FOR THOUSANDS OF YEARS I LAID DORMANT. WHO HAS DISTURBED MY... Oh, hey, Dobby. What's up.
Type: Posts; User: Askthepizzaguy
FOR THOUSANDS OF YEARS I LAID DORMANT. WHO HAS DISTURBED MY... Oh, hey, Dobby. What's up.
That being said, James McCloud is still the goat.
I have a little thank-you speech, as i am going away so I wanted to address that and also say thanks for this nice award at the same time. It is spoilered so as not to distract from the rest of the awards ceremony, and if people want to reply or comment a separate thread or my inbox is preferred. @ me and whatnot.
Thanks for the nom for the substitute player thingy, people. As it happens, my final game was an example of me subbing into a game.
As I recover from COVID-19 (been sick for a month) I look forward to my wife, Sooh, and I expecting our second child in August, rendering my retirement from mafia games permanent.
It is with great fondness that I look back on the hundreds of games played and thousands of friends made over the past 12 years of mafia play.
In my final year, I actually got good at being a townie. I wrecked a wolf or multiple wolves every game and our towns actually started winning. Being town is much, much harder than being mafia, in my opinion.
I've never had a problem being scum. But in my heart, I was always more concerned with the contribution to town's efforts in the guessing game aspect. And warning folks about stuff I saw that I've seen mafiosi do many times, trying to make sure our team didn't get the wool pulled over our eyes.
After being on a losing streak since 2017, 2020 was the year town pizza turned it all around.
It was also a year where I made some townies minds explode as scum, as per usual. But even the few mafia losses I had were extraordinary.
Being scum with the marblelympics team was one of the best experiences of my life, even though we lost. We put up a fight for the ages, and a big part of that was our deep wolf Nic Cage, of which Frog was one of the four faces.
I cheered you guys on so hard in dead chat. I must have had like 8,000 posts there.
In my final game, I was town and I cornered the four mafia by day 2 using Newcomb's Box method. I had something like 13 straight townies in my towncore and I had two scums in my bottom 2, and we yeeted one. I died N2.
I subbed in to one of the two inactive scum slots and then fought hard for the wolf team, who would have won if not for the town finally reversing course (in overtime! Had the final day ended on time, we would have won! Day was extended...).
We played a crazy $%#! gambit. We double sacrificed two of our scums in trouble, and made our final wolf go super deep.
Like marblelympics, we came up just barely short, but it was a fight for the ages and we were in the driver's seat after a well-executed plan to make town collapse in on itself.
It's funny.... no matter what I could have done after that sub-in, I was always going to both win and lose the game, since I had been on both teams. if I did my job and fought hard for the scums, it wasn't going to improve my win record any.
But stats are bull$%#! anyway. It's not about your win/loss record. It's about showing up and playing with style, and making a few friends along the way.
Had to do it. For the love of the game, for the love of game hosts everywhere who are sick and tired of player slots going inactive. For the love of the mafia team, who deserved every chance, every body, and an opportunity to put up a good fight. And so the town had someone really slippery that they could chase, which provides most the fun that is derived from being a townie.
Overall, in 12 years, I almost certainly had a win loss record as town that was under 50%. 2020 was no different. I tried so hard, and only got so far.... until about halfway through the year, when town started winning. And once we did, we never lost again.
I actually had a town win streak. That never happens for me.
I achieved what I really wanted most of all, after all those years of trying to be a good townie: actually being good for my team.
All too often, there's diminishing returns to the bluster, the accusations, the pro-active interrogation, the walls of words. The post count. As a townie teammate, you really had to know me and know how to deal with me to get much use out of me. But I'd always try and fight hard.
I clicked hard with the past I dunno, 6 towns that I was a part of. We wrecked the mafia's $%#!. It was bananas.
That.... really was the greatest amount of fun I've had in the whole of these 12 years. When you connect with your townie teammates and they trust you, and you trust them, and you're not yeeting each other, and you're working as a whole, not just as a leader and followers, to pressure and vote the mafia all over the place... when you by consensus realize you're all townies, and you systematically shove the scums toward the front of the line of people to be executed...
That's magical. When you got your whole team clicking hard, there's nothing better.
I really tried to refocus my style toward being more team-oriented as town this year, and it worked. It can't be about hunting glory by yourself. You gotta bring your town with you and communicate effectively and work hard to build trust and consensus, and thwart attempts to trick you and tear your team of blindfolded buddies apart.
Being on so many teams where I've known the players for 5, 8, 10 years, really helped with that.
The honor of my life has been to know you folks. Among you are my best friends of the past decade, and my wife.
Mafia has been one hell of a game. The community has been one hell of a community.
We've shared some great games, and some bad games, some good times, and some frustrating times. As a community, and as several different communities, we've gone through ups and downs and inactivity and personality conflicts and drama and staff and moderation stresses. We've had glorious times where new players were plenty, and times when our communities went inactive.
For someone who spent much of the past decade working nights, and not having much of a social life during the day, all you folks were there for me to keep me company. To keep me sane. To keep me on my toes. I got so many fond memories and mafia war stories to tell.
I don't know how I'm going to replace this form of social experience.
Life is never static, and recapturing the fun and the good times and continuing on as if nothing has changed isn't always possible. Family, work, and priorities change. It's bittersweet, looking back on these 12 years, knowing the future can't remain the same.
But from the bottom of my heart. This community will always be the greatest thing that ever happened to me. It changed my whole life, several times over.
It turned me from a lonely midnight shift worker in Florida to a proud dad, husband, and this year, citizen of Norway. A really, really great country with some really, really good governance and policies, I can't recommend learning about Norway enough. You got a problem in your country? Norway probably solved that problem. Steal that idea, because jebus, they are one of the best run societies on Earth. Raising my son and baby number 2 here is absolutely the best place I could do so.
It's gonna be another 4 years before I can realistically teach my son Jakob to play video games. It will be much longer before I could teach him to play mafia. I have no idea if this community will still be around that far into the future.
But the wife and I, we're both too busy and too burned out and our priorities have changed, with a second child coming. And that's why we both are hanging up our detective hats and tossing our berettas into the sea.
It's still possible that before the second arrival I may be able to host a game. Or play one. But I can't make any promises.
And with that, and all my love,
I tip my fedora to you all, in the mafia universe community, the totalwar.org mafia community, totalwar center, civilization fanatics forums mafia community, Giraffe boards mafia community, idle thoughts board, straight dope mafia community, TaleWorlds mafia community, MTGSalvation mafia community, Giant in the playground mafia community, Dark Lord Potter mafia community, two plus two mafia community, and probably some other places I've been as a one-shot guest.
A retirement send-off with a mafia universe award recognizing the WIM is a perfect ending to my story.
It's been a pleasure. I'll never forget even one of you.
I have been, and always will be, your wall-of-words posting pizza guy.
And thanks for voting your preferences, here, and in any mafia game.
Here's one non-partisan reminder from one US citizen to any others out there, not intended to start a fight or a big discussion.
It's time to vote in real life as well. Don't sit on the sidelines for this election: if you want your vote to matter in future elections, you have to stand up and be counted. This is a census year.
How many representatives your state gets assigned is determined by the census, and whoever makes the rules for the census can affect the outcome. Ideally, this should be done by both parties, fairly, but this is not something you can rely on. So represent yourself, by voting and participating in the democracy itself.
Courts are on the line this year, for the rest of your life, because these are lifetime appointments. If you get partisan judges, for example, democracy weakens until it is broken, because any legal action contesting election rules designed to favor one party will be determined by either a neutral referee or a referee with an interest in there being only one outcome. Which you prefer is determined by how much you care about the rule of law. If you care about voting in a mafia game, you should care a lot more about voting in real life.
You ever have a round of mafia (likely a mash) where town lost because a lot of folks no-showed or voted in a divided fashion, while the mafia all voted united? Of course you have.
The same concept applies to real life.
Unless you vote at all, smartly and in a united fashion, town loses.
Inactivity will never, ever, ever help "town" win. We, the people, are all town, regardless of our policy desires or party affiliation. Sometimes, however, our government officials are not on that same side, the side of the people.
That's all, and about your party affiliation or policy preferences: They are your business. I won't tell you how to vote, only that you should, because an inactive and uninformed electorate can only result in the fall of a Republic. It doesn't get back up again on its own. The rule of law doesn't come back when it is lost. It is far easier to vote now and protect it, than to try to clean up the mess later. As history has shown, sometimes, elections stop mattering at all to the outcome. That happens when the rule of law is lost, always. Every single time.
These are concerns that any citizen should have, left or right, libertarian or statist, Republican, Democrat, or neither. I hope that you share those concerns and that you vote. That's all I will say on the matter. Thank you everyone, it's been a great 12 years of playing mafia.
Real life concerns come first. Baby, job, wife, just as examples.
Get out there and vote, and protect what you have been given by previous generations who literally died to get it. If you don't care, by the time you do, it won't matter.
Every townie has to show up and vote, however their conscience tells them to, or we all lose.
By my count, which has not been double checked
Raskolnikov POSTPONE (got a survey response)
Logic- POSTPONE (got a survey response)
Zwerdjib - no responses
Wisdom POSTPONE (got a survey response)
Dyachei POSTPONE (got a survey response)
Benneh (got a survey response)
Yoloswag POSTPONE (got a survey response)
Fairyjigglypuff (got a survey response)
Thunal33 - no responses
TheGoldenTyranno POSTPONE (got a survey response)
Effen (with Hallia)
Ace Marvel POSTPONE (got a survey response)
DaisyCloud POSTPONE (got a survey response)
Takhitty POSTPONE (got a survey response)
Hollowkatt POSTPONE (got a survey response)
Timsup2nothin POSTPONE (got a survey response)
Montmorency (got a survey response)
Marcher Jovian POSTPONE (got a survey response)
Dolby (got a survey response)
choxorn POSTPONE (got a survey response)
Poison - no responses
Jumpluff POSTPONE (got a survey response)
Adam (got a survey response)
Capage (got a survey response)
Megumin POSTPONE (got a survey response)
Secondhand Revenant POSTPONE (got a survey response)
SuperMonkeyFace (got a survey response)
Ciderhead (got a survey response)
Syn (got a survey response)
Ranmilia POSTPONE (got a survey response)
Duplicitous Weasel (Killjoy) - no responses
Beskar POSTPONE (got a survey response)
Lendunistus OFFER TO HELP, POSTPONE (got a survey response)
Insaner POSTPONE (got a survey response)
Punchythecat (got a survey response)
Jarema POSTPONE (got a survey response)
Ignoramus POSTPONE (got a survey response)
Alice Liddell - no responses
Dawoodle POSTPONE (got a survey response)
Garden Gnome POSTPONE
That's a pretty solid base of support, not only for retaining interest in the game if we do it later and also, for participating in the survey to build your characters. The remaining persons, it's pretty normal not to respond to a ping or check in on a potential game when it's been over a month since you expressed interest. I would expect that I'd get a response from most of the rest if I PM'ed them something.
Okay. That gives me the level of interest in the game being done right that I need to determine that our best course of action is to wait.
I will PM each person on this list, and remind anyone else who expressed interest, if/when this game gets launched in the summer of 2021, when I have the time off necessary to swing this properly.
Idea here is to not pile it all on cohosts, when it's a complicated concept. The bulk of this has to be done by me especially at game start. Others can help, but it's the equivalent of pilots needing air traffic controllers. Someone still needs to fly the plane, it can't all be done by people on the ground.
Thanks so much for the outpouring of support and interest. It's very likely I'll return after the winter.
Okay, here's where I am at.
The game setup and design is mostly done but there's still a couple of days of work to do to finish it up. My back is still injured and when it isn't, I don't have a lot of time. It's more work watching the kiddo than I anticipated. I thought I'd have more hours in the day before I go to sleep to do stuff like hosting. Even a couple hours every other day, surely. It's just not working out that way, and this game setup is too complicated to dump all on my cohosts all at once, and it will take too long to play out that at any point, dumping it on them is not fair. I need to be sure I can be there most of the time all the way to the end.
My options here are to try to host it anyway, and see the game possibly suffer the same fate as Resident Evil, which I couldn't keep hosting. The downside here is if I have to cancel, the game setup is borked and I can't try again later.
Or, I can postpone. Like, for a long while. Probably until the summer of 2021, when the wife is off work again (teacher) and sharing the squirt will be more even, or more mommy-majority of the time.
I know, most folks here won't be able to commit to that. Which means I gotta lose players in the interim and try to find new ones later. And it's also possible my cohosts can't be there next year too.
It's a long time to wait for folks that already waited a long time. The third option is just to pack it in. Don't got time to play, don't got time to host. Time for pizza to ride off into the sunset.
Those are my 3 options.
Feel free to help me decide which I should do. You signed up, you looked forward to this project. How you respond here tells me whether I should try this now, try it later, or stop making a fool of myself trying to host stuff.
@Raskolnikov @Logic @zwerdjib @Wisdom @dyachei @benneh @YOLOSWAG @fairyjigglypuff @Thunal33 @TheGoldenTyranno @Hallia @effen @mendel @catgode @Ace Marvel @DaisyCloud @Takhitty @hollowkatt @Timsup2nothin @Montmorency @Marcher Jovian @Dolby @Choxorn @Poison @jumpluff @Adam @Capage @Megumin @Secondhand Revenant @SuperMonkeyFace @roro__b @Ciderhead @WaywardSon @Syn @Ranmilia @Duplicitous Weasel @Beskar @lendunistus @Insaner @PunchyTheCat @Jarema @ignoramus @Alice Liddell @Dawoodle @Hydreigon25 @Arapocalypse @Garden Gnome
Right now I just finished moving and sorta pulled a back muscle, but when I have time I'll finish up the pregame prep work and send out an invite/reminder to confirm the "in", to everyone I'd like to see in the starting lineup.
I'll give people several days to respond to the PM/mention in this thread or via PM, and anyone who doesn't respond will be pushed to a reserve player.
I do have a favor to ask: Make sure the account is new, not a hydra from previous games. It should only contain yourself and your hydra partner as people who have ever used the account.
Responded on Discord.
The wife and I have bought our first house and we are moving within the next couple weeks.
Internet at new house is expected right away, but lots of personal time is not, necessarily.
Start of game may be slightly delayed into October further, and days will have to go to 48 hours and 100 postcount per day max in order to fit within the calendar year.
We will see. I'll send everyone a reminder PM with regard to the Survey, and request everyone confirm their IN on this signup sheet before game starts, several days in advance. If no confirmation happens, you will not begin the game as a player, you will have to be a sub or sit it out.
I'll also spam some invites to make sure the player list is roughly the same length if lots of people don't confirm.
Estimate start date in about 2 and a half weeks. Perhaps (no firm commitments) late on Friday the 16th (MY time, which is Norwegian time) and we will have a long Day One to get everyone acclimated to the game and the game rules.
21 Survey responses so far out of 41. Hooooooray!
Got about 3 more weeks to do the thing I sent ya. (Wait, what? I have no idea what you're talking about Pizza) then PM me, frand.
For one, there aren't like three r's in your name, and b, no avatar. You'rrre some kind of imposterrr!
I told him to spam, to meet post count. Thanks for your patience everyone!
Hat tip to the town.
Me, when I text people's phone:
"Hold on, you're gonna want to make space for this. Delete all your photos".
If I wasn't the one writing my posts, I'd absolutely skim them too.
I've done it. Ask Monty.
No one reads walls, not even people who construct walls, who town read other people who construct walls. Walls are ineffective.
I have 8 profiles in already. I'd bet this game ends up being like 40 players or somesuch. So we're a fifth of the way there before 24 hours have even passed since I sent out the batch.
Nice enthusiasm levels!
Catgode joins as mendel's other half. (Hydra for busy people)
Cheers to having different tastes and coexisting.
Eventually people are gonna go, okay, the person who was attacked didn't use the same defense I did. So that's not me, at least.
And saying which passive abilities you're using and whatnot, there will be restrictions against saying that out loud.
Every day I'll remind people in bold red text what is permissible to discuss from your role PM or night action selections or questions.
So far, rules designed to be anti-spreadsheet solve and anti-flavorgaming are as follows:
1. No one is allowed to discuss the questionnaire or the answers given.
2. No one knows what their Jedi's name is, and you won't be told if you were attacked at night and survived. So if you see Ji-gon Bimp get attacked, and that was you, you won't know you're lock clear, and everyone else can claim the same thing and you can't even prove they're wrong-guessing or lying.
3. Saber color won't be helpful info at all. You survive, and probably, the saber that was used gets broken in half. There, you won't ever see that saber again, so the next time this person appears, they have a different color. No solve by spreadsheet possible here.
4. You can't tell people anything about what passive defenses you have or which ones you're using, ever, period.
5. You're restricted to saying "I vigged" or "I protected" etc, and you can say if it was a strong or weak type of action, in Mafia Terminology ways, but you can't say the name of the power you specifically used. There will be multiple kinds of each.
There is a LOT of "being in the dark" here, flavor-wise.
There will be mechanical roles and powers in the game to help you fight. The flavor is there for enjoyment, and it may be possible to glean something from it, but no one is guaranteed to remain loyal to any side, and your main method of finding and destroying your enemies is to look inside the thread for votes, arguments, claimed actions, and use your gut and your head to solve.
Not just flavor gaming, and not solve by saber color, and not solve by character name.
You might get somewhere besides nowhere with it, sure. Eventually. By then, every side will have plenty of compensation for the strengths and weaknesses of having a known identity.
It's all been factored in by a game host that's been doing it for over a decade, particularly with complicated games and flavor and solvy folks who like to game the flavor.
I feel confident the end product will be playable and balanced. Not guaranteed, and the word "experimental" is plastered all over it, plus "non-competitive" for the peeps worried about $TAT$ over fun.
(They never have fun anyway, so it's no big loss)
Like, for much of the game, when player X dies and is revealed to be Far-gon Hinn, even the player who actually is Far-gon Hinn might go "OHHH that's who that guy was. At least I died like a badass."
That's how much you're gonna be able to solve based on the flavor for a good long while.
I'll just make a new post, not late edit in a spoilery wall.
The lightsaber color and identities of the Jedi/Sith by name will be either useless data due to the above precaution, or slow to be useful information.
Plus, with alignments capable of changing, a brute force solve will eventually be useful on limited information, but far from game breaking.
If you must hunt sith and then also be ready for your circle of Jedi to contain a brand new Sith, welp. Let the spreadsheeting commence.
I just don't want the game to spew like 12 people townie in the first half of the game. That's too much. Hence the ambiguity.
Pretty sure I wanna go with you getting a picture of your character, a lightsaber color assigned to you (for real when you die), the names and descriptions of all the force powers and saber abilities you know, your alignment and win conditions, and a brief description of your personality and character build as I understand it. A gender and a species possibly.
Stuff you won't know about your character: your Jedi's name.
It will be stuff you can figure out by visibly appearing in the writeup flavor by attacking someone or being attacked by someone.
Or, when you die, everyone will know your name.
The reason being, like with the lightsaber stuff, I don't want there to be too much info and a spreadsheet solve.
If Jedi Master Abi-Bon Cenobi gets attack by Darth Example, survives to tell the tale, I don't want it known to all that the player who controls Abi-Bon Cenobi is probably not Darth Example.
Or that the player with the pink lightsaber that got attacked by a Sith is good. For example.
At least, not so simply. You will piece it together, but more slowly.
I want it to be so that anyone can claim to be Cenobi, and no one can counterclaim and know with absolute certainty the person is lying on purpose. At least, until they have enough evidence to piece it together via a solving method that is legit.
No offense to all who enjoy it. It's like spicy food to folks that don't eat it. To each, their own.
Town play like has been demonstrated this game for the final 2 cycles, and slow rolling, I hope it never creeps into long games.
It's all fun for a laff for the folks that don't take the game too seriously. And, as it is a turbo, why would you.
Especially because some games end up like.... well, this.
You can't take it seriously.
Most commonly asked questions:
Question: Can I choose my lightsaber color?
Answer: Well no, but actually yes.
For the purposes of not making the game easily solvable by spreadsheet style brute force solving and note taking, the actual color of your lightsaber may not appear in any writeup flavor until the moment you die. Reason: If everyone has a unique or nearly unique saber color, it's possible to determine who the Sith are attacking, and when they fail, that could "clear" a person of suspicion. (It honestly shouldn't- dark siders can attack dark siders)
How this may end up being explained: Your saber could have been damaged, lost, destroyed, or the crystal which determines the color can be switched out. The color of your lightsaber is not supposed to matter this game. But yeah, if you absolutely need to have a color of a saber, you can, and that is the color you will die with, even if you're a Sith Lord.
If you want a red lightsaber, sorry. They might be hard to come by within the Jedi Council. If you want a color I don't have, sorry. No darksabers. Black is visually silly looking in my esteemed opinion, the only one that matters.
Question: Will my responses to the questionnaire make me a Sith Lord?
Answer: Hahahaha, heavens no.
Feel free to answer how you want. Feel free to develop your character how you want. This is still a game and you might start off being a Jedi, m'lord. And it will be both difficult and risky to not be one anymore.
Question: Is the Dark Side stronger?
Answer: No. Quicker, easier, more seductive.
There are things Dark Siders will struggle to do that Jedi can do relatively simply, particularly techniques that require a connection to the light side of the force. Not at all impossible, however. One can learn Light side powers before joining the dark side. And Dark Siders can learn light side powers if they are determined to do so.
Also, regardless of skills, powers, or mastery over life and death, this is still a mafia-type game. There is absolutely nothing a Sith Lord, no matter how powerful, can do if there are a wall of Jedi determined to put a end to it. The Day Elimination / Yeet is the ultimate tool, whoever controls the vote is probably in control of the game.
So long as the number of non-Mafia voters are greater than the number of Mafia voters, the game continues. Also, even that is not a win condition. The Sith must destroy all the Jedi to the last. Outnumber them, and you still have to defeat them in combat. Likewise, the Jedi must destroy all the Sith to the last. So long as both Sith and Jedi exist, the game continues regardless of voting majority.
Also, if Sith outnumber the Jedi, or recruitment would change the balance of power numerically, then recruitment becomes impossible. The remaining Jedi will all become incorruptible no matter their affiliation otherwise, light side, neutral, or dark side.
Question: The Jedi seemed to go down like punks in previous games. The Sith seem more badass. Won't literally everyone want to be a Sith?
Answer: Well yes, but actually no.
First of all, I (Nomi Sunrider) was outnumbered by 2 Sith Lords, all alone, in the first game. A game designed specifically that recruitment would be endless, and that the only incorruptible Jedi was the Grandmaster of the Order, who could still be killed in combat. And that the Sith Apprentice would not win unless they became the Sith Lord by destroying their master. Some peoples grumbled about the fairness to the town side in that game for valid reason, but the town side won. All you have to do is not die at night.
The Sith Apprentice attacked his master, failed, yeeted his master, and then tried to kill me, and failed, and then he survived a yeet, tried to kill me again, and failed again. He was outvoted and unable to survive another yeet due to Force Ghosts. That was the game the Jedi were supposed to lose. We won, with a single Jedi remaining, outnumbered by 2 remaining Sith at one point.
So no, the Jedi did not all go down like punks. In fact, some Jedi killed Sith Lords in every game so far, and survived multiple attacks by Sith without being protected by someone else. In both games, the Jedi actually outlived the Sith factions. In one game, a Dark Jedi won, because Pizza doesn't make third party or neutral roles that can't win games. He never became a Sith and he killed a fair number of them.
And should pattern break here, and everyone still wants to be a Sith, I ask you, game host to game player:
Where is the fun?
The Force is loyal to no one.
"Don't be too proud of this technological terror you've constructed. The ability to destroy a planet is insignificant next to the power of the Force."
The Empire once had at least two Sith Lords, control of the Galaxy, a massive fleet of starships, and a planet-killing weapon or two. They had every economic advantage, military advantage, numerical advantage, technological advantage, and they had the two most powerful Force users on their side compared to a freshly minted Jedi Master. Alone.
Spoiler: They lost.
The Force is loyal to no one. The stronger you are, the weaker you will be.
Strength is an illusion. There is only the Force, and the people who are guided by it.
It is not merely a bludgeoning weapon. Those who wield the Force like a cudgel may be successful in doing so. Those who understand the Force will be stronger still.
People still matter. Votes still matter. And non-Force users have been known to defeat Force users, not just in combat, but in the great galactic wars.
Do not underestimate the power of the Force. Do not underestimate the power of people.
If either turns against you, the balance of power may shift in their favor. If both turn against you, darkness will dominate your destiny.
But there is always hope. Outnumbered, overpowered, and nearly extinct, both the Dark Siders and the Light Siders have come back from the brink of defeat to win.
Just ask Darth Sidious. The Sith were thought to be extinct, until he defeated thousands of Jedi, conquered the Galaxy, and forced Yoda into exile. Then he ruled with near impunity for decades. He simply had an issue with overconfidence, after he gathered his maximum strength.
And even when he was slain, he was not truly defeated....
Heh heh hah hahhahaha ha ha ha haaaaa!!!!
Also early feedback on the Jedi profile questionnaire survey thingy was pretty positive. So like, have fun with it.
I might send those out tonight to all interested parties.
How to answer:
Most common? Just bold the response you like the best.
If you want to type an answer out, do it under the box that contains the question.
How about like this? Yes.
A reminder as to what this is, for the folks who aren't subscribed to this thread:
1. Hit that like button, subscribe, and hit the notification bell... no, wait, you don't have to do any of those things. This isn't youtube. But if you wanna keep up on this game and not forget it exists, probably.
2. Purpose of the questionnaire: For funsies, but also mostly to determine the sort of personality your Jedi might have. This game will feature battles, dialogue, a sense of humor. It's hard to write for characters I don't know. Remember, these are all brand new characters. You are here to help shape their destiny. So answer the questions if you have a preference for an answer.
These are not multiple choice. If you write an answer that is not valid, not present, or give two answers, I will ignore it and randomize your personality for that answer.
Not sure who anyone is? Wookiepedia is your friend, so is google, or you can ask me, because Bane Anded and this version of Nomi Sunrider are based on previous games' winners. Nomi Sunrider is basically a female Jedi Grandmaster who is a cross between Mace Windu and Yoda, when it comes to personality and force powers, and the sole town survivor of the first game (me). Bane Anded is a Dark Jedi who overthrew two orders of the Sith and the Jedi Council and repelled an assault on Coruscant through his knowledge of the Dark Side. He is the sole survivor of the second game (Chaotix).
Did I mention that a lot of people are gonna die? Because a lot of people are gonna die.
3. It's possible some of your answers will determine things about your character at game start that are game-related but NOT alignment-related, rank-related, or whether you rand what amounts to a town or other "power role" at game start. But your character can grow in a different direction during play if you wish, and you can change your mind before play or during play. Those other things will be determined by rand.
4. No discussing your answers or the questionnaire with any other players. This silence is to be lifted when the game ends, not before. Even if you die, you may still be an eligible player due to force ghosts or other considerations, therefore, wait until the game ends.
5. "No response / I don't know" to every question is a valid answer for each question. Just confirm to me you've received the questionnaire and still wish to play, even if you don't want to answer the questions, or would like to have a totally random character personality.
Not sure how to answer? That's the point. Based on no additional info, how would your character answer these questions? That makes the results as honest and random as possible while still being player input. There's no studying for a personality test.
6. Isn't the game a month and a half away? Yes. You have plenty of time to answer this, or not.
7. I don't remember signing up for this game! Hi Effen. Ask Hallia. You're a hydra and you can't say no. (Yes you can.)
(hugs) But yeah I getcha. Make a decision when I'm about to rand, I'll give people a week to warn me they can't in after I ping everyone to remind people this is still a thing and they have x number of days to decide. X being 7 or something. In space, nobody knows how long a week is.
I got extra bodies in case people drop, forget, go inactive, etc.
And if everyone shows up, I can slightly expand the design I think. No probs.
Then I can be extra vicious when it comes to using the Will of the Force to yeet inactive players from the game should it come to that, because we got extras and town doesn't have to waste yeets on the folks that didn't show.
Extra, extra, yeet all inactives.
If more people join the game they will get the same questionnaire. No one will be left out.
Oh, and free advertisement for a very old game (SNES, PS1 era) that got a semi modern remake as a playstation portable game:
If you enjoy turn based fantasy battle strategy games, akin to final fantasy tactics, Tactics Ogre Let Us Cling Together was the original.
It's one of the best games you could ever own, and decidedly the very best game of that particular genre, in my opinion.
Particularly if you like a game you can easily invest hundreds of hours into. Can't tell you how many years I've played that game.
It's up there with Medieval 2: Total War in terms of how many years and hours I've put into it. Spoiler, I started playing Medieval 2 like, 13 years ago. I still do.
The freedom, options, and flexibility for how you build your characters and team in a given battle are pretty endless, and same with Medieval 2, and what armies you bring to battle, and how your empire forms throughout history.
I like trying to devise a better team, a better battle formation, a better empire. So I get a lot of replay value out of these old games.
Nothing much to do with this mafia game, just saying.
Ace Marvel, you'll get a kick out of that opening in particular, since you enjoy Tarot cards so much.
You see, the idea for this game was originally going to be Tactics Ogre flavored, and the mechanics were still going to be based on the previous star wars game. Basically, the same engine under the hood, but different story flavor.
Then I decided, well.... why not host a direct sequel instead? And if the mechanics work fine, then they're already well tested for the Tactics Ogre game I've been planning forever.
Whether you eventually decide you're unable to make it and play, or that you can, or if more people join, or not, it doesn't matter.
One thing I will need from everyone before they can be an eligible player is to answer a questionnaire.
These things will help the game hosts understand what sort of personality your future Jedi might have.
For each question, there will be a neutral / I don't know type of response, and it is perfectly valid to send me a questionnaire that has nothing but such answers. That means your character is like a blank slate and the game host, namely me, will fill in all the blanks myself.
But if you had a preference for certain things, what would they be?
For each player slot, meaning, hydras can discuss among their own slot if they wish, you must keep the answers to this questionnaire private until the end of the game, in case any of the answers affect the game design.
No stress. The main questions that help develop your character come during the game. This before the game stuff will have low or no impact.
For an idea of how little it might affect the game, I refer you to an old Playstation Portable game called Tactics Ogre: Let Us Cling Together. There were questions before the game that mildly impacted your character stats to a barely noticeable degree, and the questions were seemingly totally unrelated to the end result. In this game, there are no stats like that anyway, and the link between the questions, answers, and end result may be just as tenuous.
What I was just talking about can be found at the very start of the following video, so you get an idea of how random the questions may seem or how irrelevant they may be:
But one thing it does for me is it helps me get to know what sort of Jedi you'd like to be.
And, it makes it so the end result is not just host whim, or random.org created. Although, some answers might counter-balance other answers you give, which means the random gods must still decide.
To reiterate, you can't discuss your answers to these questions with any other player. You can leave any answer blank that you wish, or return the neutral / no response type answer.
These answers will not impact your starting alignment, rank, or whether you rand a powerful starting role (akin to randing a town Power Role) or not. That stuff will be randomized.
I will try to develop the questionnaire and send it out to each player sometime today or tomorrow or... soonish. When the survey is sent out, I'll ping everyone.
I will then want an acknowledgement PM even if you never answer any of the questions for whatever reason, otherwise this isn't the game for you because every round, you'll be sending something to the game host whether you've got an active power or not, and future questions can help your character develop.
Nice. Welcome to the party, Lendun!
We shall see if this is a good game. It's got a lot of bells and whistles. Sometimes too many of those makes people cranky.
Plus, it does have the word "unbalanced" right there in the title. XD
One thing I can do is get some of the stuff out of the way before the game, while we wait.
I'll probably play whatever my next game is as King Bowser, since I haven't used that one yet.
That will be my "I'm busy watching my baby" meta. If you don't see me posting it's because Bowser Jr. requires his rattle so he can smash some plumbers with it or something. Bowser doesn't post analysis walls. Bowser doesn't care. He's selfish and mostly there for comic relief.
But if he sees a plumber he'll smash it just the same.
If I post an analysis wall I'm scum, yeet me.
Also this is way offtopic so kthanksbuy
Like, my Askthepizzaguy discord account is pretty inactive. So I'm using Waluigi since it's a pain to switch back and forth.
I didn't bother making one for Dumb Cat. So Dumb Cat was Waluigi in the two games that account played.
So I was Askthepizzaguy as Waluigi as Dumb Cat for two games, and now I'm Askthepizzaguy as Waluigi as Askthepizzalord on Discord.
It makes perfect sense in my brain, which as I already established above at some length, is pretty dumb.
To answer your question, I had fun in every game you hosted that I played, even though I lost.
It's not whether you win or lose, it's how you something the something or other.
Not in this one, sorry!
Begins as soon as it fills.
I have 10 hour shifts the next 3 days in a row, and small baby, timing is bad for me.
Consider me in a couple of weeks, possibly. Paternity leave and some idea of how much free time I have while watching baby, which means not that much tbh.