyone* about our mutual reads on each other. I.e. I don't really want to talk about your wolfread on me, and I don't really want to talk to you about my wolfread on you. In my experience it's just a minefield, and it introduces another element with a high potential for confirmation bias.

    I believe that the best interactions to generate reads off of are the ones you aren't personally a part of, basically.

    This gets misconstrued a lot in games where I see like, someone throw some shade on me, someone else question why I didn't say anything about it, and then someone goes "oh that's just Newcomb he never talks about wolfreads on him."

    Which, like. I'm perfectly capable of picking out an opportunistic push and shoving back against it. I'm just not going to argue to that person about it. I'm never going to be like, "oh your case on me is wrong for X Y Z reasons you said I did this but actually what I was doing was that blah blah blah." Waste of time IMO. I see more threads get clogged up by two people getting into it with each other when their pages-long arguments basically boil down into "you said X that's sus" "no I meant Y" "well I think you meant X" type $%#!.

    Whats your fav playstyle to play with? Least?
    Kind of a corollary to the above, I absolutely love playing with people who don't get stunlocked, who are genuinely capable of pulling themselves away from a bad argument, who can focus on more than one thing at a time. Basically, people with multi-track minds. I'm not sure I'd call that a playstyle exactly but "curious, engaged villager." They can generate these moments, often in pairs or trios, where you can see them just spool out this whole conversation in the thread and look back and parse the information and just gradually *solve* in real time. It's extremely pleasant.

    Least favorite would be the "I'm not a D1 player" players. People who are just extremely flat or unengaged early game. To me that makes no sense. D1 is by far the most important day. In like 99% of games, you can go back to D1 after it's over and see the building blocks for everything that follows. D1 sets the tone. D1 tells you how the entire rest of the game is gonna go. So it always drives me a bit crazy to play with people who are blatantly coasting D1.

    Do yoi drink beer? Fav beer?
    I generally like most of what Deschutes brewery puts out. Their Black Butte porter is really nice, and they have a white IPA that I'm blanking on the name of that's super good. Red Chair maybe? Most of their stuff is really good.

    Also gotta give a shout out to Ninkasi prismatic juicy IPA - might just be a pacific northwest thing but goddamn are they tasty.

    Best story when drunk (if any)?
    Mm, gonna let this one marinate and see if I can come up with one that's reasonably short and funny with a good payoff.
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    Usually 2-3 times per new group of people this...

    Quote Originally Posted by LanMisa (#62)
    What happened to your old comb?

    How often have other people asked this (admittedly extremely dumb) question before?
    Usually 2-3 times per new group of people this username is introduced to.
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    Thanks, man. I've really enjoyed playing with...

    Quote Originally Posted by benneh (#60)
    i've enjoyed playing with you. just wanted you to know that.

    i only think we have 3 or 4 games together total and probably only the org game as a 'real' game e.g. not team/hydra/turbo but always been a pleasant time. thanks for that.

    also your gifs in gif game were dank af
    Thanks, man. I've really enjoyed playing with you as well.

    One thing I'm really grateful for is that over the years I've come to really value the experience of a good game over and above who lives and dies and who wins. It's maybe made me a bit of a worse player overall, since I find myself struggling to really *care* as much as I did in my early days about winning and losing and getting everything right, but it's made the act of playing games a ton more enjoyable.
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    You know, I wish I could remember how I came up...

    Quote Originally Posted by Zack (#56)
    were you having a bad hair day when you picked you username or what?
    You know, I wish I could remember how I came up with this username. I've been using it so long I legitimately forget the origins of it. I don't *think* it was completely random, like I'm pretty sure I remember there being some reason for it, but man. Memory.
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    MTGS ran some legendary closed setups over the...

    Quote Originally Posted by Arete (#55)
    what's your favorite FM setup ever to run?

    what's your favorite open/semi-open FM setup ever to run?

    what's the least balanced FM setup you've ever seen run unironically?
    MTGS ran some legendary closed setups over the years. The whole Mind Screw series I never played in but I read the games, and the effort that went into running it was... impressive.

    Open setups, it's hard to beat TinyHunt. There are a ton of play-counterplay interactions it opens up, and unless one team *really* screws up it's set up very well to be a close, tense game.

    Least balanced... I subbed into a game one time on MTGS that was I think 13 players with 2 wolf factions of two each. Village didn't know there were two wolf factions, and the wolf slot I subbed into had a double vote. It wasn't like hilariously bad or anything but you had to scratch your head how village would have reasonably been able to win that one.
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    Uhhh, I can't say I've ever really thought about...

    Quote Originally Posted by Twice Shrunk (#54)
    Quote Originally Posted by Newcomb (#51)
    Quote Originally Posted by Twice Shrunk (#39)
    magic you still havent figured out
    Not sure I understand the question here - like a magic trick that I don't know how they do it?
    mhm
    Uhhh, I can't say I've ever really thought about it. Criss Angel's hair is magic I haven't figured out, I guess.
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    Do you mean that "weekend" game with like the 5...

    Quote Originally Posted by Sunbae (#46)
    1. When are you/gh/i going to actually play that week long day length flipless game you two kept hyping up and i promised id try?
    Do you mean that "weekend" game with like the 5 day nights and 2 day Days? I'm still into it, that sounds great. Idk if it specifically was gonna be flipless but I haven't played a flipless game in a while. GH would prooooobably be a tough get; I genuinely don't know if he'll play again, sad to say.

    3. Let's say a champs season was happening but it was a hydra champs. At the end, the overall champion got a free vacation to wherever they wanted so tryharding and winning was the ultimate goal. Who would you want to be your partner over those potential 3 games and where would you pick to go if you won?
    Probably Voxx. Max tryhard Voxx is probably not a good thing for his own health and really for the game, but if you absolutely, positively just want to *win*, accept no substitute.

    I'd go to Italy, I think. For the food.

    4. How would you feel if I was newcombUWU?
    Surprised? I think at some point I actually knew, like someone told me, but I forgot. My memory is *bad* sometimes. Like I look at my mafia stats sheet where I used to record all my games and some of them I'm just like... I literally do not remember anything about them.

    5. Are you disappointed that I was not newcombUWU?
    Deeply

    6. Whats your favorite mass effect class
    I mean over the long run, gotta be Vanguard. Charge->shotgun->Nova->Charge is one of the more viscerally satisfying gameplay loops I can think of.

    For whatever reason right now Infiltrator seems most appealing; they've apparently fixed sniper rifles in the LE so they're not hilariously hard to use, and that patient, one hit one kill gameplay is kind of appealing as well.

    7. What odds would I have getting you to try out the critically acclaimed mmorpg final fantasy 14 with a free trial up to level 60 including the award winning expansion heavensward?
    Uhhh.... pretty low. I can really only focus on one or two video games at a time, and by the time I scratch this Mass Effect itch I think Wrath of the Lich King classic will be around the corner.

    Like, MMOs are a tough one for me. I try to not really play them that much because when I get into hobbies, I get into them, and that can be dangerous for MMOs.

    8. Over the years you and I have played a fair amount of serious yet chill games which each other. Whats your favorite werewolf interaction we've had (it didn't have to be specifically us interacting, just something about the game we were both in where you were glad we were both in it)
    This may be recency bias but that Org game we played like a month ago, that long conversation you and benneh had either at the tail end of D1 or D2, can't remember, was just so... mafia-y. Like it reminded me why mafia was a fun game, just the two of you kind of spinning out ideas in this really fun goldilocks zone of not walling at each other but not just having a casual conversation.

    It's one of those "you know it when you see it" moments; I think the S3WC game had one late game with visor and monte actually, where people just kind of.... gel, and you can see the solving happen in real time.

    9. What game tilts you the most when you play?
    Stellaris is a game I love to hate; I pick it up like once a year to play the new DLC and it seems like 7 out of 10 times I get this great start, economy ticking, good discoveries, teching up, and then like 35 years into the game BAM I explore enough to run into being choked off by fanatical purifiers on one side and those raging xenophobe salamander people on the other and I'm straight $%#!ed.

    https://twitter.com/deathbybadger/st...231431?lang=en

    This absolutely could have been me.
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    It's okay, good not great. I don't really enjoy...

    Quote Originally Posted by ThePretender (#40)
    On the contrary of being known as the best townie to live on mu how would you rate your scum game?
    It's okay, good not great. I don't really enjoy wolfing but if I'm playing with a bunch of people who don't know me I can get by on just generally sounding villagery. If I happen to luck into a team who really wants to take advantage of wolves' ability to communicate and try to leverage stuff and have a plan and execute it as a team, I can get into it, but in my experience that happens really really infrequently and that's never something I'm gonna try to get going on my own.

    Favourite nut?
    Pecans

    Favourite fruit?
    Pears

    Favourite anime?
    lol no
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Bounty Hunter

The Bounty Hunter is an independently aligned role that starts the game with an assassination target. The Bounty Hunter may kill another player every night. If they kill their target, they will win the game.