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Thread: Role Madness Experimental Game #2

  1. ISO #1
    ༼ つ ;-; ༽つ give smith another day mhsmith0's Avatar Game Manager
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    Role Madness Experimental Game #2

    You poor fools signed up for this INSANE experiment!



    Now watch as all your hopes and dreams fade to nothing, while your amazing and incredible host puts in as little effort as humanly possible while it happens!



    this may or may not be the exact same flavor post as last game
    your host may or may not be extraordinarily lazy

  2. ISO #2
    ༼ つ ;-; ༽つ give smith another day mhsmith0's Avatar Game Manager
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    ༼ つ ;-; ༽つ give smith another day mhsmith0's Avatar Game Manager
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    Setup info

    13x Town
    4x Mafia


    Each of the following 17 roles will be assigned at random to one player in the game without regard for the player's alignment. Each role is restricted to using its action only on the nights listed on the chart.

    Role Acts On Modifier
    Watcher n1 Only Macho
    Watcher n2 Only
    Alignment Cop n2 Only 1x Ninja
    Alignment Cop n3 Only 1x Ninja
    Vigilante n2 Only
    Vigilante n3 Only
    Doctor n1, n3
    Doctor n2, n4
    Tracker n1, n3
    Tracker n2, n4
    Jailkeeper n1, n3
    Jailkeeper n2, n4
    Roleblocker n1, n2, n3
    Role Cop n1, n2, n3 1x Strongman
    Jack of All Trades
    (Role Cop, Tracker, Roleblocker)
    n1, n2, n3
    Jack of All Trades
    (Doctor, Jailkeeper, Voyeur)
    n1, n2, n3
    Voyeur n1, n2, n3, n4 1x Strongman



    Watcher: Learns who visited the target, but not what actions they did

    Alignment Cop: Learns whether the target is town or mafia, but not their role

    Vigilante: Kills the target

    Doctor: Protects the target from kills on that night only (cannot self-protect)

    Tracker: Learns who the target visited, but not what actions they did

    Roleblocker: Prevents the target from using their action on that night only

    Jailkeeper: Performs both a Doctor and Roleblocker action on the target

    Role Cop: Learns the role of the target, but not whether they are town or mafia

    Jack of All Trades: Can use one of their abilities per night without repeats

    Voyeur: Learns what type of actions were performed on the target, but not who did them

    Macho: The player cannot be protected from kills

    Strongman: Kills performed with Strongman cannot be stopped in any way (serves no purpose if the player is town)


    Role reveals at death are alignment only. You will not learn a player's exact role when they die.

    The mafia faction kill is assigned and can be tracked, watched, blocked, etc.

    The mafia faction kill is optional on Nights 1 to 4 and mandatory on Nights 5 and beyond.

    Usage of night actions is optional, but unused actions will be lost.

    Mafia members may perform the faction kill in addition to their regular action at the same time.

    No-lynch is enabled.

    Majority lynch is disabled except at LYLO, at which time votes will be locked.


    Special Notes

    For whoever rands voyeur or JOAT with a voyeur shot, the following important clarifications apply:
    Note that you will not see your own action in your results.
    Role Restrictions - ALL ROLES
    Roles MAY NOT be used after night 4. Many roles will appear slightly differently from the roles as described in the setup. If you are a n1/n3 power role, you will be given a 2-shot odd night role. If you use a role on n5/n6 etc YOU WILL BE MODKILLED.

    Role Restrictions - JOAT/Roleblocker/Rolecop
    If you are a n1/n2/n3 role (JOAT or rolecop or roleblocker), you will have been randed a 3-shot role. You MUST only use your role abilities on n1/n2/n3 (you may holster if you wish); if you use your ability on n4 or later, YOU WILL BE MODKILLED. Note that the 1x strongman on the n1/n2/n3 rolecop is an exception to this rule, a mafia member MAY use their 1x strongman (if they have it) on n4.

    Reminder that mafia kill is OPTIONAL through n4 and MANDATORY afterwards.

    LYLO WILL be announced and votes WILL be locked. Majority is OFF before that point.
    Last edited by mhsmith0; March 30th, 2019 at 04:53 PM.

  4. ISO #4
    ༼ つ ;-; ༽つ give smith another day mhsmith0's Avatar Game Manager
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    Game Information »
    Role Madness Experimental Game #2: Game Information!

    This is an automated game of Mafia.


    Setup - 17 Players

    CLOSED
    • Majority is not in effect.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are optional. Mafia may submit a factional kill each night, but are not required to.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 12 hours in length. Nights are 12 hours in length.

    Players

    @AndrewGreve
    @Angrypotato
    @Animal Midwife
    @Beaux Balkans
    @Chemist1422
    @Creature
    @dyachei
    @Jack Jumper
    @kears123
    @Lamphouse
    @Lupin21
    @Michelle
    @Secondhand Revenant
    @soah
    @The Lukundo
    @Transcend
    @WaywardSon

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.

  5. ISO #5
    Automatic Game Mod Mafia Host's Avatar
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    « Day 1 Start »
    Role Madness Experimental Game #2 Day 1 Start

    Day 1 has begun.

    Day 1 ends at 8:00 PM EDT on Sunday, March 31st, 2019. There are 1554076860000 remaining.

  6. ISO #6
    GOAT Tier WaywardSon's Avatar
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    First or somewhere near

  7. ISO #7
    The One True Hero soah's Avatar
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    I went to bed last night and woke up at... midnight. Then woke up again and got out of bed at 4.

    Ask me anything.

  8. ISO #8
    The One True Hero soah's Avatar
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    Quote Originally Posted by soah (#7)
    I went to bed last night and woke up at... midnight. Then woke up again and got out of bed at 4.

    Ask me anything.
    Hello, soah here. Just one question. Will you still be functional by EOD?

  9. ISO #9
    The One True Hero soah's Avatar
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    Quote Originally Posted by soah (#8)
    Quote Originally Posted by soah (#7)
    I went to bed last night and woke up at... midnight. Then woke up again and got out of bed at 4.

    Ask me anything.
    Hello, soah here. Just one question. Will you still be functional by EOD?
    Bad question.

    Next.

  10. ISO #10
    The One True Hero soah's Avatar
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    Quote Originally Posted by soah (#7)
    I went to bed last night and woke up at... midnight. Then woke up again and got out of bed at 4.

    Ask me anything.
    Hi, soah here representing the town faction. I have a question. Will you be posting those same faux-host announcements that you posted at the start of game #1?

  11. ISO #11
    GOAT Tier WaywardSon's Avatar
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    Are you going to carry on a conversation with yourself?



    This should be interesting

  12. ISO #12
    The One True Hero soah's Avatar
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    Quote Originally Posted by soah (#10)
    Quote Originally Posted by soah (#7)
    I went to bed last night and woke up at... midnight. Then woke up again and got out of bed at 4.

    Ask me anything.
    Hi, soah here representing the town faction. I have a question. Will you be posting those same faux-host announcements that you posted at the start of game #1?
    Yeah. Hang on a minute.

  13. ISO #13
    The One True Hero soah's Avatar
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    Quote Originally Posted by WaywardSon (#11)
    Are you going to carry on a conversation with yourself?
    Yes.

    Next question.

  14. ISO #14
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by soah (#13)
    Quote Originally Posted by WaywardSon (#11)
    Are you going to carry on a conversation with yourself?
    Yes.

    Next question.
    Are we going to win this game over the mafia?

  15. ISO #15
    The One True Hero soah's Avatar
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    So, a couple quick things that everyone should be aware of.

    First, the voyeur only sees the class of action performed rather than the exact action: Protective (doctor), Manipulative (roleblocker, jailkeeper), Killing (faction kill, vigilante), Investigative (the other stuff)

    Second, the role PMs from Modbot and the results of Role Cop inspections should look like this:

    2-Shot Mafia Tracker | Even Night
    4-Shot Mafia Voyeur | x1 Strongman
    2-Shot Mafia Doctor | Even Night
    2-Shot Mafia Jailkeeper | Odd Night
    3-Shot Town Roleblocker
    3-Shot Town Role Cop | x1 Strongman
    2-Shot Town Jailkeeper | Even Night
    Town Alignment Cop | x1 Ninja | Cycle 2
    Town Jack of All Trades (x1 Doctor, x1 Jailkeeper, x1 Voyeur)
    2-Shot Town Doctor | Odd Night
    2-Shot Town Tracker | Odd Night
    Town Vigilante | Cycle 2
    Town Watcher | Cycle 2
    Town Alignment Cop | x1 Ninja | Cycle 3
    Town Vigilante | Cycle 3
    Macho Town Watcher | Cycle 1
    Town Jack of All Trades (x1 Role Cop, x1 Roleblocker, x1 Tracker)

    Just ignore the town and mafia parts -- I copy/pasted this from the endgame post from game #1. This is just to make sure that everyone is familiar with Modbot terminology to prevent problems.

  16. ISO #16
    The One True Hero soah's Avatar
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    Quote Originally Posted by WaywardSon (#14)
    Quote Originally Posted by soah (#13)
    Quote Originally Posted by WaywardSon (#11)
    Are you going to carry on a conversation with yourself?
    Yes.

    Next question.
    Are we going to win this game over the mafia?
    I didn't say I was a Magic 8 Ball.

  17. ISO #17
    The One True Hero soah's Avatar
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    If I'd posted my AMA on Reddit I bet I'd have gone viral by now. This is just sad.

  18. ISO #18
    cuts ribs wearing wolf Angrypotato's Avatar
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    Hello fellow, towns, I will redeem myself this game

    Btw: Going in 1 min as my pizza is reaching soon. WOOHoo

  19. ISO #19
    GOAT Tier WaywardSon's Avatar
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    Seems to be just you and I at this point.

  20. ISO #20
    Soul Reader kears123's Avatar
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    Hey everyone! I just got up and I'm ready to play!

  21. ISO #21
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by WaywardSon (#19)
    Seems to be just you and I at this point.
    And AP.

  22. ISO #22
    cuts ribs wearing wolf Angrypotato's Avatar
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    Quote Originally Posted by WaywardSon (#19)
    Seems to be just you and I at this point.
    4 of us. Pizza is late. God damn it

  23. ISO #23
    Soul Reader kears123's Avatar
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    Quote Originally Posted by WaywardSon (#19)
    Seems to be just you and I at this point.
    Nope. Hi

  24. ISO #24
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by kears123 (#23)
    Quote Originally Posted by WaywardSon (#19)
    Seems to be just you and I at this point.
    Nope. Hi
    Hello.

  25. ISO #25
    cuts ribs wearing wolf Angrypotato's Avatar
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    I hate you Pizza delivery guy, why is my pizza not coming

  26. ISO #26
    The One True Hero soah's Avatar
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    The statistics suggest that one of us should be mafia.

    Any volunteers?

  27. ISO #27
    The One True Hero soah's Avatar
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    I think AP is a wolf for real this time and that makes me feel bad.

  28. ISO #28
    cuts ribs wearing wolf Angrypotato's Avatar
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    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Well, you said that last game and how did it turn out?

  29. ISO #29
    Soul Reader kears123's Avatar
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    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Whose AP and why do you think that?

  30. ISO #30
    The One True Hero soah's Avatar
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    Quote Originally Posted by Angrypotato (#28)
    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Well, you said that last game and how did it turn out?
    If I try it every game I'm sure it will work sometimes.

  31. ISO #31
    Everyone's mom...except Roro__b's dyachei's Avatar Head Moderator
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    I'm here to redeem myself for last game

  32. ISO #32
    The One True Hero soah's Avatar
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    Quote Originally Posted by kears123 (#29)
    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Whose AP and why do you think that?
    (A)ngry(p)otato

    I might be wrong about it. I still need a volunteer. Any interest in saying you're mafia?

  33. ISO #33
    Soul Reader kears123's Avatar
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    Quote Originally Posted by soah (#32)
    Quote Originally Posted by kears123 (#29)
    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Whose AP and why do you think that?
    (A)ngry(p)otato

    I might be wrong about it. I still need a volunteer. Any interest in saying you're mafia?
    No way, no how.

  34. ISO #34
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by kears123 (#33)
    Quote Originally Posted by soah (#32)
    Quote Originally Posted by kears123 (#29)
    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Whose AP and why do you think that?
    (A)ngry(p)otato

    I might be wrong about it. I still need a volunteer. Any interest in saying you're mafia?
    No way, no how.
    Well it worked for ladd last game...

  35. ISO #35
    Everyone's mom...except Roro__b's dyachei's Avatar Head Moderator
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    Quote Originally Posted by kears123 (#33)
    Quote Originally Posted by soah (#32)
    Quote Originally Posted by kears123 (#29)
    Quote Originally Posted by soah (#27)
    I think AP is a wolf for real this time and that makes me feel bad.
    Whose AP and why do you think that?
    (A)ngry(p)otato

    I might be wrong about it. I still need a volunteer. Any interest in saying you're mafia?
    No way, no how.
    Interesting

  36. ISO #36
    GOAT Tier WaywardSon's Avatar
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    random number generator says:

    AndrewGreve
    Angrypotato
    Animal Midwife
    Beaux Balkans
    Chemist1422
    Creature
    dyachei
    Jack Jumper
    kears123
    Lamphouse
    Lupin21
    Michelle
    Secondhand Revenant
    soah
    The Lukundo
    Transcend
    WaywardSon

    Science.

  37. ISO #37
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    [insert cool & badass intro post here which gives people an instant townread on me]

  38. ISO #38
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    RNG just named you scum. And you beetlejuice?

  39. ISO #39
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    If soah is scum, is there soah vs soah interactions a wolf theatre?

  40. ISO #40
    Soul Reader kears123's Avatar
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    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    Hi I joined because of you and chem. How are you?

  41. ISO #41
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by The Lukundo (#39)
    If soah is scum, is there soah vs soah interactions a wolf theatre?
    lol. I guess that would be true.

  42. ISO #42
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Quote Originally Posted by WaywardSon (#38)
    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    RNG just named you scum. And you beetlejuice?
    IDK what beetlejuice is but sad as I always use RNG when I’m not sure on things so I can’t really call out RNG for being $%#! this time.

  43. ISO #43
    GOAT Tier WaywardSon's Avatar
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    Quote Originally Posted by The Lukundo (#42)
    Quote Originally Posted by WaywardSon (#38)
    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    RNG just named you scum. And you beetlejuice?
    IDK what beetlejuice is but sad as I always use RNG when I’m not sure on things so I can’t really call out RNG for being $%#! this time.
    Is this a confession?

  44. ISO #44
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Quote Originally Posted by kears123 (#40)
    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    Hi I joined because of you and chem. How are you?
    KEARS!!! Hello. Glgl I lowkey don’t know what the mechanics behind this game is except don’t use actions after N3 so yeah. Helloo

  45. ISO #45
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Quote Originally Posted by WaywardSon (#43)
    Quote Originally Posted by The Lukundo (#42)
    Quote Originally Posted by WaywardSon (#38)
    Quote Originally Posted by The Lukundo (#37)
    [insert cool & badass intro post here which gives people an instant townread on me]
    RNG just named you scum. And you beetlejuice?
    IDK what beetlejuice is but sad as I always use RNG when I’m not sure on things so I can’t really call out RNG for being $%#! this time.
    Is this a confession?
    No. It’s me being sad at RNG cause it’s wrong but I always use RNG. But you had better have used randomizer.org.

  46. ISO #46
    The One True Hero soah's Avatar
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    Quote Originally Posted by The Lukundo (#39)
    If soah is scum, is there soah vs soah interactions a wolf theatre?
    One of me did claim town. I can't vouch for the rest of me.

  47. ISO #47
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Hey WWS you seem out of your shell for a change.

  48. ISO #48
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Quote Originally Posted by soah (#46)
    Quote Originally Posted by The Lukundo (#39)
    If soah is scum, is there soah vs soah interactions a wolf theatre?
    One of me did claim town. I can't vouch for the rest of me.
    ...

  49. ISO #49
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Quote Originally Posted by WaywardSon (#14)
    Quote Originally Posted by soah (#13)
    Quote Originally Posted by WaywardSon (#11)
    Are you going to carry on a conversation with yourself?
    Yes.

    Next question.
    Are we going to win this game over the mafia?
    TMI by WWS knowing soah is scum? Not pushing WWS for it but I don’t think SvS

  50. ISO #50
    GLORY GLORY MAN UNITED The Lukundo's Avatar
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    Wait a minute. This is automated.

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Mafia Universe is a community hub for people who enjoy playing the forum variant of Mafia (also known as Werewolf). We offer fully automated Mafia games and a wide variety of customized features crafted to optimize your game experience. We also proudly host the Internet's only database of Mafia/Werewolf communities.

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Role of the Day
Caroler

The Caroler may each night visit a person and sing them a carol. The carol will inform the targeted player of 3 names, at least one of which is mafia. However, if the targeted person is visiting someone on that night, they will not hear the carol. The Caroler may not choose the same player on consecutive nights.