I need a doctor! No, not you, go away... Sign-Up Thread
It is very important you read ALL of the sign-up thread details!!! The bolded information are very important and are unique to this setup. Put special attention on the bolded sentences.
In the seemingly peaceful Sicilian town of Doctorates, an unpeaceful evil has risen from the depths of the Earth. This evil is collectively known as the mafia and they mainly kill using a gun. Years ago in the past, the mafia has failed to get a doctorate which resulted in their exile and so has taken some revenge by kidnapping certain members of the town. No-one has realised this until only the doctors and the normal peaceful citizens remained. Meanwhile, some of the doctors have been practising their sorcery and have gained unusual powers in place of their protection abilities, which not even they may know about. These doctors may unknowingly kill their patients using a knife, or they may tie them up with string and unintentionally stop them from performing any night actions. And now, the mafia will complete their revenge by destroying the rest of the town.
Will they succeed, or will the doctors and their sorcery stop them?
I need a doctor! No, not you, go away... 21er.
Hosted by Impeaceful.
Start Date: August 19th.
SOD: 8pm AEST, EOD 8pm AEST.
Days are 48 hours long, Nights are 24 hours long.
Night Chat is not allowed.
Out of thread Communication is only allowed for mafia.
Posting requirement is 5 posts per in-game day. If you do not meet this by the EOD, you will be subbed out without warning.
-Mafia can communicate at any time.
-Mafia may submit a factional kill each night.
-The factional kill is assigned to a specific member of the mafia. It can be roleblocked, protected against, or may be tracked or watched.
-Role PMs will be sent out roughly 24 hours before the game starts.
-Mafia wins when all other factions are dead, or if nothing can prevent this from occuring.
-Town wins when all threats to the town have been eliminated.
-Town may lynch a player each day.
-'No Lynch' is enabled. You can vote for 'No Lynch' to attempt to forego a lynch for that day.
-Ties result in a random player in the tie being lynched.
-Majority is not in effect.
-Flips are full reveals. Doctor’s sanities will be revealed upon their death. I will include their Role PM in their flip along with the sanity.
-All power roles may submit their night action. If they do not submit it within the given time, they will forego their action for the night.
-Lynch-Correctly-Or-Lose and Mislynch-And-Lose will not be announced and votes are not locked in Lynch-Correctly-Or-Lose and Mislynch-And-Lose. This is because i will reveal how much mafia are remaining and how much town power roles are left. If this happens then it may potentially reveal a doctor’s sanity.
-1 Role Cop
-1 Mafia Goon
-10 Vanilla Townies
-2 Sane Doctors
-1 Insane Doctor
-1 Paranoid Doctor
-1 Naive Doctor
-1 CPR Doctor
-1 Weak Doctor
Sane Doctors are exactly the same as the normal doctor.
The Insane Doctor will kill their patient, barring outside intereference.
The Paranoid Doctor are the same as normal doctors, except they will also roleblock their patient.
The Naive Doctor’s protection is ineffective (does not work).
If the CPR Doctor’s protection does not save someone from death, they will kill the patient.
The Weak Doctor will die if they target an anti-town player.
I will go more into detail about these doctor roles in the actual game. If you have any questions about how these doctors work, feel free to PM me before the game starts or explore Mafia Universe’s detailed explanation of roles on the wiki.
Order of Operations:
Due to the sheer amount of power roles and the way the CPR Doctor and the Paranoid Doctor roles work, the order of operations for this specific game will be slightly different to the normal Mafia Universe order of operations. The main difference is that this will determine which power roles do their night actions first, and what specific night actions they will do first (if they have multiple night actions). The Naive Doctor will simply be ignored.
Paranoid Doctor’s Roleblocks
CPR Doctor’s Protection
Sane Doctor’s Protection
Paranoid Doctor’s Protection
Weak Doctor’s Protection
Mafia Factional Kill
Insane Doctor’s Kill
CPR Doctor’s Protection disappears and the CPR Doctor performs a Kill
Role Cop’s investigation
Weak Doctor’s death if they target an anti-town player.
This game’s flavor will be based on the content provided in the backstory at the start of this sign-up thread. I will be incorporating a description of the role in the Role PM based on the role in the backstory. I will also create an amusing, humorous story based on any nightkills and will also slightly mention anything which is related to the victim of the nightkill. The flavored narrative will be roughly half an A4 page long. I will only briefly imply anything which may help speed up the game because i do not want to give away too much hints about who performed the nightkill or any other stuff, but i also do not want the flavor for the nightkill to be merely for decorative purposes. Therefore, i may mention this information related to the nightkill in a random amount of words or sentences, but i will use at least one word. Because i am not a professional story writer, the narratives which i make up in ten minutes will mostly contain confusing content which is intended to hide the information related to the nightkill.
-The rolestopper can each night choose if they want to have the ability to roleblock any kills performed on their target, or to be unable to protect against kills for the night.
-All doctors (except for Weak Doctor and CPR Doctor) will be told in their flavored Role PM that they are a sane doctor (normal doctor). They can be ANY sanity (except for Weak and CPR).
-The Weak Doctor and the CPR Doctor will be told exactly what roles they are. The Weak Doctor will be told that they are a Weak Doctor and the CPR Doctor will be told that they are a CPR Doctor.
-Role Cop investigations will return the role information which is specified in the Role PM of the target. Investigating a doctor of any sanity will simply give a sane doctor result.
-This game is not bastard because i have told you beforehand that the Role PM’s may be incorrect to a certain extent.
-Because it actually takes time to make the flavored stories and to process night actions, i don’t want people changing their night actions when i’m making the flavored stories. Power Roles must submit their night actions by 5pm AEST and no later, if they submit their night actions after 5pm AEST, they will forego their action for the night. Power roles cannot change their night action after 5pm AEST, if they do change their night action after 5pm AEST, i will simply ignore the new night action. This should be no problem for you if you think carefully about your night action and have good time management.
-There are no-anti claim mechanisms for the flavored roles. You can claim whatever roles you want, but do not quote your Role PM (simply paraphrasing it is acceptable).
-Killing someone will not stop their night action from being performed (e.g Insane doctor successfully kills a mafia roleblocker who decided to roleblock another player, that player that was targeted by the roleblocker will still be roleblocked.)