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Thread: Resident Evil Game [Information thread] 7
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  1. Bookmark ISO #451
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    « Night 6: condude1 subbed in for NPC_Blade »
    Player Substitution in Resident Evil: Resurrection

    condude1 has subbed in for NPC_Blade.

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    Doctor Chaotix Askthepizzaguy's Avatar
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    Three days remain. Think about default orders to send in.

    Have them sent in because this round there will be no extensions. I have to work 6 days back to back, it is not possible to extend. You got a long round because of raisins.
    Last edited by Askthepizzaguy; May 8th, 2019 at 11:27 PM.

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    Doctor Chaotix Askthepizzaguy's Avatar
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    Quote Originally Posted by Askthepizzaguy (#452)
    Three days remain. Think about default orders to send in.

    Have them sent in because this round there will be no extensions. I have to work 6 days back to back, it is not possible to extend. You got a long round because of raisins.
    Two days remain.

  4. Bookmark ISO #454
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    « Night 6: NPC_Lenlo subbed in for Lenlo »
    Player Substitution in Resident Evil: Resurrection

    NPC_Lenlo has subbed in for Lenlo.

  5. Bookmark ISO #455
    Doctor Chaotix Askthepizzaguy's Avatar
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    One day remains.

  6. Bookmark ISO #456
    Doctor Chaotix Askthepizzaguy's Avatar
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    55/59 Orders in.

    Most of the remaining people are active and have indicated they will send in an order on time.

    One is inactive and I wish they wont disappear, I dont want the whole game to be NPCs.
    Last edited by Askthepizzaguy; May 12th, 2019 at 03:02 AM.

  7. Bookmark ISO #457
    Doctor Chaotix Askthepizzaguy's Avatar
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    Because I will have all the orders in (and/or round wont be extended anyway) and I have them copied, I can begin resolving the round between work shifts tonight when I get home.

    Will work on it for 2 hours, no longer, and then sleep for my next shift.

    Daily updates will continue after that. Expect it to take a few days because I work 6 shifts in a row, and I dont want to exhaust myself between them.

  8. Bookmark ISO #458
    Doctor Chaotix Askthepizzaguy's Avatar
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    Daily update: Working on combat resolution. This one is going to be bigger than all the other rounds put together.

    Sit tight.

  9. Bookmark ISO #459
    Doctor Chaotix Askthepizzaguy's Avatar
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    Daily update:

    I have 8 hours between work shifts today. Everything will have to wait until 9pm my time later today before I can continue.

    Combat resolution is halfway done.

  10. Bookmark ISO #460
    Doctor Chaotix Askthepizzaguy's Avatar
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    Tired of inactive or unresponsive fellow players?

    Do you know people that might be fine additions to the game? Feel free to recommend me some sub players via discord or PM.

  11. Bookmark ISO #461
    Doctor Chaotix Askthepizzaguy's Avatar
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    Daily update: all combat was successfully calculated.

    Jebus that took like 8 hours in total.

    All finished for today.
    Last edited by Askthepizzaguy; May 16th, 2019 at 02:34 PM.

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    LANDMARKS OPEN







    Please note that that the SynTech Research Facility landmark building is now OPEN.





    Please note that that the Southgate Sports Arena landmark building is now OPEN.





    Previously Opened Landmarks:

    Graveyard
    is Open at game start.
    Gas Station is Open at game start.
    Elementary School is now Open, as of Action Phase 2.
    Clock Tower is Open, as of Action Phase 4.
    Army base is Open, as of Action Phase 4.
    University is Open, as of Action Phase 5.
    Water Treatment Facility is Open, as of Action Phase 6
    SynTech Research Facility is Open, as of Action Phase 6
    Southgate Sports Arena is Open, as of Action Phase 6
    Last edited by Askthepizzaguy; May 16th, 2019 at 02:52 PM.

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  14. Bookmark ISO #464
    Doctor Chaotix Askthepizzaguy's Avatar
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    Zombie Sense, Movement 07 phase.



    The green squares mark off the locations of:

    El Gigante, Segundo Gigante, and Tercero Gigante.
    Last edited by Askthepizzaguy; May 18th, 2019 at 04:57 PM.

  15. Bookmark ISO #465
    Doctor Chaotix Askthepizzaguy's Avatar
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    About the zombie sense map, stuff you should know.

    q1) If you are not currently in a green circle during movement phase, are you safe?

    a1) No. Zombies can still be generated by really bad search results, firstly. And during movement phase, the zombies have not moved yet. Just like you. They are limited to run and walk speeds (for now) but you can imagine just about any tile on the map is not very safe given the zombie's running distance. It depends on where the nearest and largest concentrations of humans are.


    q2) If you are not currently in a green circle during action phase, are you safe?

    a2) Maybe. All current versions of zombies do not use stealth. If you avoid searching you will not spawn more zombies. But zombies aren't the only possible threat.


    q3) I don't see any zombies, but the map says they're nearby.

    a3) Not a question, but sure. They might be inside buildings, inside subways, underground. They might be trapped somewhere and are therefore invisible. It is a good thing you can sense that they are active, through the network you're plugged into.


    q4) If I move to a seemingly safe place (that isn't currently inside the green circles during move phase) will I be safe?

    a4) You might still bump into zombies after the move is completed, but the odds are a lot lower that they will be within melee range. Not a guarantee, however. If you're with a group and they're spread out, and the zombies were going to move in that direction anyway, I am not going to deliberately move them to an unoccupied tile. And I might not be super consistent and rules heavy with their movement anyway, since it is supposed to be based on advancing towards the largest concentrations and nearest humans. So, if that conflicts with the above, it's right out. And there is an element of real danger I want you to continue to be exposed to, despite the information advantage you have. The bottom line is that no, I will not guarantee that. You might turn a blind corner and be surrounded, as always. But, your odds improve if you think about where the zombies currently are and where they will likely move.

    Smart moves are not an impregnable shield against disaster, but it can ward off the worst blows often.

  16. Bookmark ISO #466
    Doctor Chaotix Askthepizzaguy's Avatar
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    Progress:

    1) Generated individual zombies for each horde marker
    2) Applied all Weapon Priority instructions
    3) Applied all Flee instructions
    4) Mark noncombatants resolved
    5) Double check everything
    6) Ambush first strikes

    7) Range first strikes
    8) Normal combat
    9) Search results
    10) Elevation
    11) Trades
    12) Healing
    13) Buildings Unlocked update
    14) Public writeups
    15) Zombie Sense Update

    16) Private results (45 / 59)
    Last edited by Askthepizzaguy; May 19th, 2019 at 05:55 PM.

  17. Bookmark ISO #467
    Automatic Game Mod Mafia Host's Avatar
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    « 6: juliet subbed in for NPC_Iso »
    Player Substitution in Resident Evil: Resurrection

    juliet has subbed in for NPC_Iso.

  18. Bookmark ISO #468
    Doctor Chaotix Askthepizzaguy's Avatar
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    Note to all:

    I have to stop sending out result PMs, the ones with battles in them take a long time to create

    So, expect your results in about 24 hours or less, if you did not get them yet.

    Sorry, need to be up in 6 hours.

    I think I got like 3/4 of the way through the player list, but I am missing most of the major battles. Sorry, I need to end it here, time is up.

    24 hours, I hope I can meet that.

  19. Bookmark ISO #469
    Doctor Chaotix Askthepizzaguy's Avatar
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    Everyone should have their private results now. 59/59

    Ping me on discord or via PM if you did not receive. Think I got you all.

  20. Bookmark ISO #470
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    Movement Phase 07 BEGINS NOW


    Phase ends:

    May 23rd, 5:00 PM EST/EDT.








    This may get extended, as I am trying to sub a player into the game.

  21. Bookmark ISO #471
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    « Night 7: NPC_Notacop subbed in for NotACop
    Player Substitution in Resident Evil: Resurrection

    NPC_Notacop has subbed in for NotACop.

  22. Bookmark ISO #472
    Doctor Chaotix Askthepizzaguy's Avatar
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    I am missing many orders. Going to go ahead and extend the round for a couple of days and ping everyone who did not submit when I get up.

    If the second deadline is missed and you missed the previous phase, and no response from my pings, I will NPC your character.

  23. Bookmark ISO #473
    Doctor Chaotix Askthepizzaguy's Avatar
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    Sorry, will get back to work on this game. Been busy.

    Okay, checking everyone to see if they sent in orders.

    If you habitually miss deadline, and I have no orders from you, I think the approach I want to do now is to give you mention pings publicly at the 24 hour mark before deadline if I cannot extend a round, and at deadline when I can.

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