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Thread: Poisonous Vigilantes [Re-Rand]

  1. ISO #1

    Poisonous Vigilantes [Re-Rand]

    This game features an open setup designed for 21 players, 16 villagers vs 5 wolves.

    x1 3-Shot Mafia Poisoner
    x1 Backup Mafia Poisoner
    x1 Mafia Role Cop
    x2 Mafia Goon

    x1 Town Vigilante | Even Night
    x1 Town Vigilante | Odd Night
    x1 Town Jack of All Trades (x1 Alignment Cop, x2 Jailkeeper)
    x13 Vanilla Town

    Start Date: September 23 24th, 2019.

    Phases: 48 hour days, 24 hour nights. Deadlines at 5 pm EDT / 9 pm GMT.

    Also: 200 post limit, lifted two hours before EOD. 5 post minimum.

    Boom: bye scum.


    1. Abraxas
    2. AbuHumaid
    3. Apoc
    4. Cron
    5. El-ahrairah
    6. JohnCarter
    7. kaempfer13
    8. LordQuas
    9. Mantichora
    10. Michelle
    11. Montmorency
    12. obgpjs
    13. Rich Parente
    14. Shattiel
    15. Spartan057
    16. Underking
    17. Viggorous
    18. Wesmaster160
    19. wiggles1993
    20. YOLOSWAG
    21. Zardy


    1. ladd
    2. sheepsaysmeep
    3. Chemist1422
    4. vanity.
    5. Spinach Nipples
    6. baudib1
    7. Marluxion
    8. JMurder3

    1. Alice Liddell

  2. ISO #2
    Here are the full Role PMs for all the roles in this game. Refer here if you are confused about any of their functions.

    The Vigilante may kill a player at night. The Even Night Vigilante operates on nights 2, 4, 6, etc. The Odd Night vigilante operates on nights 1, 3, 5, etc.

    Role PM for Poisonous Vigilantes 21er

    You are Town Vigilante | Even Night. You win when all threats to Town have been eliminated.

    Town Vigilante

    As Town Vigilante, you have access to the Shoot Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If you do not submit an action, you will forego your action on that night.

    Even Night

    The Even Night modifier limits you to only submit Night actions on Even numbered Nights.


    Role PM for Poisonous Vigilantes 21er

    You are Town Vigilante | Odd Night. You win when all threats to Town have been eliminated.

    Town Vigilante

    As Town Vigilante, you have access to the Shoot Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If you do not submit an action, you will forego your action on that night.

    Odd Night

    The Odd Night modifier limits you to only submit Night actions on Odd numbered Nights.
    The Jack of All Trades can use up to one ability each night.

    Peek (1 use) - Determine the alignment of target player.

    Jailkeeper (2 uses) - Target player is protected from death, but cannot use any night actions. Like a combination Doctor + Roleblocker.

    The JOAT must cycle through all abilities before being allowed to reuse any of them. This means they can use the alignment check first, then jailkeep twice in a row; OR, they can start with a jailkeep first, then they must use an alignment check next before using the second jailkeep. The JOAT cannot jailkeep the same person two nights in a row.

    Role PM for Poisonous Vigilantes 21er

    You are Town Jack of All Trades (x1 Alignment Cop, x2 Jailkeeper). You win when all threats to Town have been eliminated.

    Town Jack Of All Trades

    As Town Jack Of All Trades, you have access to one or more night actions.

    x1 Alignment Cop

    You have access to the Alignment Inspection Night Action. Alignment Inspection will reveal a target's alignment. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    x2 Jailkeeper

    You have access to the Jailkeeping Night Action. Jailkeeping another player will both protect that player from being killed as well as prevent that player from being able to successfully use their Night Action that night. You will not learn whether your target was successfully protected from any kills, nor will you learn whether your target had a Night Action. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. You cannot target the same player on consecutive nights.

    Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If you do not submit an action, you will forego your action on that day. Keep in mind that if you have multiple uses of your abilities, you must cycle through all of them before being allowed to reuse any of them.
    At night, picks a player to "poison". The poisoned player will be announced as such at the beginning of Day, and will die at the end of that Day. This setup doesn't have a healer, so the poisoned player will always die. Alternatively, the poisoner can fake poison someone: they will be announced poisoned as usual, but won't die at the end of day. They can't fake and real poison in the same night, and either action uses one of the three uses.

    The poisoner has only 3 uses.

    Role PM for Poisonous Vigilantes 21er

    You are 3-Shot Mafia Poisoner. You win when you overpower the town and eliminate any other evil faction(s) in the game. Your teammates are:

    Mafia Team

    {list of team members}

    As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.



    Mafia Poisoner

    As Mafia Poisoner, you have access to the Poison and Fake Poison Night Actions. Players you target with this action will have their poisoned status announced at the beginning of the following Day. Poisoned players will die if they are not healed by the end of the Day, but Fake Poisoned players will survive either way.

    Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    X-Shot

    The X-Shot modifier limits the number of times you can use your Night actions. If you spend all of your shots then you will not be able to use Night actions anymore.

    You have 3 shots at the start of the game.


    Role PM for Poisonous Vigilantes 21er

    You are 3-Shot Backup Mafia Poisoner. You win when you overpower the town and eliminate any other evil faction(s) in the game. Your teammates are:

    Mafia Team

    {list of team members}

    As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.



    Mafia Poisoner

    As Mafia Poisoner, you have access to the Poison and Fake Poison Night Actions. Players you target with this action will have their poisoned status announced at the beginning of the following Day. Poisoned players will die if they are not healed by the end of the Day, but Fake Poisoned players will survive either way.

    Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    Backup

    The Backup modifier makes your role dormant and unusable until a non-Backup version of the same role dies. If a player with a non-Backup version of your role dies, you will take their place and be able to perform your actions.

    X-Shot

    The X-Shot modifier limits the number of times you can use your Night actions. If you spend all of your shots then you will not be able to use Night actions anymore.

    You have 3 shots at the start of the game.

    Note: The way the backup for x-shot works in modbot is a bit tricky. The intention is for the mafia to have a maximum limit of three poisons total, across both the original and backup. For example, if the original poisoner dies after having used two poisons, then the backup can only use one poison. If the mafia try to exploit a modbot loophole and use more than three poisons in the game, they will be severely punished with no mercy.
    At night, inspects a player to see their role (but not alignment).

    Role PM for Poisonous Vigilantes 21er

    You are Mafia Role Cop. You win when you overpower the town and eliminate any other evil faction(s) in the game. Your teammates are:

    Mafia Team

    {list of team members}

    As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.



    Mafia Role Cop

    As Mafia Role Cop, you have access to the Role Inspection Night Action. Role Inspection will reveal a target's role and any role modifiers. Vanillas and Goons will inspect as Vanilla. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.
    Vanilla town. No abilities or night actions.

    Role PM for Poisonous Vigilantes 21er

    You are Vanilla Town. You win when all threats to Town have been eliminated.
    Vanilla mafia.

    Role PM for Poisonous Vigilantes 21er

    You are Mafia Goon. You win when you overpower the town and eliminate any other evil faction(s) in the game. Your teammates are:

    Mafia Team

    {list of team members}

    As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If no Mafia submit an action, a player will be picked at random from the living non-Mafia players.

  3. ISO #3
    The Rules - READ TO AVOID MODKILL

    *copied from Apoc, who probably copied it from someone else


    Don't Talk About:
    1. DO NOT TALK ABOUT THE GAME OUTSIDE THE GAME THREAD (unless your Role PM explicitly allows you to do so).
    2. Do not directly quote or screenshot your Role PM, night action results, or any other communications with the moderator. Do not reference the wording or format of your Role PM.
    3. Do not ask the game moderator questions in the game thread.
    4. Do not discuss any private questions/conversations you have with the game moderator.
    5. Do not talk about substitutions (it's just easier for everyone)


    Full Game Rules (Please read if you are new here)


    Quote Originally Posted by Thingyman View Post
    Rules for Mafia Games

    (These rules apply to all mafia games on Mafia Universe unless your Game Host explicitly specifies otherwise. Revisions may occur.)

    It is important for you to note that even if you disagree with some of these rules, you are still bound by them. Furthermore, ignorance of the rules will not constitute a defense, though leeway and guidance will be given to new players.

    Breaking or bending these rules will often result in one or more of the following moderator or Game Host actions: Forced removal from the game (modkill), forced substitution, official warnings, infractions or, in severe cases, site bans.

    1. One Game, One Account

    You may only use one Mafia Universe account per game. You may not use an alt (alternative account) to gain information from players in a game you are in. You may not pretend to be two separate human beings. Also, hydras (two players sharing an account) are only allowed in non-hydra games if the host agrees to it and if the names of the two players are known.

    Breaking this rule without your Game Host's explicit approval may result in a permanent ban from Mafia Universe with no appeal.

    2. Do Not Sabotage

    You are expected to play to your win condition(s). Intentionally undermining your team is not allowed. Joining a game with sole intent to troll is not allowed. ("Bad" or "alternative" plays, however, are allowed, if you sincerely believe in their merit.)

    Severe or repeated offenses may result in a permanent ban from Mafia Universe with no appeal.

    3. Do Not Directly Quote or Screenshot PMs Relating to the Game

    You may not directly quote your Game Host, your role PM or any private communication with other players. (You may however, paraphrase in a way that leaves room for reasonable doubt). You may also not refer at all to any private communication with the Game Host, whether you are lying about this or not.

    Similarly, you may not ask fellow players questions with intent to make them break these rules. ("What color was the word "Town" in your Role PM?")

    Fake screenshots and quotes will be treated the same as genuine ones.

    Game Hosts may redefine what is acceptable to quote.

    4. Do Not Exploit Loopholes

    You are expected to abide by the spirit of the rules, not merely the letter. If you are misusing the rules in bad faith then severe action will be taken. (Likewise, if we believe a player broke the letter but not the spirit of the rules, we may be lenient.)

    5. Do Not Discuss Ongoing Games Outside the Game

    As long as a game is ongoing, you may talk about that game only where the host gives you explicit permission.

    Simply mentioning ongoing games without elaboration ("I'm playing in Game Q") is potentially dangerous. You can severely compromise a game's integrity by adding a new and unwanted source of information to the game.

    6. Do Not Operate a Shared Account ("Hydra") Without Permission

    You are not allowed to share accounts with other players during a game, unless the rules of that game explicitly allow this (i.e. if you're playing in a designated "hydra" game). You are also not allowed to ask for outside help or coaching without explicit permission.

    7. Do Not Make or Utilize Ciphers

    All information in a game thread needs to be accessible to all players. Secret codes requiring keys are thus banned. Videos of yourself commenting on the game are banned, as not all players can watch such videos. (Note that "breadcrumbing", gentle clues that anyone can piece together, are allowed. Links to videos and images made in good fun are allowed.)

    8. Beware Flaking

    Signing up for a game is a commitment. It is unfair to the host and the other players if not everyone signs up able to meet this commitment. You are expected to meet your host's definition of sufficient activity. If an emergency prevents you from being able to play the game, then you should contact the host and request to be replaced, while at the same time providing them with a valid explanation of why you require a replacement. However, note that replacing out is only for actual emergencies; subbing out because you are unsatisfied with your role, because you suddenly no longer feel like playing the game, because you realize that you would rather not actually play several games at once are all non-valid reasons for subbing out, for example. Moderators and admins are keeping track of subbing and activity patterns, and if someone has a history of subbing out for poor reasons or not meeting the minimum activity requirements, they will be banned from signing up for games.

    9. Do Not Edit or Delete Posts

    You are not allowed to edit or delete your in-game posts, even if you believe it to be an innocent action (fixing a typo, for example). Post edits and deletions can be used to send unauthorized private messages and cheat. (Also avoid links to Google Drive, Dropbox or other dynamic content, given that documents uploaded here are "live" and can be edited at any time.)

    10. Do Not Deadpost

    You are not allowed to post in the game thread after you have died except at the Game Host's discretion.

    11. In-Game Posts Have No Enforceability Elsewhere

    Bets made within a game are not enforceable outside a game. A concession is not valid unless sent to a host privately. All posts made within a game are assumed to be part of the game, though this doesn't excuse personal attacks (see Code of Conduct). (If they're not, they belong outside the game.)

    12. Do Not Bash Other Communities

    It is completely unacceptable to bash other communities or other players based on how they usually play where they are from. You can disagree with a playstyle and you can even be upset with it, but you are under no circumstances allowed to insult a whole community or in any way make another person feel unwelcome because of cultural differences. If you want another person to adapt to a new environment, try a gentle and friendly approach.

    To a very large degree, this rule falls under our Code of Conduct below, but it's being included here as well to make it more visible and clear to all players.



    Code of Conduct (Please read if you are new here)

    TL;DR: Don't be a $#@!.

  4. ISO #4
    Game Information »
    Poisonous Vigilantes: Game Information!

    This is an automated game of Mafia.


    Setup - 21 Players

    x2 Mafia Goon
    x1 3-Shot Mafia Poisoner
    x1 3-Shot Backup Mafia Poisoner
    x1 Mafia Role Cop
    x13 Vanilla Town
    x1 Town Vigilante | Odd Night
    x1 Town Vigilante | Even Night
    x1 Town Jack of All Trades (x1 Alignment Cop, x2 Jailkeeper)
    • POST RESTRICTION: You may only post 200 times per Day phase. This restriction will be lifted 2 hours before phase end.
    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when they achieve Parity and all other evil factions have been eliminated at Day start.
    • Votes are automatically locked in at LYLO.
    • No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Cops do not get Night 0 peeks.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being lynched at random from among the tied players.

    Phase Lengths

    Days are 48 hours in length. Nights are 24 hours in length.

    Players

    @Abraxas
    @AbuHumaid
    @Apoc
    @Cron
    @El-ahrairah
    @JohnCarter
    @kaempfer13
    @LordQuas
    @Mantichora
    @Michelle
    @Montmorency
    @obgpjs
    @Rich Parente
    @Shattiel
    @Spartan057
    @Underking
    @Viggorous
    @Wesmaster160
    @wiggles1993
    @YOLOSWAG
    @Zardy

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no lynching and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    USING THE SOFTWARE

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    VOTING BBCODES

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS

    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].

    SUBMITTING NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.

    CALLING UP A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.


    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.

  5. ISO #5
    Automatic Game Mod Mafia Host's Avatar
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    « Day 1: ladd subbed in for LordQuas »
    Player Substitution in Poisonous Vigilantes

    ladd has subbed in for LordQuas.

  6. ISO #6
    Automatic Game Mod Mafia Host's Avatar
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    Poisonous Vigilantes Day 1 Start

    Day 1 has begun.

    Day 1 ends at 5:00 PM EDT on Thursday, September 26th, 2019. There are 1569531660000 remaining.

  7. ISO #7
    Wants It More YOLOSWAG's Avatar
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  8. ISO #8
    Wants It More YOLOSWAG's Avatar
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  9. ISO #9
    Wants It More YOLOSWAG's Avatar
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    so far zardy had a villagery start due to his push on underking, who also looks to b towny in a potential v/v slapfight

    as for the vigg/quas debacle i think viggs thoughtful approach is a good look while quases aggression reads a bit forced

    michelle shatt johncarter cron rich all towny af

    manti had a wolfy $#@!post to enter but if we lynched him d1 n missed thatd b the equivalent of gamethrowing. he might b a wolf but his catgirl avatar is villagery and thus has me doubting myself

    think were looking at a team of something like el ahriarah obgpjs (wolfy 0 posting) quas abraxas and wiggles 1993. bookmarked for post

  10. ISO #10
    Wants It More El-ahrairah's Avatar
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    If you can't hear what I'm trying to say, if you can't read from the same page...


  11. ISO #11
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by YOLOSWAG (#9)
    so far zardy had a villagery start due to his push on underking, who also looks to b towny in a potential v/v slapfight

    as for the vigg/quas debacle i think viggs thoughtful approach is a good look while quases aggression reads a bit forced

    michelle shatt johncarter cron rich all towny af

    manti had a wolfy $#@!post to enter but if we lynched him d1 n missed thatd b the equivalent of gamethrowing. he might b a wolf but his catgirl avatar is villagery and thus has me doubting myself

    think were looking at a team of something like el ahriarah obgpjs (wolfy 0 posting) quas abraxas and wiggles 1993. bookmarked for post
    I lol'd

  12. ISO #12
    Soul Reader Underking's Avatar
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    ##Vote Abraxas

    Hopefully he randed scum again, so I can save face.

  13. ISO #13
    Thread Analyst Montmorency's Avatar
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    Hooray, I'm town AGAIN again. So come at me suckers. (At least I was right about John Carter being a PR...)

    @Underking

    Your relationship with ElA as outlined in your first post of v1 of this game now matches mine (since I was town and ElA scum previous rand).

    As always,

    MIND THE POST CAP

  14. ISO #14
    Soul Reader Underking's Avatar
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    Quote Originally Posted by El-ahrairah (#10)
    If you can't hear what I'm trying to say, if you can't read from the same page...

    So are you a villager this time, I have a theory our rands follow a sinusoid or something, if so, Im avoiding the next game you are in.

  15. ISO #15
    Soul Reader Underking's Avatar
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    Quote Originally Posted by Montmorency (#13)
    Hooray, I'm town AGAIN again. So come at me suckers. (At least I was right about John Carter being a PR...)

    @Underking

    Your relationship with ElA as outlined in your first post of v1 of this game now matches mine (since I was town and ElA scum previous rand).

    As always,

    MIND THE POST CAP
    sounds fake

    but maybe actually a little fake huh

  16. ISO #16
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by Underking (#14)



    So are you a villager this time, I have a theory our rands follow a sinusoid or something, if so, Im avoiding the
    NGL I will be avoiding the next game I'm in too

    Kinda glad for the re-rand, even though I'd just gotten into the mindset of being head poisoner guy - I hate pretending I don't know who the villagers are and I suck at it.

  17. ISO #17
    Bandwagoner obgpjs's Avatar
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    town this time and very much relieved

  18. ISO #18
    Bandwagoner obgpjs's Avatar
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    w/w at its finest

    ##Vote Underking

  19. ISO #19
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by obgpjs (#17)
    town this time and very much relieved
    I'm inclined to believe merely by the fact that you've actually posted this time.

  20. ISO #20
    Wants It More YOLOSWAG's Avatar
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    Quote Originally Posted by El-ahrairah (#19)
    Quote Originally Posted by obgpjs (#17)
    town this time and very much relieved
    I'm inclined to believe merely by the fact that you've actually posted this time.
    had obgpjs been lurking in wolfchat or something?

  21. ISO #21
    what happened

  22. ISO #22
    Soul Reader Underking's Avatar
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    Quote Originally Posted by El-ahrairah (#16)
    Quote Originally Posted by Underking (#14)



    So are you a villager this time, I have a theory our rands follow a sinusoid or something, if so, Im avoiding the
    NGL I will be avoiding the next game I'm in too

    Kinda glad for the re-rand, even though I'd just gotten into the mindset of being head poisoner guy - I hate pretending I don't know who the villagers are and I suck at it.
    Is it normal for your scum game to have a lot of nulls btw? Say in your own words, because thats something that slightly pinged me last time, and idk if thats a legit pattern.

  23. ISO #23
    Soul Reader Underking's Avatar
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    Quote Originally Posted by Zardy (#21)
    what happened
    You dont know? What do you mean?

  24. ISO #24
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by YOLOSWAG (#20)
    Quote Originally Posted by El-ahrairah (#19)
    Quote Originally Posted by obgpjs (#17)
    town this time and very much relieved
    I'm inclined to believe merely by the fact that you've actually posted this time.
    had obgpjs been lurking in wolfchat or something?
    No, he basically showed up, said Hi and then disappeared and never posted in the game thread either. I figured he would be replaced at some point but that's now moot.

  25. ISO #25
    Soul Reader Underking's Avatar
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    Quote Originally Posted by El-ahrairah (#19)
    Quote Originally Posted by obgpjs (#17)
    town this time and very much relieved
    I'm inclined to believe merely by the fact that you've actually posted this time.
    Towny Mindmeld.

  26. ISO #26
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by Underking (#22)
    Quote Originally Posted by El-ahrairah (#16)
    Quote Originally Posted by Underking (#14)



    So are you a villager this time, I have a theory our rands follow a sinusoid or something, if so, Im avoiding the
    NGL I will be avoiding the next game I'm in too

    Kinda glad for the re-rand, even though I'd just gotten into the mindset of being head poisoner guy - I hate pretending I don't know who the villagers are and I suck at it.
    Is it normal for your scum game to have a lot of nulls btw? Say in your own words, because thats something that slightly pinged me last time, and idk if thats a legit pattern.
    It's normal for any game I play to have a lot of nulls. My MO when hunting is to use D1 to generate interactions for later assessment and to find 1-3 towns to put in my towncore at start of D2. When I'm wolf I just fake that process so NAI for me.

  27. ISO #27
    Soul Reader kaempfer13's Avatar
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    Hello everyone! Since i'm here on time, I guess I'll try the rvs thing

    ##Vote Viggorous

    based on a fair die. looks better than my reads last game at least.

  28. ISO #28
    Quote Originally Posted by Underking (#23)
    Quote Originally Posted by Zardy (#21)
    what happened
    You dont know? What do you mean?
    I mean I understand that people's roles were shuffled again, but why did the mod have to do that?

  29. ISO #29
    Furry Collective Keeper of the Swans Michelle's Avatar
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    Plot twist from Mafiahost. Still love the Modbot with a good reason ^^

    My friend El shouldn't say that double lie about role AND AI. In that way he threw my all trust i had to the recycle bin. This is not necessarily a bad thing, i will be more careful this time.

  30. ISO #30
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by Zardy (#28)
    Quote Originally Posted by Underking (#23)
    Quote Originally Posted by Zardy (#21)
    what happened
    You dont know? What do you mean?
    I mean I understand that people's roles were shuffled again, but why did the mod have to do that?
    Because after the game 'accidentally' ended in a draw when it was randed, the forum's database automatically recorded the results and entered our roles into the system. when Underking went looking for a previous game of mine in the database, he saw the results of our previous rand had been entered and saw my role as Poisoner so the gig was up. Game over man. GAME OVER.

  31. ISO #31
    Soul Reader Underking's Avatar
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    Quote Originally Posted by Zardy (#28)
    Quote Originally Posted by Underking (#23)
    Quote Originally Posted by Zardy (#21)
    what happened
    You dont know? What do you mean?
    I mean I understand that people's roles were shuffled again, but why did the mod have to do that?
    Damn, I almost hoped for a derp slip where you had the same role this time, way to disappoint.

    There is a database on MU where your role and alignment is stored after an automatic game ends, due to bug this game was considered as over and everyone could look up who had what role on the game.

  32. ISO #32
    Wants It More YOLOSWAG's Avatar
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    underkings 100% at fault for messing up that awesome rand is what im hearing

    ##Vote underking

  33. ISO #33
    Wants It More El-ahrairah's Avatar
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    Quote Originally Posted by Michelle (#29)
    Plot twist from Mafiahost. Still love the Modbot with a good reason ^^

    My friend El shouldn't say that double lie about role AND AI. In that way he threw my all trust i had to the recycle bin. This is not necessarily a bad thing, i will be more careful this time.
    Yeah, I realise I'll have to work hard to prove myself in this game.

    But on the bright side at least I don't have to find fake reasons to town-read you now, and you have to actually prove yourself to me too.

  34. ISO #34
    Soul Reader kaempfer13's Avatar
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    Quote Originally Posted by Montmorency (#13)
    Hooray, I'm town AGAIN again. So come at me suckers. (At least I was right about John Carter being a PR...)

    @Underking

    Your relationship with ElA as outlined in your first post of v1 of this game now matches mine (since I was town and ElA scum previous rand).

    As always,

    MIND THE POST CAP
    Are you now?
    I dont think the post cap is a major concern. Though you might just be joking, given how you will probably struggle to hit that many posts in the entire game based on my (little) experience with you.
    But just in case you're serious: Don't let the post cap stop you from posting. Maybe wall it up if you have to, but even if you manage to hit 200 posts you'll be able to talk at EoD again. Share all the thoughts you can!

  35. ISO #35
    Soul Reader Underking's Avatar
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    Quote Originally Posted by YOLOSWAG (#32)
    underkings 100% at fault for messing up that awesome rand is what im hearing

    ##Vote underking
    Are you unhappy with your current rand?

    Interrsting.

  36. ISO #36
    Oky guys this time apoc is scum for sure trust me

  37. ISO #37
    Wants It More El-ahrairah's Avatar
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    Kay I'm tired, full of beer and going to bed.

    Forgot to say - welcome ladd!

  38. ISO #38
    Wants It More YOLOSWAG's Avatar
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    nah. i prefer wolf. village just had a lot of players i enjoy as same alignment as me last time

  39. ISO #39
    Quote Originally Posted by Underking (#31)
    Quote Originally Posted by Zardy (#28)
    Quote Originally Posted by Underking (#23)
    Quote Originally Posted by Zardy (#21)
    what happened
    You dont know? What do you mean?
    I mean I understand that people's roles were shuffled again, but why did the mod have to do that?
    Damn, I almost hoped for a derp slip where you had the same role this time, way to disappoint.

    There is a database on MU where your role and alignment is stored after an automatic game ends, due to bug this game was considered as over and everyone could look up who had what role on the game.
    That'd require me to have the same role

  40. ISO #40
    Soul Reader Rich Parente's Avatar
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    Hi, it should be at the top of my ISO I'm phone posting all game

    Quote Originally Posted by El-ahrairah (#16)
    Kinda glad for the re-rand, even though I'd just gotten into the mindset of being head poisoner guy - I hate pretending I don't know who the villagers are and I suck at it.
    I said you were the scummiest page 1 poster before the rerand. Congratulations: you are my first townread this game

    Quote Originally Posted by YOLOSWAG (#20)
    had obgpjs been lurking in wolfchat or something?
    Quote Originally Posted by El-ahrairah (#24)
    No, he basically showed up, said Hi and then disappeared and never posted in the game thread either. I figured he would be replaced at some point but that's now moot.
    Him showing up now is meaningless for his alignment. His instant w/w read seems like some hollywood $#@! to me

    Quote Originally Posted by obgpjs (#18)
    w/w at its finest

    ##Vote Underking
    Can't empathise with this at all

  41. ISO #41
    Soul Reader kaempfer13's Avatar
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    Welp, this I can pick up from the last game, as it's personality based: leaning more on lhf than alt wrt Zardy based on not fully understanding what went wrong last game.

  42. ISO #42
    Soul Reader Underking's Avatar
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    Quote Originally Posted by Abraxas (#36)
    Oky guys this time apoc is scum for sure trust me
    10%, abra is scum for now.

  43. ISO #43
    Quote Originally Posted by kaempfer13 (#41)
    Welp, this I can pick up from the last game, as it's personality based: leaning more on lhf than alt wrt Zardy based on not fully understanding what went wrong last game.
    lhf?

  44. ISO #44
    GOAT Tier Viggorous's Avatar
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    Good news: I'm skill a villager

    Bad news: I'm still not a PR

  45. ISO #45
    Wants It More YOLOSWAG's Avatar
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    Quote Originally Posted by kaempfer13 (#41)
    Welp, this I can pick up from the last game, as it's personality based: leaning more on lhf than alt wrt Zardy based on not fully understanding what went wrong last game.
    idts

    hes an alt. read his posts last game where he kept trying to move discussion on how he mostly played irl. it was awkward in a "im an alt" way

    not sure why youd write him off as lhf considering most ppl read him v there

  46. ISO #46
    GOAT Tier JohnCarter's Avatar
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    Morning fellas. Re-rand it is.

    My intentions remain the same. Be as pure as possible and force the night kill on me.

    Hey Yolo. Here we go again young fella- and I was town reading you last game too!

  47. ISO #47
    Furry Collective Keeper of the Swans Michelle's Avatar
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    Quote Originally Posted by El-ahrairah (#33)
    Quote Originally Posted by Michelle (#29)
    Plot twist from Mafiahost. Still love the Modbot with a good reason ^^

    My friend El shouldn't say that double lie about role AND AI. In that way he threw my all trust i had to the recycle bin. This is not necessarily a bad thing, i will be more careful this time.
    Yeah, I realise I'll have to work hard to prove myself in this game.

    But on the bright side at least I don't have to find fake reasons to town-read you now, and you have to actually prove yourself to me too.
    like i'd care about your town read rn. Don't even dare to do it.
    And for anyone who will Quas' style TR me, i'll be tunneling him when i'll woke up in the morning.

  48. ISO #48
    Top 3 scum top 3 town. Thoughts on current game state?

  49. ISO #49
    A good leader works with his underlings and I am wise enough to listen to the council of all members of the upcoming Town Bloc (tm)

  50. ISO #50
    The vigilante should shoot the lowest poster in the game prove me wrong

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Role of the Day
Ascetic

The Ascetic is immune to all night actions (meaning the actions will not work), except for kills.