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  1. #1038

    Thread: Count to 100

    by Arapocalypse
    Replies
    1,041
    Views
    23,584

    50!!!

  2. Replies
    33
    Views
    905

    Light Game has randed, please do not talk about the...

    Game has randed, please do not talk about the game outside of the designated channels!!!

    Game thread: https://www.mafiauniverse.com/forums...Party-Mafia%21
  3. Pregame#2

    Thread: Mad Tea Party Mafia!

    by Arapocalypse
    Replies
    149
    Views
    589

    Game Thread Mad Tea Party Mafia!: Game Information! This is...

    Mad Tea Party Mafia!: Game Information!

    This is an automated game of Mafia.


    Setup - 15 Players

    x3 Mafia Goon
    x12 Vanilla Town
    • POST RESTRICTION: You may only post 50 times per Day phase. This restriction will be lifted 1 hours before phase end.
    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 36 hours in length. Nights are 12 hours in length.

    Players

    @CatgirlMaple
    @Chemist1422
    @Chocolate
    @DaveDob
    @dyachei
    @Friday
    @hollowkatt
    @Marshmallow Marshall
    @Phighter
    @Rotte
    @sheepsaysmeep
    @Spartan057
    @vanity.
    @Wisdom
    @zwerdjib

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.
  4. Replies
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    Views
    589

    Game Thread Mad Tea Party Mafia!

    Mad Tea Party Mafia!


    We're all mad here...
    Hosted By: @Arapocalypse with flavour by @Garden Gnome
    Players: 15
    Start Date: October 14th, 2019
    SoD/EoD: 8am/8pm EST
    Phase Lengths: 36/12
    Night Chat: Mafia Only
    Out of Thread Communication: Mafia Only
    Posting Requirement: 5 posts minimum, 50 posts maximum- If you don't meet 5, I will pester/replace you depending on the circumstance! Post restriction lifts 1 hour before EoD!!
    Setup: Mountainous
    x3 Mafia Goon
    x12 Vanilla Town

    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.


    1. CatgirlMaple
    2. Chemist1422
    3. Chocolate
    4. DaveDob
    5. dyachei
    6. Friday
    7. hollowkatt
    8. Marshmallow Marshall
    9. Phighter
    10. Rotte
    11. sheepsaysmeep
    12. Spartan057
    13. vanity.
    14. Wisdom
    15. zwerdjib


    1. Underking
    2. ladd
    3. Lads
    4. moms meatloaf
    5. +

  5. Completed Congratulations mafia, game seemed hype!!!!!

    Congratulations mafia, game seemed hype!!!!!
  6. #1035

    Thread: Count to 100

    by Arapocalypse
    Replies
    1,041
    Views
    23,584

    58!

  7. Replies
    33
    Views
    905

    Light Hey hey hey, hope you are hyped to play!!!!! Rand...

    Hey hey hey, hope you are hyped to play!!!!! Rand will be happening later tonight, within 10 hours!!!!

    Let me know if you have any issues, such as needing to out the game!!



    1. @CatgirlMaple
    2. @Chemist1422
    3. @Chocolate
    4. @DaveDob
    5. @dyachei
    6. @Friday
    7. @hollowkatt
    8. @Marshmallow Marshall
    9. @Phighter
    10. @Rotte
    11. @sheepsaysmeep
    12. @Spartan057
    13. @vanity.
    14. @Wisdom
    15. @zwerdjib
  8. Postgame#681

    Thread: Euro-Friendly Hydra Turbo!

    by Arapocalypse
    Replies
    688
    Views
    2,446

    Completed By the way, if you had fun hydraing here.... ...

    By the way, if you had fun hydraing here....

    Keep an eye out for the hydra event, signups coming out soon!!!
  9. Postgame#652

    Thread: Euro-Friendly Hydra Turbo!

    by Arapocalypse
    Replies
    688
    Views
    2,446

    Completed That's just... a turbo?

    Quote Originally Posted by FTFlush (#645)
    next time let's play a hydra turbo with single head turbos
    side note does anyone wanna sign up for one rn
    That's just... a turbo?
  10. Postgame#647

    Thread: Euro-Friendly Hydra Turbo!

    by Arapocalypse
    Replies
    688
    Views
    2,446

    Completed Would appreciate it if you didn't tell people not...

    Quote Originally Posted by PunchyTheCat (#644)
    Quote Originally Posted by nusuntemlupi (#637)
    Quote Originally Posted by YOLOSWAG (#627)
    shoutout to our vig shooting two of the most obvious villagers in the game lmfao
    please dont play

    actually
    Would appreciate it if you didn't tell people not to play, thanks!!!!
  11. Postgame#625

    Thread: Euro-Friendly Hydra Turbo!

    by Arapocalypse
    Replies
    688
    Views
    2,446

    Completed If you have thoughts on the...

    If you have thoughts on the setup/hydraness/extended phase timings, please let me know!!!!

    Hope you all had fun!!
  12. Postgame#615

    Thread: Euro-Friendly Hydra Turbo!

    by Arapocalypse
    Replies
    688
    Views
    2,446

    Completed Congratulations mafia, nice on Ichihime taking...

    Congratulations mafia, nice on Ichihime taking that bus home!!!!
  13. Replies
    81
    Views
    798

    Sign-Up Hydra 11er game thread:...

  14. Replies
    688
    Views
    2,446

    Completed Euro-Friendly Hydra Turbo!: Game Information!...

    Euro-Friendly Hydra Turbo!: Game Information!

    This is an automated game of Mafia.


    Setup - 11 Players

    x1 Mafia Goon
    x1 1-Shot Mafia Vigilante
    x8 Vanilla Town
    x1 Town Vigilante
    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 20 minutes in length. Nights are 6 minutes in length.

    Players

    @bbts Huskeldeo
    @HAMMERTIME
    @Ichihime
    @jibquise
    @Mendel Gnome
    @Mich-El
    @Midwaifus
    @nusuntemlupi
    @PunchTheLiberal
    @Scarluxion
    @Viggorous Swag

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.
  15. Replies
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    Completed Euro-Friendly Hydra Turbo!

    11er!!

    1 mafia goon, 1 1-shot vig, 1 town vig, 8 vanilla town!!


    1. @bbts Huskeldeo (@bbt / @Keldeo)
    2. @HAMMERTIME (@iaafr / @roro__b)
    3. @Ichihime (@Chelsea / @Dunnstral)
    4. @jibquise (@Boquise / @zwerdjib)
    5. @Mendel Gnome (@mendel / @Garden Gnome)
    6. @Mich-El (@Michelle / @El-ahrairah)
    7. @Midwaifus ( @Animal Midwife / @FTFlush)
    8. @PunchTheLiberal ( @PunchyTheCat / @TrustworthyLiberal )
    9. @nusuntemlupi (@osieorb18 / vezokpiraka)
    10. @Scarluxion (@Marluxion / @ScarletCelestial)
    11. @Viggorous Swag ( @Viggorous / @YOLOSWAG
  16. Replies
    81
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    798

    Sign-Up With a couple of hydras having outed, will be...

    With a couple of hydras having outed, will be randing a 11er with a 1-shot mafia vigilante and a town vigilante!!!
  17. Replies
    81
    Views
    798

    Sign-Up Contrainer Trustworthy Liberal PunchyTheCat Would...

    @Contrainer @Trustworthy Liberal @PunchyTheCat Would any of you be interested in forming a hydra to play?
  18. Replies
    81
    Views
    798

    Sign-Up Actually pinging: AbuRE1031 RE1031...

    Quote Originally Posted by Arapocalypse (#74)
    If you are being pinged here, you/a head of yours has not yet confirmed that you're ready to play!!!


    1. @AbuRE1031 (AbuHumaid / @RE1031)
    2. @duckduckgrayduck ( @[NSM] Mikey / Funnygurl555 )
    3. @Ichihime (Chelsea / @Dunnstral)


    Please confirm/have your missing head confirm ASAP so that the game can be randed soon!!

    We also have another slot open, for anyone else who may still want to form a hydra and play!!!
    Actually pinging:
    @AbuRE1031 @RE1031 @duckduckgrayduck @[NSM] Mikey @Ichihime @Dunnstral
  19. Replies
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    Views
    798

    Sign-Up If you are being pinged here, you/a head of yours...

    If you are being pinged here, you/a head of yours has not yet confirmed that you're ready to play!!!


    1. @AbuRE1031 (AbuHumaid / @RE1031)
    2. @duckduckgrayduck ( @[NSM] Mikey / Funnygurl555 )
    3. @Ichihime (Chelsea / @Dunnstral)


    Please confirm/have your missing head confirm ASAP so that the game can be randed soon!!

    We also have another slot open, for anyone else who may still want to form a hydra and play!!!
  20. Replies
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    Views
    798

    Sign-Up Got it!!!

    Quote Originally Posted by Vigorous Swag (#71)
    @Arapocalypse this is the one instead
    Got it!!!
  21. Replies
    81
    Views
    798

    Sign-Up Viggorous Yes, 32 minutes now!!! Please make the...

    Quote Originally Posted by Viggorous (#63)
    Quote Originally Posted by Arapocalypse (#61)
    Hyena is out, which means we have another slot!!!
    @Viggorous @YOLOSWAG Are you guys in?
    Yes

    When do we start? 40 mins?
    @Viggorous Yes, 32 minutes now!!! Please make the hydra account and ensure YOLOSWAG shows up as soon as possible!!
  22. Replies
    81
    Views
    798

    Sign-Up Viggorous Yes, 32 minutes now!!! Please make the...

    Quote Originally Posted by Viggorous (#63)
    Quote Originally Posted by Arapocalypse (#61)
    Hyena is out, which means we have another slot!!!
    @Viggorous @YOLOSWAG Are you guys in?
    Yes

    When do we start? 40 mins?
    @Viggorous Yes, 32 minutes now!!! Please make the hydra account and ensure YOLOSWAG shows up as soon as possible!!
  23. Replies
    81
    Views
    798

    Sign-Up Hyena is out, which means we have another slot!!!...

    Hyena is out, which means we have another slot!!!
    @Viggorous @YOLOSWAG Are you guys in?
  24. Replies
    81
    Views
    798

    Sign-Up Hyena Let me know if you're interested in...

    @Hyena Let me know if you're interested in hydraing with someone else, as a few others (Contrainer/Trustworthy Liberal) have expressed interest in subbing as a head!!!

    If not, I'll open the slot up to other hydras!!
  25. Replies
    81
    Views
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    Sign-Up Hyena Let me know if you're interested in...

    @Hyena Let me know if you're interested in hydraing with someone else, as a few others (Contrainer/Trustworthy Liberal) have expressed interest in subbing as a head!!!

    If not, I'll open the slot up to other hydras!!
  26. Replies
    81
    Views
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    Sign-Up Yes, that would be the setup!! It's not meant...

    Quote Originally Posted by bbt (#51)
    Is tracker 13er just 1 tracker, 9 VT, 3 goons?

    idk anything about turbo setups but man that tracker sounds useless.
    Yes, that would be the setup!!

    It's not meant to be a particularly powerful PR here, but can be!!!!
  27. #11938

    Thread: Word Association

    by Arapocalypse
    Replies
    11,942
    Views
    212,380

    Cookies!

    Cookies!
  28. Replies
    98
    Views
    9,776

    Sticky: Poll: MS Paint I'll put you down for November then Lads, unless...

    I'll put you down for November then Lads, unless someone else volunteers!!
  29. #2903

    Thread: Introduce Yourself

    by Arapocalypse
    Replies
    2,903
    Views
    196,388

    Sticky: Spooky mafia hype!!!!!

    Quote Originally Posted by Mr. Hatfield (#2903)
    Sounds spooky!!
    Spooky mafia hype!!!!!
  30. Replies
    98
    Views
    9,776

    Sticky: Poll: MS Paint You can do November Paint if you want, Mendel!! ...

    You can do November Paint if you want, Mendel!!

    I'll also put in El for December too, while we're at it!!!
  31. Replies
    36
    Views
    292

    MS Paint In to describe!!!

    In to describe!!!
  32. Replies
    81
    Views
    798

    Sign-Up Adding you as the thirteenth!!!! I'm going to...

    Quote Originally Posted by Funnygurl555 (#38)
    Quote Originally Posted by Funnygurl555 (#37)
    me and @[NSM] Mikey wanna play as duckduckgrayduck
    ok i made the acc @duckduckgrayduck get it
    Adding you as the thirteenth!!!!

    I'm going to cap it at that, though subs are definitely still welcome, especially in the case that a head or two isn't able to make it!!!
  33. Replies
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    Sign-Up Your signup ban does extends to turbo, so this...

    Quote Originally Posted by BATMAN (#34)
    Sure @Viggorous if you still need me
    Your signup ban does extends to turbo, so this hydra would not be accepted!!!
  34. Replies
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    Sign-Up I may put a cap at 13, before the amount of...

    I may put a cap at 13, before the amount of people playing gets to be overly high, as a note!!!

    Currently at 12 hydras!!!!
  35. Replies
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    Views
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    MS Paint Whoa, that paint went through an adventure!!!!!!...

    Whoa, that paint went through an adventure!!!!!! I unfortunately missed the reveal, but reading through everything and also the general ongoings of Lads was almost as amusing as reading through the paints/descriptions themselves!!!!


    Really appreciate the hosting, Lads!!!
  36. Replies
    81
    Views
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    Sign-Up Majority will be day 2+, as usual!!!

    Quote Originally Posted by HAMMERTIME (#12)
    can majority be on every day?

    asking for no particular reason
    Majority will be day 2+, as usual!!!
  37. Replies
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    Sign-Up Contrainer Who are you hydraing with?

    Quote Originally Posted by Contrainer (#10)
    In
    @Contrainer Who are you hydraing with?
  38. Replies
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    Sign-Up Not for this game, sorry; maybe next time!!!

    Quote Originally Posted by bbt (#4)
    Can we have ITAs?
    Not for this game, sorry; maybe next time!!!
  39. Replies
    81
    Views
    798

    Sign-Up Stopwatch Missing Person mor_tilt t om rob77dp...

  40. Replies
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    Sign-Up Hydra Turbo - Euro-friendly!

    This game will begin at 2pm EST on Sunday, October 13th!

    This will be a hydra turbo!!! A hydra is when two players play a game with the same account - two heads of a hydra, in short!! You'll share the same slot/rand, and you'll both be out of the game if you die! The game will function like any normal turbo, except you'll have twice the amount of players in the same number of slots!!

    Phases will be slightly longer than usual at 20/6 - 20 minute days, 6 minute nights!!!

    Get a friend and come sign up!!!!


    • You will need to create your own hydra account to share between the two heads!!!!!
    • Each hydra account will be composed out of two players, so that a vig 10er would be composed of 20 people)
    • A hydra account can post as many times as they like during the dayphase
    • You may communicate privately with you hydra partner through any form of private communication as much as you like - there will not be a forum thread created for you
    • Other standard hydra/normal mafia rules apply - don't talk about the game publicly outside of the game thread, etc.
    • You can make a Discord mafia chat for all mafia players in the mafia slots if you want
    • Majority is day 2+!!
    • Feel free to ask if you have any questions about anything!


    Q: How would a hydra turbo even work? Has this been done before?
    A: Yes, right here!!

    Q: Are more than two people allowed to play in a single hydra?
    A: No, only two people per hydra!!!

    Q: Is my partner able to sign up without making an individual MU account, if they're not on MU already?
    A: Yes, as long as you make the hydra account and let me know!

    Q: Can I sign up on my own?
    A: No, find someone else to hydra with and sign up with!!

    Q: Help, I can't find someone to hydra with!!!
    A: Post below and let us know, and I can help you in finding a partner!!


    The setup will be something open, depending on number of people who signed up; let me know if you have any suggestions/preferences!!! It will not be a mountainous setup!!

    Full hydras that have confirmed:

    1. @bbts Huskeldeo (@bbt / @Keldeo)
    2. @HAMMERTIME (@iaafr / @roro__b)
    3. @Ichihime (@Chelsea / @Dunnstral)
    4. @jibquise (@Boquise / @zwerdjib)
    5. @Mendel Gnome (@mendel / @Garden Gnome)
    6. @Mich-El (@Michelle / @El-ahrairah)
    7. @Midwaifus ( @Animal Midwife / @FTFlush)
    8. @PunchTheLiberal ( @PunchyTheCat / @TrustworthyLiberal )
    9. @nusuntemlupi (@osieorb18 / vezokpiraka)
    10. @Scarluxion (@Marluxion / @ScarletCelestial)
    11. @Viggorous Swag ( @Viggorous / @YOLOSWAG





    Subs:
    1. Contrainer - single-headed sub
    2. +



    Setup is currently a tracker 13er, which may change depending on preference/interest!!


    I'll be checking in with everyone starting approximately 1:00pm EST on October 13th to ensure you're still around to play!!! If a head does not confirm in that 1-hour range before the start of the game, the hydra will not be randed in!!

    Countdown timer here: https://www.timeanddate.com/countdow...=cursive&csz=1
  41. Replies
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    Light We're full at the moment, but I can put you on...

    Quote Originally Posted by moms meatloaf (#30)
    ill play if you need a victim.
    /in
    We're full at the moment, but I can put you on the sub list!!!
  42. Replies
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    Views
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    Light Sure thing!! Feel free to pm me to request...

    Quote Originally Posted by Alice Liddell (#26)
    @Arapocalypse

    May I spectate?
    Sure thing!!

    Feel free to pm me to request the graveyard/spectator chat if I forget, after the game starts!!!
  43. #11892

    Thread: Word Association

    by Arapocalypse
    Replies
    11,942
    Views
    212,380

    Victory!

    Victory!
  44. #11889

    Thread: Word Association

    by Arapocalypse
    Replies
    11,942
    Views
    212,380

    Mission!

    Mission!
  45. #11886

    Thread: Word Association

    by Arapocalypse
    Replies
    11,942
    Views
    212,380

    Roast!

  46. Replies
    33
    Views
    905

    Light With zwerdjib in, the game is now full!!!! If...

    With zwerdjib in, the game is now full!!!! If you're interested but didn't get in, subs are absolutely still welcome!!

    I'll ping all players at the beginning of the weekend, with the rand happening on the 13th!!!

    Get hyped!!!!!
  47. #1003

    Thread: Count to 100

    by Arapocalypse
    Replies
    1,041
    Views
    23,584

    48!

  48. #1000

    Thread: Count to 100

    by Arapocalypse
    Replies
    1,041
    Views
    23,584

    56!

  49. #11884

    Thread: Word Association

    by Arapocalypse
    Replies
    11,942
    Views
    212,380

    Sheep!

  50. Replies
    33
    Views
    905

    Light Nice, great to see you getting into mafia here!!!

    Quote Originally Posted by hollowkatt (#18)
    I guess I have to start somewhere, /in
    Nice, great to see you getting into mafia here!!!
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about us
Mafia Universe is a community hub for people who enjoy playing the forum variant of Mafia (also known as Werewolf). We offer fully automated Mafia games and a wide variety of customized features crafted to optimize your game experience. We also proudly host the Internet's only database of Mafia/Werewolf communities.

We hope you stick around!
Role of the Day
CPR Doctor

The CPR Doctor may each night protect a person, but if the target is not actually saved from a kill, the CPR Doctor's protection will instead cause the target to die.