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Thread: Lovers Mafia!

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    Lovers Mafia!

    Lovers Mafia!


    Sleeping with the enemy...
    Hosted By: @Arapocalypse
    Start Date: February 18th, 2019
    SoD/EoD: 3am/3pm EST
    Phase Lengths: 36/12
    Night Chat: Mafia and Lovers Chats Only
    Out of Thread Communication: Mafia and Lover Chats Only
    Posting Requirement: 5 posts minimum, 50 post max with restriction lifted 1 hour before EoD - If you don't meet 5, I will pester/replace you depending on the circumstance! You may send as many messages as you want in your lover/mafia chats!!
    Setup: Open
    x4 Mafia Lovers
    x12 Town Lovers


    This breaks down to...

    x4 Mafia/Town Lover pairs
    x4 Town/Town Lover pairs

    If you are town, you will not know the alignment of your lover! There will be no mafia factional to begin with; the 12 hours will simply be there to close the thread as a break from the game, though lover and mafia chats will still be open during that time!!

    You may choose to No Lynch once, but once a day has passed without a lynch, then all lover bonds will be broken and the mafia factional kill will be enabled! You will no longer die if your lover dies and vice versa... but lover chats will still be open for if you wish to use them!! This is designed to be used in a MYLO situation, though you could choose to use it earlier if you wish... or not at all, if that turns out to be the case!

    As a bit of an experimental game, it'll hopefully be interesting, so please ensure that you will be active if you sign up or I will have to sub you out! Do not sign up if you do not feel like interacting with people!!

    This setup is modified from and inspired by a few other setups!!!

    • Majority will not be in effect - deadline lynch only!
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day (see other mechanics).
    • Mafia and lovers may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.
    • If enabled, mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.


    1. AngryPotato
    2. annulus
    3. Arya
    4. bbt
    5. Chemist1422
    6. Colin
    7. Enoch Kaine
    8. Exquisite Boquise
    9. Garden Gnome
    10. JohnCarter
    11. Panini
    12. Phighter
    13. senorsalt
    14. Underking
    15. Viggorous
    16. warren42


    1. ladd
    2. Marluxion
    3. Stepifan
    4. +


    1. The Lukundo
    2. +


    Pm me for the graveyard link!
    Last edited by Arapocalypse; February 19th, 2019 at 10:07 PM.

  2. ISO #2
    Hype! Arapocalypse's Avatar Discord Moderator
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    Game Information »
    Lovers Mafia!: Game Information!

    This is an automated game of Mafia.


    Setup - 16 Players

    x1 Mafia Lover {Group: Bet}
    x1 Mafia Lover {Group: Cheit}
    x1 Mafia Lover {Group: Zayin}
    x1 Mafia Lover {Group: Dalet}
    x1 Town Lover {Group: Dalet}
    x2 Town Lover {Group: Aleph}
    x2 Town Lover {Group: Samech}
    x2 Town Lover {Group: Gimel}
    x1 Town Lover {Group: Zayin}
    x1 Town Lover {Group: Cheit}
    x2 Town Lover {Group: Shin}
    x1 Town Lover {Group: Bet}
    • Majority is not in effect.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are disabled. Mafia do not get a factional kill each night.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 36 hours in length. Nights are 12 hours in length.

    Players

    @Angrypotato
    @annulus
    @Arya
    @bbt
    @Chemist1422
    @Colin
    @Enoch Kaine
    @Exquisite
    @Garden Gnome
    @JohnCarter
    @Panini
    @Phighter
    @senorsalt
    @Underking
    @Viggorous
    @warren42

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.

  3. ISO #3
    Hype! Arapocalypse's Avatar Discord Moderator
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    Sorry about this, going to rerand the game; I figured it'd be amusing to delineate the lover groups by naming them, but I did not actually realize that the group names would show up in the rand post!!!

    The rerand will be labelled as a closed game in order to avoid this, but the setup will be the same as delineated in the signup thread!!

  4. ISO #4
    Hype! Arapocalypse's Avatar Discord Moderator
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    Alright, so I've just checked and it seems that your individual role pms do not actually include your group names, just in the host pm, so... yay, crisis averted!!!

    The day will commence in... whatever the timer at the top of the page is, and you may now begin to converse in your respective lover/mafia chats!!

  5. ISO #5
    Automatic Game Mod Mafia Host's Avatar
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    « Day 1 Start »
    Lovers Mafia! Day 1 Start

    Day 1 has begun.

    Day 1 ends at 3:00 PM EST on Tuesday, February 19th, 2019. There are 1550606460000 remaining.

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    Wants It More annulus's Avatar
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    hi

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    cuts ribs wearing wolf Angrypotato's Avatar
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    Hi

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    cuts ribs wearing wolf Angrypotato's Avatar
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    Screams noooo

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    cuts ribs wearing wolf Angrypotato's Avatar
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    This is sad. I wanted to be Forst

  11. ISO #11
    Wants It More annulus's Avatar
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    Punches wall

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    cuts ribs wearing wolf Angrypotato's Avatar
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    ##Vote JohnCarter

  13. ISO #13
    cuts ribs wearing wolf Angrypotato's Avatar
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    1 Minute into Game and i am already salty

  14. ISO #14
    GOAT Tier JohnCarter's Avatar
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    I think the best way to play this is to just all hardclaim who were masons with from the start.

    I’ll wait for confirmation on this but that way we can narrow down which pairs themselves deserve a lynch

    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many

  15. ISO #15
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    Since we are lynching pairs of people and not individuals, we should all truthfully say who our lovers are, so we actually know who we are lynching.

    annulus is my lover.

  16. ISO #16
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    Hardclaim with enoch

    We aren’t in discord because he doesn’t use it so I don’t know how productive we’ll be tbh

  17. ISO #17
    Wants It More annulus's Avatar
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    Quote Originally Posted by Underking (#15)
    Since we are lynching pairs of people and not individuals, we should all truthfully say who our lovers are, so we actually know who we are lynching.

    annulus is my lover.
    ye

    i was gonna say this

  18. ISO #18
    Penalty Box Underking's Avatar
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    Quote Originally Posted by JohnCarter (#14)
    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many
    With no night kill and doubled chance of lynching scum, I don't think it's wolf sided.

  19. ISO #19
    GOAT Tier JohnCarter's Avatar
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    Quote Originally Posted by Underking (#15)
    Since we are lynching pairs of people and not individuals, we should all truthfully say who our lovers are, so we actually know who we are lynching.

    annulus is my lover.
    Yes, good stuff chap!

    I believe you’re town already

    Do you think annulus is town from your chats?

  20. ISO #20
    Wants It More annulus's Avatar
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    Quote Originally Posted by JohnCarter (#14)
    I think the best way to play this is to just all hardclaim who were masons with from the start.

    I’ll wait for confirmation on this but that way we can narrow down which pairs themselves deserve a lynch

    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many
    it's nightless

  21. ISO #21
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    I would love to reveal but I need to make Shee it is a joint decision before revealing

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    GOAT Tier JohnCarter's Avatar
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    Oh there’s no night kill

    Lmaol

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    Quote Originally Posted by JohnCarter (#18)
    Quote Originally Posted by Underking (#15)
    Since we are lynching pairs of people and not individuals, we should all truthfully say who our lovers are, so we actually know who we are lynching.

    annulus is my lover.
    Yes, good stuff chap!

    I believe you’re town already

    Do you think annulus is town from your chats?
    I don't know yet.

  24. ISO #24
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    Also, I think it is unfair that there is no wolf wolf lovers, that would be more beneficial to townies

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    Yeah rip didn’t see/remember it’s nightless, just the pairs. Maybe I was so enthralled with Ara so nicely saying when all the other games would be when this game started

  26. ISO #26
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    Just saying that I will be missions eod. It happens at 4 am for me

  27. ISO #27
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    So yeah I’m kinda pondering just not using my lover chat much. I’ll see.

  28. ISO #28
    Wants It More annulus's Avatar
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    ##Vote Angrypotato

  29. ISO #29
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    I am trying to see if my lover is amenable to play 20 questions and have u ever done with me.

  30. ISO #30
    Quote Originally Posted by JohnCarter (#14)
    I think the best way to play this is to just all hardclaim who were masons with from the start.

    I’ll wait for confirmation on this but that way we can narrow down which pairs themselves deserve a lynch

    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many
    Interesting choice of words there. ? Masons are always town, which is something that can't be said about our pairs here.

    I think it's balanced enough with these numbers, not particularly giving an advantage to any of the factions, but we'll sew how it plays out.

    Also hi everyone! :waves:

  31. ISO #31
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    Quote Originally Posted by Arya (#30)
    Quote Originally Posted by JohnCarter (#14)
    I think the best way to play this is to just all hardclaim who were masons with from the start.

    I’ll wait for confirmation on this but that way we can narrow down which pairs themselves deserve a lynch

    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many
    Interesting choice of words there. ? Masons are always town, which is something that can't be said about our pairs here.

    I think it's balanced enough with these numbers, not particularly giving an advantage to any of the factions, but we'll sew how it plays out.

    Also hi everyone! :waves:

    Hiiii. Nice dp.

  32. ISO #32
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    Who is your lover?

  33. ISO #33
    Wants It More annulus's Avatar
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    Quote Originally Posted by Arya (#30)
    Quote Originally Posted by JohnCarter (#14)
    I think the best way to play this is to just all hardclaim who were masons with from the start.

    I’ll wait for confirmation on this but that way we can narrow down which pairs themselves deserve a lynch

    Also I feel like this is wolf sided? Shouldn’t it be 3 wolf lovers? Anyway hopefully it’s fine but yeah I feel like 4 is way too many
    Interesting choice of words there. ? Masons are always town, which is something that can't be said about our pairs here.

    I think it's balanced enough with these numbers, not particularly giving an advantage to any of the factions, but we'll sew how it plays out.

    Also hi everyone! :waves:
    how is that interesting given that it's an open setup?

  34. ISO #34
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    Cause we’re lovers not masons

  35. ISO #35
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    I am real excited to be playing in this game. I think I Randes a really great lover who have discord , yayyy and I am playing with some really cool people.

  36. ISO #36
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    ##Vote Angrypotato

    Tato setting off my final alarm bells unlike every other game ever I’ve played with u

  37. ISO #37
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    Tonal* alarm bells

  38. ISO #38
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    Quote Originally Posted by JohnCarter (#34)
    Cause we’re lovers not masons
    Why did you answer when the question was directed to Arya?

  39. ISO #39
    GOAT Tier JohnCarter's Avatar
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    Because the answer is $%#!ing obvious and the “interesting choice of words” was directed at me

  40. ISO #40
    Wants It More annulus's Avatar
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    Quote Originally Posted by JohnCarter (#39)
    Because the answer is $%#!ing obvious and the “interesting choice of words” was directed at me
    someone using the wrong word isn't very interesting. it's actually quite boring

  41. ISO #41
    Automatic Game Mod Mafia Host's Avatar
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    Lovers Mafia! Day 1 Votecount

    Votes Target Voters (Posts in Phase)
    2 Angrypotato annulus (7), JohnCarter (11)
    1 JohnCarter Angrypotato (11)
    13 Not voting senorsalt (0), Phighter (0), Underking (5), Viggorous (0), warren42 (0), Panini (0), Garden Gnome (0), Chemist1422 (0), bbt (0), Colin (0), Enoch Kaine (0), Exquisite (0), Arya (1)

    View Vote History

    Day 1 ends at 3:00 PM EST on Tuesday, February 19th, 2019. There are 1550606460000 remaining.

    Requested by JohnCarter at 1 days, 11 hours, 41 minutes, 43 seconds remaining.

  42. ISO #42
    GOAT Tier JohnCarter's Avatar
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    lol $%#! I forgot it was 50 posts

    ok glgl lurking and watching in the background now xx

  43. ISO #43
    Wants It More annulus's Avatar
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    this wagon is interesting

  44. ISO #44
    JohnCarter is correct, and precisely because it's an open setup we *know* that the pairs aren't always T/T, which makes me wonder if using the word masons is questonable.

    Was he suggesting he's definitely town and is certain his lover is also town?
    From my perspective nothing is certain yet. Maybe you're paired with someone who you've played before and can read so well that your talk in your lover chat suggested to you that they're definitely town. I don't know.
    Also I can't know yet whether you're town yoirself.
    I just trust no one yet haha.

    Also I'll wait for my lover to get on before we claim, to confirm with them that they're ok with claiming right now.
    Personally I don't have any issue with it because the pairs will inevitably be out pretty fast.

    I also don't have a good read on anyone here, since it's my first time playing on MU, so I can't make a proper judgement about my own lover's alignment yet.

    Also just fyi I'm at work and will be on and off for the next 8h or so, so apologies if I don't respond immediately.

  45. ISO #45
    Wants It More annulus's Avatar
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    Quote Originally Posted by Arya (#44)
    JohnCarter is correct, and precisely because it's an open setup we *know* that the pairs aren't always T/T, which makes me wonder if using the word masons is questonable.
    makes you wonder if it's questionable? it's impossible for everyone in this game to be village

  46. ISO #46
    Wants It More annulus's Avatar
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    Quote Originally Posted by Arya (#44)
    I also don't have a good read on anyone here, since it's my first time playing on MU, so I can't make a proper judgement about my own lover's alignment yet.
    how many games have you played off mu?

  47. ISO #47
    Quote Originally Posted by Angrypotato (#8)
    Hi
    Momma. :-D

  48. ISO #48

  49. ISO #49
    *makes me think using the word is questionable. Sorry.

    Of course it's impossible for everyone to be village, otherwise there would be no game.

    To clarify, I have seen players use wording to manipulate or subtly suggest things and have done it myself, so I'm just going to closely watch for every possible hint haha.

    Like...why use the word masons, that are *specifically* T/T? Why not neighbours, which is a closer analogy? Why not just say lovers?

    or maybe I'm overthinking which is entirely possible, but hey lol

    I've played quite a few games, been playing for about two years or almost, I think, with friends on discord.

  50. ISO #50
    Wants It More annulus's Avatar
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    Quote Originally Posted by Arya (#49)
    *makes me think using the word is questionable. Sorry.

    Of course it's impossible for everyone to be village, otherwise there would be no game.

    To clarify, I have seen players use wording to manipulate or subtly suggest things and have done it myself, so I'm just going to closely watch for every possible hint haha.

    Like...why use the word masons, that are *specifically* T/T? Why not neighbours, which is a closer analogy? Why not just say lovers?

    or maybe I'm overthinking which is entirely possible, but hey lol

    I've played quite a few games, been playing for about two years or almost, I think, with friends on discord.
    well i think it was a mistake, i don't see any world in which john thinks he's manipulating people by using the wrong word.

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