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Thread: 2R1B Signups and Interest Check (Signups open! Starts April 29th!)

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    Thread Analyst Panini's Avatar
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    2R1B Signups and Interest Check (Signups open! Starts April 29th!)

    When I’m not online playing mafia, one of my real life hobbies is playing board games with friends, which occasionally… ends up in playing mafia. Specifically One Night Ultimate Werewolf, a mafia adaptation I’m sure a lot of people are familiar with. (If not, consider checking it out, it’s a great way to get friends and family into playing without it becoming too complicated)

    One of my OTHER favourite boardgames to play is Two Rooms and A Boom (2R1B), which carries some of the same themes as mafia (Deception, socialising, team play and solving) but has a different set up altogether.

    Allow me to explain a bit about the game :
    (Or if you don’t feel like reading my ramblings, there’s a video guide here)

    General Overview

    Whereas werewolf is a battle between the uninformed majority and the informed minority, 2R1B is a game of two uninformed teams of equal size, the Red and Blue team. As the name suggests, it’s played in two rooms (In this case, private threads). Each room has a random mix of Red and Blue players at game start. Players cannot communicate with the other room.

    The Blue team contains a player with the role of the President. Every member of the Blue team wants the President to be alive at the end of the game in order to win.

    The Red team contains a player with the role of the Bomber. The Bomber automatically sets off his bomb at the end of the game, killing every player in the same room as him simultaneously. Every member of the Red team wants the Bomber to be in the same room as the President at the end of the game, because their win condition is to kill the President.

    The game is played in three rounds (Or sometimes five if the group is large). Each room elects leaders by majority and they decide on a number of hostages (determined by the game size) to send over to the other room in between rounds. The last hostage exchange is at the end of the game, after which cards are revealed and victories are determined.

    Some other details (For these I pretty much just ripped the paragraphs straight from the rulebook and modified some things for forum adaptation):

    More Deets on Leaders
    Leader Responsibility and Hostages
    At the end of the round the leader selects a certain number of hostages. Hostages are players that switch rooms. The number of hostages depends on the round and the number of players in the game. IMPORTANT: a leader can never be a hostage.

    Nominating a Leader
    The first player that is voted by another player to be the leader becomes leader by default. That player will be formally declared as the leader. If other players are not happy with this leader, they may attempt to change leaders (see Changing Leaders below)

    Changing Leaders
    A leader remains the leader of a room until one of two events occur:

    1. Leader abdicates leadership to another player
    If the current leader no longer wants to be the leader (usually because the leader wants to be a hostage) then the leader simply hands the leadership to another player. The player receiving the leader card may accept or decline leadership. If they decline leadership, the original leader remains leader. If they accept leadership, they become the room leader and they cannot abdicate the leadership card back to the previous leader until the next round (no givesybacksies).

    2. Usurping the Leader
    Any time a player does not want the current leader to be leader, they simply announce their desire to usurp and vote for the player they desire to be the new leader. Note: a player is permitted to vote for themselves. Once the number of votes for a single player equals more than half the number of players in the room (a majority of the room's players), that player becomes the new leader and receives leadership.


    Types of Card(Role) Sharing
    This terminology has been slightly changed to be more precise for forum.
    It is Very Important that everyone understands the difference between initiating card shares and card reveals.
    There's a 5 possible ways to share information about who you are to people:
    Private Reveal - any form of card revealing from one player to another that does not require reciprocation (nonrevealing player is not expected to reveal). This include both team colour and role.
    Card Share - a “consensual” form of card revealing where 2 players temporarily exchange character cards. The card exchange is traditionally done to see what character a player is. Once initiated, both involved players are expected to card share with one another. This include both team colour and role. If you don’t intend to share cards, don’t ask.
    Color Reveal - any form of colour revealing from one player to another that does not require reciprocation (nonrevealing player is not expected to reveal) This is ONLY team colour and does not include role.
    Color Share - a “consensual” form of reveal where 2 players only reveals the color portion of their character cards to one another, thus only revealing the color of their card (and possibly their allegiance). Once initiated, both involved players are expected to color share with one another. This is ONLY team colour and does not include role. If you don’t intend to share cards, don’t ask.
    Public Reveal - any form of card revealing towards multiple players that does not require reciprocation (nonrevealing players are not expected to reveal). If a player has to permanently publicly reveal, this means that they can no longer do any other form of sharing or revealing. To do so would mean ceasing the permanent public reveal, which shouldn’t be done. This include both team colour and role.


    Whispers and OOT Information (New!)

    Unlike mafia/werewolf where discussion must take place amongst all members to be fair, 2R1B has no restrictions on privately sharing information between people since both teams start off uninformed and private shares and reveals are intended to help develop knowledge of your network of allies without jeopardising your key players unnecessarily.

    As such in order to bring it to a forum format, there need to be ways to privately communicate and this will be implemented in the form of whispers.

    To send a whisper you would need to do the following:
    1) Declare in thread "/whisper to [player x]"
    2) Send that player a pm, CCing myself.
    (You do not need for me to process your whisper in any way, as long as you follow this format)

    You MUST perform step 1 before step 2. This is to emulate everyone being able to see you whispering IRL. If you do not, not only will I publicly announce your whisper for you, but I'll be very upset because this is the one thing I don't need to be hands on for


    Please DO NOT initiate whispers that DO NOT CC ME!!



    Gambler
    If you are playing with an odd number of players, it is impossible to have an equal number of Red Team players and Blue Team players. This is why the grey Gambler card is shuffled with the other cards. At the end of the last round, before all players reveal their cards, the Gambler must publicly announce which team, the Red Team or Blue Team, they think won the game. If they are right, they win the game; if they are wrong, they lose the game. It doesn't matter where the Gambler ends the game, whether with or without the Bomber. The Gambler simply wins if their prediction is correct.


    For a while now I’ve been wondering if this is ever run on forum and it turns out Board Game Geek runs a popular Play By Forum board for it, but I think it would be really fun to run it over here and I’d love to give it a shot if people are up for it!

    It probably needs a bit of workshopping, so I’m looking to do a smaller game first as a test run and go from there, probably like 18 players max with only a few non vanilla roles in play, 3 rounds.

    Phase lengths need to be determined and I’m not sure what the best way to execute them is. Since it’s more conversational of a game rather than high deduction, short phase lengths probably work best, so we’ll start with 12/12 and if it seems a bit slow/long (I doubt the latter) we can tighten it up or consider running on discord or something if it runs again.

    There will be a small test game here: https://www.mafiauniverse.com/forums...ups-Open%21%29
    Starting on the 22nd to kind of lay down the ground work to help figure out blindspots and points of improvement. If you are able to come help out with that one too, please signup in the other thread and receive my massive appreciation for your guineapigship.
    Last edited by Panini; Yesterday at 12:19 AM.

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    Thread Analyst Panini's Avatar
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    Hosted By: Panini
    Start Date: Monday April 29th
    SOD/EOD: 7AM PST/ 7PM PST
    Phase Lengths: 12/12
    Mechanics: Colour shares allowed.
    Communication: Both threads locked during night phase. NO DISCUSSION OF THE GAME MUST TAKE PLACE OUT OF DESIGNATED THREAD'S Except for whispers. This is intended to be a light game for fun, so post minimum is set to 3.
    No maximum post limit.

    Setup: TBD depending on fill and other factors. Likely to contain the following roles:
    Bomber - Everyone in the same room as you at the end of the game gains the "dead" condition. The Red Team wins if the President gains the "dead" condition.
    Engineer - when playing with the Engineer, the Red Team has the following additional win condition: the Bomber must card share with the Engineer before the end of the game or the Red Team loses. At the end of the game, the Bomber will be asked if he/she card shared with the Engineer. At that time both players will verify or deny having card shared.
    President - Blue Team wins if you do not gain the "dead" condition.
    Doctor - when playing with the Doctor, the Blue Team has the following additional win condition: the President must card share with the Doctor before the end of the game or the Blue Team loses. At the end of the game, the President will be asked if he/she card shared with the Doctor. At that time both players will verify or deny having card shared.
    Spy/Spy - You colour share as the other teams colour, even though your win condition is not that colour (I.e. Red spy colour shares as Blue, Blue spy colour shares as Red)
    Coy Boy/Coy Boy - You begin with the "coy" condition. Players with the "coy" condition may ONLY color share even when a character's power might force a card share. They may not card share, privately reveal, or publicly reveal their card or their color.
    Negotiator/Negotiator - You begin with the "savvy" condition. Players with the "savvy" condition may only card share. You may not publicly reveal, privately reveal, or color share.
    Usurper/Usurper - USURPER power: During any round but the last, you may publicly reveal your card and automatically become the leader. However, your card must permanently remain publicly revealed for the rest of the game. This means that you can only use this power once. The Usurper cannot be usurped during the same round in which the Usurper stole leadership, not even by another Usurper. If 2 Usurpers use their power in the same room during the same round, whichever Usurper used their power first remains the leader, the other Usurper wasted their power.
    Mayor/Mayor when you publicly reveal your card, your vote counts as two votes. This means that you can publicly reveal your card to count as two people for OR AGAINST the nomination of a new leader.
    Enforcer/Enforcer - ENFORCER power: Once per round, you may privately reveal your card to two players. Those two players must card share to one another (not to you). You cannot use this power on yourself, but another Enforcer can use their power on you.
    Immunologist/Immunologist - You begin with the "immune" condition. Players with the "immune" condition are immune to all powers and conditions without exception.
    Gambler (3P, only in play if the player list is odd) - at the end of the last round, before all players reveal their cards, you, the Gambler, must publicly announce which team (Red Team, Blue Team, or neither) you think won the game. If you are correct, you win. If you are incorrect, you lose.

    Actions possible:

    All actions must be bolded and phrased in the format as listed here, or else I will disregard the action request.
    You may ping me and quote your command if I do not process it within the hour it was requested (Unless it is in the last hour of the phase, in which case you may ping me in the same post as your action).

    /private reveal to [player B]
    I will mod confirm your color and role to player B. Player B will not reciprocate by default.
    /card share to [player B]
    Player B must respond to your request with either /accept card share with [player A] or /deny card share with [player A]. If the card share is accepted, I will mod confirm both parties color and role to each other.
    /color reveal to [player B]
    I will mod confirm your color to player B. Player B will not reciprocate by default.
    /color share to [player B]
    Player B must respond to your request with either /accept color share with [player A] or /deny color share with [player A]. If the card share is accepted, I will mod confirm both parties color to each other.
    /public reveal
    I will mod confirm your color and role in thread.
    /whisper to [player B]
    Must be declared before you send a pm to player B, CCing myself. You may say whatever you want in the whisper.
    You MUST declare this action before sending the PM, however you do not need to wait for my approval to send a PM after it has been declared, as long as you CC me in the PM.
    See above for more details on whispers.

    If you are a Usurper:
    /Stage a coup
    Activates your usurper power, publicly revealing your color and role and automatically assigning you as leader for the rest of the round. This action cannot be taken in the last round (Round 3) and may only be activated once per game.

    If you are a Mayor:

    /Roll out the parade
    Activates your mayoral power, publicly revealing your color and role. Your vote then counts for double. This action may be only be activated once per game.

    If you are a Enforcer:

    This requires no public actions
    Instead you must PM me with the names of the two players you wish to force a card share between. I will privately reveal your color and role to both of them and then activate a card share between them regardless of consent. This power may not be used on yourself. This power activates once per round.




    I will run this regardless of how many fill provided we get more than 6, but 18 is the max I want to run for this first game. I will close signups at 7AM PST on the 28th to make final changes before rand.
    1) @Chemist1422
    2) @bbt
    3) @Logic
    4) @Arapocalypse
    5) @Keldeo
    6) @Apoc
    7) @LordQuas
    8) @qva
    9) @moth
    10) @Mantichora
    11)
    12)
    13)
    14)
    15)
    16)
    17)
    18)

    Subs
    1)
    2)
    3)
    Last edited by Panini; Yesterday at 04:14 PM.

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    Wants It More Chemist1422's Avatar
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    BOOM BOOM GET OUT THE ROOM

    /in
    Quote Originally Posted by Chemist1422 (#6)
    mfw you accidentally sell your soul for a modpeek

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    Thread Analyst bbt's Avatar
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    You didn't say anything about what colour-sharing/card-sharing is in the OP. (edit: either I type too slowly or you edit very fast)

    I'll play, personally prefer more roles though (especially Engineer and Doctor, or whatever the blue equivalent of Engineer is). Maybe we can add them if we play a second game after people get used to how to play.
    Last edited by bbt; April 11th, 2019 at 02:50 PM.

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    Thread Analyst Panini's Avatar
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    Quote Originally Posted by Chemist1422 (#3)
    BOOM BOOM GET OUT THE ROOM

    /in
    lmao

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    Thread Analyst Panini's Avatar
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    Quote Originally Posted by bbt (#4)
    You didn't say anything about what colour-sharing/card-sharing is in the OP.

    I'll play, personally prefer more roles though (especially Engineer and Doctor, or whatever the blue equivalent of Engineer is). Maybe we can add them if we play a second game after people get used to how to play.
    I just put some info up and will also update a bit later once I figure out how to implement actions such as whispers and reveals.

    Re:roles. I'm definitely down for adding more roles if people feel comfortable with the concept it's just that since this is preliminary so it's kind of up in the air just how many people we have anyway and I think the concept is easier to get with a simple set up to start. If we get to the upper ends of filling I'll definitely consider at least adding Engineer and Doctor to the mix because I think those definitely help reduce stagnation. Let me know if you have other recommendations~

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    Thread Analyst bbt's Avatar
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    Quote Originally Posted by Panini (#6)
    Re:roles. I'm definitely down for adding more roles if people feel comfortable with the concept it's just that since this is preliminary so it's kind of up in the air just how many people we have anyway and I think the concept is easier to get with a simple set up to start. If we get to the upper ends of filling I'll definitely consider at least adding Engineer and Doctor to the mix because I think those definitely help reduce stagnation. Let me know if you have other recommendations~
    Hot potato is my personal favourite. Not too hard to understand, either.

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    Wants It More FTFlush's Avatar
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    Quote Originally Posted by TeamSemiNightless (#4)
    And it’s as simple as that
    Now back to work I go

  9. ISO #9
    Thread Analyst Panini's Avatar
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    On Second Thoughts, bbt is 100% right about this being too role weak. I'll be adding some more interesting roles to the signup post and let you guys know which ones stay in once we're capped.

    I may also throw up a smaller exhibition game (Probably 6-9 players) starting next week or next next week just to do a quick test run and work out some of the kinks. I'll link it here once it's up.
    Last edited by Panini; April 11th, 2019 at 03:46 PM.

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    Hype! Arapocalypse's Avatar Discord Moderator
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    Haven't heard of this before, but it sounds cool; I'm in!

    Message a ghost at Arapocalypse#0834!

    Why wouldn't there be handcuffs?

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    Thread Analyst Panini's Avatar
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    Quote Originally Posted by Panini (#9)
    On Second Thoughts, bbt is 100% right about this being too role weak. I'll be adding some more interesting roles to the signup post and let you guys know which ones stay in once we're capped.

    I may also throw up a smaller exhibition game (Probably 6-9 players) starting next week or next next week just to do a quick test run and work out some of the kinks. I'll link it here once it's up.
    Thanks for the interest so far!

    I've put up signups for the smaller game here, feel free to join both if you are so inclined: https://www.mafiauniverse.com/forums...ame-Exhibition
    Last edited by Panini; April 11th, 2019 at 04:33 PM.

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    Thread Analyst Keldeo's Avatar
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    In, looks fun!

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    Thumbs Up Apoc's Avatar Game Manager
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    Ive heard of it via SUSD but never played it. Reading the rules now.
    Last edited by Apoc; April 12th, 2019 at 07:01 AM.

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    Thread Analyst Panini's Avatar
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    Updated the OP to have a section on whispers!
    Please read the added rules if you've already signed up!
    Last edited by Panini; April 12th, 2019 at 11:20 AM.

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    Wants It More LordQuas's Avatar
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    /in before this fills up in less than a day
    I'm back bby

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    Thread Analyst bbt's Avatar
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    Quote Originally Posted by LordQuas (#15)
    /in before this fills up in less than a day
    lol remember when

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    Thread Analyst Panini's Avatar
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    Quote Originally Posted by bbt (#16)
    Quote Originally Posted by LordQuas (#15)
    /in before this fills up in less than a day
    lol remember when
    Quas cursed me

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    Thread Analyst Panini's Avatar
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    By the way I'll accept spectators for either of these games!
    Last edited by Panini; April 15th, 2019 at 11:22 PM.

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    Low Hanging Fruit qva's Avatar
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    this seems fun, i'm in :0

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    pfft pfft pfft moth's Avatar
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    ill try it.
    This is shaping up to be a weird game. We got the clergy, moth cosplaying as a nervous teenager, and a guy who compulsively showers every 4 posts.
    -Duk3star in Mafia Prom 2

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    Thumbs Up Apoc's Avatar Game Manager
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    Bump

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    Wants It More FTFlush's Avatar
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    Quote Originally Posted by TeamSemiNightless (#4)
    And it’s as simple as that
    Now back to work I go

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    Wants It More LordQuas's Avatar
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    Quote Originally Posted by Panini (#17)
    Quote Originally Posted by bbt (#16)
    Quote Originally Posted by LordQuas (#15)
    /in before this fills up in less than a day
    lol remember when
    Quas cursed me
    I really did tho
    I'm back bby

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