December D6 Music Light Game
Hosted by: @SmartBomb
Start date: Monday, December 10th
Phase lengths: 36/12 hours
Sod/Eod: 8 am/pm EST
Mechanics: Majority enabled D2, forward.
Post requirement: 10 posts min per full day. 50 post limit lifted 1 hour before EoD.
D6 Mafia is a 13-player Semi-Open Variable setup.
To determine the town power, you must roll a die six times and mark down the numbers. The amount of times the die lands in a grouping determines the type of power role present in the game. Vanilla Town roles are added to bring the number of town up to ten.
Investigative 1 Town Innocent Child 2 Town Role Oracle 3 Town Role Cop 4 Town Tracker 5 Town Parity Cop 6 Town Cop (with Night 0 peek)
Protective 1 Town Bodyguard 2 Town Doctor 3 Town Roleblocker 4 Town Jailkeeper 5 Town Jailkeeper + Town Bodyguard 6 Town Roleblocker + Town Doctor
Killing 1 1-Shot Town Vigilante 2 2-Shot Town Vigilante 3 Town Vigilante 4 Town Vigilante 5 Town Vigilante + 1-Shot Town Vigilante 6 Town Vigilante + 2-Shot Town Vigilante
For the mafia power roles, take the number of town power roles minus one, then roll a die that many times and add the role(s) it lands on. Mafia Goons are added to bring the number of mafia up to three.
Mafia Roles 1 Mafia Roleblocker 2 Mafia Roleblocker 3 Mafia Jailkeeper 4 Mafia Role Cop 5 Mafia Tracker 6 Mafia Watcher
To be clear, an example setup can be:
1 Town Innocent Child (1 I)
1 Town Bodyguard (1 P)
1 Town Vigilante (4 K)
10 Vanilla Town
1 Mafia Tracker
1 Mafia Watcher (two mafia roles, one less than three town PR roles)
1 Mafia Goon
- Mill Crab
Flavour will barely exist.