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Thread: Hydra Event 2017 - Game 9 - 17er - 72/24 - Custom

  1. ISO #1

    Hydra Event 2017 - Game 9 - 17er - 72/24 - Custom

    (thread closed until I'm done with Modbot)

    Hosted by: Takhitty
    # of players: 19
    Setup: Custom
    Phase Length: 72/24
    Deadline: 8 10 PM EST (subject to minor variations)

    @Amalgamate @Darkness_Ascendant @TheYoungBard 17th Shard
    @CheffMaster @CheffOfGames @Soulmaster Bulbagarden
    @Geriatric Players Club @Amrock @Ellibereth Mafiascum
    @flavor coming soon @SFGiantsFan @GiraffeSyrup Art of Problem Solving
    @Rick Ross @ReddBoiler @theycallmehail 2+2
    @J. Trump @Asmodeus @Jrodd Flash Flash Revolution
    @Lorde Penguin @Ninja Penguin @Lorde PokeBeach
    @Macavity @abean077 @summitwei Art of Problem Solving
    @Many-as-some @raynpelikoneet! @Meiz Kylä
    @Walgotoseo @The Sun Fan @Xiz Flash Flash Revolution
    @Professional Jobbers @fdas @Xicor Art of Problem Solving
    @Tsukiko @Zymf @RE1031 MyAnimeList
    @Little Red Riding Hood @Alisae @Frozen Angel Mafiascum
    @Archismemes @Archisman @memes Flipline
    @Poland @eevee @Maciejasjmj Polish Mafia Association
    @UberQuas @ubermensch @LordQuas Mafia Universe
    @BATFROG @BATMAN @Frog Mafia Universe



    Preliminary information: this game has a Mafia faction and a Town faction.
    The Town is not divided.
    All reveals are true.
    Last edited by Thingyman; February 14th, 2018 at 12:07 PM.
    много лошо

  2. ISO #2
    Game Information »
    Hydra Event 2017: Game 9: Game Information!

    This is an automated game of Mafia.


    Setup - 17 Players

    CLOSED
    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is disabled.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia may communicate at any time.
    • Tied votes will be ignored, resulting in keeping the current lynch until another surpasses it.

    Phase Lengths

    Days are 72 hours in length. Nights are 24 hours in length.

    Players

    @Amalgamate
    @Archismemes
    @BATFROG
    @CheffMaster
    @flavor coming soon
    @Geriatric Players Club
    @J. Trump
    @Little Red Riding Hood
    @Lorde Penguin
    @Macavity
    @Many-as-some
    @Professional Jobbers
    @Rick Ross
    @The Polish National Team
    @Tsukiko
    @UberQuas
    @Walgotoseo

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.

  3. ISO #3
    Automatic Game Mod Mafia Host's Avatar
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    « Day 1 Start »
    Hydra Event 2017: Game 9 Day 1 Start

    Day 1 has begun.

    Day 1 ends at 10:38 PM EST on Thursday, December 14th, 2017. There are 1513309140000 remaining.

  4. ISO #4
    Don't post yet!
    много лошо

  5. ISO #5
    Automatic Game Mod Mafia Host's Avatar
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    Hydra Event 2017: Game 9 Day 1 Votecount

    Votes Target Voters (Posts in Phase)
    17 Not voting Little Red Riding Hood (0), Tsukiko (0), Professional Jobbers (0), Archismemes (0), The Polish National Team (0), BATFROG (0), UberQuas (0), Walgotoseo (0), Many-as-some (0), flavor coming soon (0), Geriatric Players Club (0), CheffMaster (0), Rick Ross (0), J. Trump (0), Macavity (0), Lorde Penguin (0), Amalgamate (0)


    View Vote History

    Day 1 ends at 8:00 PM EST on Thursday, December 14th, 2017. There are 1513299660000 remaining.

    Requested by Takhitty at 2 days, 21 hours, 16 minutes, 14 seconds remaining.

  6. ISO #6
    Right. Now the thread is open. Sorry about the delays, I almost screwed up with Modbot just then and now you're all set to go. I've made the last hydra account myself and sent the information to the individual players.

    Have a happy gaming experience, I hope this is balanced and yes you can ask any questions.
    много лошо

  7. ISO #7
    Oh, and there's no strange roles so you're not getting the full Takhitty experience. Modbot can't handle the magic bag and I intend to keep the experimental stuff for another game.
    много лошо

  8. ISO #8
    Low Hanging Fruit Macavity's Avatar
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    firstttttt
    Macavity's a Mystery Cat: he's called the Hidden Paw -
    For he's the master criminal who can defy the Law.
    He's the bafflement of Scotland Yard, the Flying Squad's despair:
    For when they reach the scene of crime - Macavity's not there!

    -T. S. Eliot

  9. ISO #9
    Quote Originally Posted by Mafia Host (#5)
    Day 1 ends at 8:00 PM EST on Thursday, December 14th, 2017. There are 1513299660000 remaining.
    This is the real timer btw.

    Now outpost me!
    много лошо

  10. ISO #10
    Bandwagoner flavor coming soon's Avatar
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    hmmm

  11. ISO #11
    This game is played under a Geriatric ruleset. This means that posting frequency is restricted as follows:

    1. Every player is allowed a maximum of 10 posts in a 24 hour period. In the 24 hour period immediately preceding a deadline, players are allowed a maximum of 15 posts. The definition of a 24 hour period must be provided by the moderator.
    2. Every player starts with a reserve of 20 additional posts. Any posts above the daily limit are subtracted from this reserve.
    3. Players who deplete their reserve will receive a warning. Any further infractions after that will incur a modkill.
    4. If a player has hit the daily limit and depleted their reserve, they are allowed one naked vote change per in-game Day.

  12. ISO #12
    Grandmother has fallen ill.
    Go visit her.
    But be careful of the wolf.
    Do not stray from the road.


    ##Vote BATFROG

  13. ISO #13
    Low Hanging Fruit Macavity's Avatar
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    Quote Originally Posted by Geriatric Players Club (#11)
    This game is played under a Geriatric ruleset. This means that posting frequency is restricted as follows:

    1. Every player is allowed a maximum of 10 posts in a 24 hour period. In the 24 hour period immediately preceding a deadline, players are allowed a maximum of 15 posts. The definition of a 24 hour period must be provided by the moderator.
    2. Every player starts with a reserve of 20 additional posts. Any posts above the daily limit are subtracted from this reserve.
    3. Players who deplete their reserve will receive a warning. Any further infractions after that will incur a modkill.
    4. If a player has hit the daily limit and depleted their reserve, they are allowed one naked vote change per in-game Day.
    i played a game like this

    don't even remind me

    argh
    Macavity's a Mystery Cat: he's called the Hidden Paw -
    For he's the master criminal who can defy the Law.
    He's the bafflement of Scotland Yard, the Flying Squad's despair:
    For when they reach the scene of crime - Macavity's not there!

    -T. S. Eliot

  14. ISO #14
    Low Hanging Fruit Macavity's Avatar
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    Quote Originally Posted by Little Red Riding Hood (#12)
    Grandmother has fallen ill.
    Go visit her.
    But be careful of the wolf.
    Do not stray from the road.


    ##Vote BATFROG
    ##Vote BATFROG lets get a wagon going boiz
    Macavity's a Mystery Cat: he's called the Hidden Paw -
    For he's the master criminal who can defy the Law.
    He's the bafflement of Scotland Yard, the Flying Squad's despair:
    For when they reach the scene of crime - Macavity's not there!

    -T. S. Eliot

  15. ISO #15
    The following are guidelines for playing within the restrictions of a Geriatric ruleset (and generally), and are designed to reduce the pace and improve comprehensibility.

    1. Know how to let off the gas. Momentum is important, but this is not a race. This is a game of cooperation - make sure you don't leave anyone behind.
    2. Don't forget you're always speaking to everyone. One-on-one conflicts have their place, but they can quickly take over a thread - and nobody is interested in spectating five pages of others arguing. You don't need to have the last word - if you're stuck making the same arguments to the same people, let the thread breathe and give others a chance to weigh in.
    3. Compose your thoughts. Before submitting a post, reread yourself and cut, edit, and format your message. Make sure your point is clear, and highlight any arguments you make. For example, distinguish separate subjects with expandable spoilers or area tags.
    4. As an overly general rule, any post that is shorter than three sentences is too short, and any post that doesn't fit on a single computer screen is too long.

  16. ISO #16
    Thread Analyst Rick Ross's Avatar
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    Hey soabs

  17. ISO #17
    In June of 2017, Site Admin Zoraster posted a detailed thread analyzing the increasing trend of a site meta that involved, in his words "at least a portion of our population posting a lot. Often in a row". This site meta has become an issue for a number of reasons, including much longer games (both in time played, as well as length) and generally a culture of things like thread-spamming and posting in all caps. Essentially, the game has become a lot more about who can be the loudest than anything else. You can find more discussion on this in Zoraster's thread, "Mafia Game Posting Frequency Discussion".

    Also in June, Korts, a player from 2008 who was also unsatisfied with the current meta, created the thread "Geriatric Players Club", in which he began a conversation for creating a ruleset in which games could be shorter, more relaxed, and more of a slow burn. In October of 2017, the official ruleset was created along with a sizable group of interested players (old and new). As of December 2017, games with this ruleset are being tested in various of the site's Queues.

  18. ISO #18
    Thread Analyst Rick Ross's Avatar
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    ##Vote geriatric players club syfm mate. Your schtick is tired and we arent ecen 10 posts in

  19. ISO #19

  20. ISO #20
    Low Hanging Fruit Macavity's Avatar
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    Quote Originally Posted by Geriatric Players Club (#19)
    RUDE
    Hey.
    That's one sentence.
    It's not long enough.
    Macavity's a Mystery Cat: he's called the Hidden Paw -
    For he's the master criminal who can defy the Law.
    He's the bafflement of Scotland Yard, the Flying Squad's despair:
    For when they reach the scene of crime - Macavity's not there!

    -T. S. Eliot

  21. ISO #21
    Bandwagoner UberQuas's Avatar
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    Quote Originally Posted by Geriatric Players Club (#19)
    RUDE
    It's also in all caps, just saying.
    me 2 stronk

  22. ISO #22
    Low Hanging Fruit Macavity's Avatar
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    That hydra.
    Is a.
    Disappointment.
    Macavity's a Mystery Cat: he's called the Hidden Paw -
    For he's the master criminal who can defy the Law.
    He's the bafflement of Scotland Yard, the Flying Squad's despair:
    For when they reach the scene of crime - Macavity's not there!

    -T. S. Eliot

  23. ISO #23

  24. ISO #24
    Mulch has been added based on a quick review of Large Normal 205 (124 pages, Night 1), where he far surpasses Transcend and LUV, themselves prominent Kids These Days, to be the undisputed top poster.

  25. ISO #25
    Bandwagoner UberQuas's Avatar
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    I'm feeling rather left out... time to bandwagon indeed.

    ##Vote Macavity
    me 2 stronk

  26. ISO #26
    Bandwagoner flavor coming soon's Avatar
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    hmmm what a bad week to have finals

  27. ISO #27
    Quote Originally Posted by flavor coming soon (#26)
    hmmm what a bad week to have finals
    ((I don't remember if me and FA agreed on roleplaying, so if we did, I'm going to go OOC like this when I need to. I just finshed my last class for the semester so its lit here ))

  28. ISO #28
    BACK WHEN I WAS IN COLLEGE MY FINALS WERE IN JANUARY

    YOU LUCKER DOGS

  29. ISO #29
    actually if they were in december i'd probably have failed some but lul

  30. ISO #30
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    Quote Originally Posted by flavor coming soon (#26)
    hmmm what a bad week to have finals
    I second this, this half of hydra will be scarce day 1 likely. unless I'm procrastinating

    Also Geriatric, if you don't stop posting soon you'll quickly run out of posts by your own rules, fair warning.

  31. ISO #31
    FROM EVEN THE GREATEST OF HORRORS IRONY IS SELDOM ABSENT.

  32. ISO #32
    Quote Originally Posted by CheffMaster (#30)
    Quote Originally Posted by flavor coming soon (#26)
    hmmm what a bad week to have finals
    I second this, this half of hydra will be scarce day 1 likely. unless I'm procrastinating

    Also Geriatric, if you don't stop posting soon you'll quickly run out of posts by your own rules, fair warning.
    While along side the road, the girl in red sees a pretty daisy.
    Please chose one of the following options:
    [ ] - Pick up the daisy
    [ ] - Ignore it and continue on to grandmother's house.

  33. ISO #33
    Bandwagoner UberQuas's Avatar
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    Quote Originally Posted by Geriatric Players Club (#31)
    FROM EVEN THE GREATEST OF HORRORS IRONY IS SELDOM ABSENT.
    You also criticized posts consisting of a few sentences and being typed in all caps.

    Irony truly is the cruelest killer.
    me 2 stronk

  34. ISO #34

  35. ISO #35
    Quote Originally Posted by Geriatric Players Club (#34)
    PICK UP THE DAISY
    The little girl in red unresistably picks up the daisy. However upon picking it up, she realizes that the daisy had lost it's beauty and decided to die. She then regrets wanting to pick up the daisy in the first place after realizing how ugly the flower was. She moves on along pass the road.

  36. ISO #36
    Bandwagoner UberQuas's Avatar
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    Quote Originally Posted by Little Red Riding Hood (#35)
    Quote Originally Posted by Geriatric Players Club (#34)
    PICK UP THE DAISY
    The little girl in red unresistably picks up the daisy. However upon picking it up, she realizes that the daisy had lost it's beauty and decided to die. She then regrets wanting to pick up the daisy in the first place after realizing how ugly the flower was. She moves on along pass the road.
    $%#!, give me the next prompt. I'm hooked now. I feel emotionally invested in this character.
    me 2 stronk

  37. ISO #37
    Bandwagoner Tsukiko's Avatar
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    Hey everyone! - Let's have a great game
    (Such a generic first post...)

    ##Vote CheffMaster

  38. ISO #38
    Bandwagoner Many-as-some's Avatar
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    9th!

    Whoever invented geriatric ruleset is a genius . I've only tried to lurk couple of championship games here and downright gave up on trying to figure out anything, let alone trying to read even half of the posts.

    @tsusiko, what's the point of your generic vote on a random person?

    - Meiz

  39. ISO #39
    Bandwagoner Many-as-some's Avatar
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    Ok apparently I can't type the account names correctly. There goes the geatric ruleset out of the window.

  40. ISO #40
    I wish if I had a flask of coffee to eat with these cookies

    -.-

    morning

  41. ISO #41
    also ali

    you're so used to ms aren't you

    this dark theme thing on mu is so wrong - that might make me blind any moments jc

  42. ISO #42
    Whoever invented geriatric ruleset is a genius
    TRULY GREAT MEN BEFORE THEIR TIME

  43. ISO #43
    ms black is horrible

    ms (whichever the one that looks brown) is passable

    ms silver is justice

  44. ISO #44
    for a moment I thought I'm playing with a ms'er from my time

    and then I saw it's amrock \o/

    also nice to meet you Ellibereth. You were not around when I was on ms and I just heard your name and saw you in older games then.

  45. ISO #45

  46. ISO #46
    Late 2015

    aren't you the young'un

  47. ISO #47
    I'm younger on ms

    I mean you were not on ms when I came there and now I'm not on ms anymore but you are there it seems

  48. ISO #48
    I left in 2012/2013 and came back this september.

    so yeah

  49. ISO #49
    i hope you heard ~good things~

  50. ISO #50
    and if you didn't whoever told you them was a DIRTY LIAR

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