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Thread: The Fight Of The Mafia Day 5
Day 5 

  1. ISO #1
    Soul Reader lendunistus's Avatar
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    The Fight Of The Mafia

    The Fight Of The Mafia: Mountainous Multiball

    Both scum factions have a mandatory factional kill.
    Votes will be locked ONLY at F3.
    Majority lynchelimination is enabled, starting from D2.
    Scum factions win when they have parity with town and the opposing scum faction is fully eliminated.
    No lynch elimination Sleep is enabled.
    In the case of a tie at the deadline, the lynch elimination will be randomized between the tied parties.


    Host: @lendunistus
    Start date/time: June 22, 2020, 9AM EDT
    Phase lengths: 48/24 hours
    SOD/EOD: 9AM EDT
    Out of Thread Communication: Only allowed between scum factions.
    Night chat: Only allowed between scum factions.
    Posting requirement: At least 10 game related posts per day. The host reserves the right to sub you out at any point in the game without warning.
    Discord access is heavily recommended in order to communicate with your scumteam.


    15x Vanilla Town
    3x The Better* Mafia Goon
    3x The Greater* Mafia Goon
    *Both Goon factions still act as regular Mafia Goons.


    1) Phoenix13
    2) senorsalt
    3) awesome5000
    4) 3cheersforidiots
    5) learningWW
    6) Aexodian
    7) Sirius9121
    8) Jake The Wolf
    9) Will Im Not
    10) itsburntoast
    11) M2H
    12) GeneralWu
    13) WizKvothe
    14) cinderella
    15)
    etc.


    Have fun!
    Last edited by lendunistus; June 21st, 2020 at 10:12 AM.

  2. ISO #2
    Soul Reader lendunistus's Avatar
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    Game Information »
    The Fight Of The Mafia: Game Information!

    This is an automated game of Mafia.


    Setup - 15 Players

    x2 The Greater Mafia Goon
    x2 The Better Mafia Goon
    x11 Vanilla Town
    • Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
    • Town wins when all threats to Town have been eliminated.
    • Mafia factions win when all other groups have been eliminated, or nothing can stop this from happening.
    • Votes are not automatically locked when the Town must not eliminate incorrectly.
    • Sleep is enabled. Vote for Sleep to forgo an elimination that Day.
    • Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
    • Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
    • Mafia share a factional Night Kill, which is a single standard shot for their faction.
    • Mafia may communicate at any time.
    • Tied votes will result in a player being eliminated at random from among the tied players.

    Phase Lengths

    Days are 48 hours in length. Nights are 24 hours in length.

    Players

    @3cheersforidiots
    @Aexodian
    @awesome5000
    @cinderella
    @GeneralWu
    @GreenCatKid
    @itsburntoast
    @Jake The Wolf
    @learningWW
    @M2H
    @Phoenix13
    @senorsalt
    @Sirius9121
    @Will Im Not
    @WizKvothe

    FAQ

    Are you unsure about how actions are processed or how roles interact with each other? Then read more here:

    ORDER OF OPERATIONS

    Night actions are processed in this order:

    Strongman kills
    Roleblocks
    Jails
    Doctors
    Bodyguards
    Kills
    Investigations
    Backups

    When an action was submitted during the night will never matter when the actions are processed.

    ACTION FEEDBACK

    These are the results you will get when you submit certain actions.

    Non-investigative roles when they submit an action (they also receive this if they are roleblocked):

    Your action on Player A was received.
    Investigative actions return results even if the target dies on the same night.

    Actions that count as visits are counted as visits even if the actor dies on the same night.

    Investigative roles (Tracker, Cop, etc.) when roleblocked:

    Your action on Player B did not return any results.
    Trackers when tracking a person that didn't visit anyone (or if they targeted a Ninja):

    Player C did not visit anyone.
    Watchers when watching a person that wasn't visited by anyone (or only visited by a Ninja):

    Player D was not visited by anyone.
    Alignment Cop when investigating a town-aligned player (or a Godfather):

    Player E is Town
    Watcher when watching a person that was visited by multiple people:

    Player F was visited by Player G, Player H, Player I
    FREQUENTLY ASKED QUESTIONS

    How do I submit my action?
    Use the form below the game thread. If your role has a night action, the form will only be visible during night phases. It's not possible to submit actions in advance of the night phase.

    What does it mean if the Mafia Host says that night kills are assigned?
    In games with this setting turned on, the member of the mafia team that made the most recent night kill submission will be the one assigned to the kill, which means that the kill can be blocked if a Town Roleblocker or Town Jailkeeper target the mafia player in question. Similarly, the kill can be tracked and watched by Town Trackers and Town Watchers. If this setting isn't turned on, then it doesn't matter who the last person to submit the mafia kill is, as the kill is unblockable and untrackable in this case.

    Where do I find example role PM's?
    This thread contains example role PM's for all roles currently supported by the Modbot as well as information on the various modifiers. Here you will find the answers to a lot of questions not covered in this FAQ section.

    Which roles can self-target?
    Only Watchers are able to use their ability on themselves at night. This means that Doctors or Jailkeepers aren't able to protect themselves, for example.

    Which roles are not able to target the same players on consecutive nights?
    Doctors, Jailkeepers, and Roleblockers are not allowed to target the same player twice in a row. Everyone else is, including Bodyguards. Note that this non-consecutive restriction still holds true even if one of these three roles were blocked the night before when targeting the person that they're attempting to target again.

    What happens if Jailkeeper A and Jailkeeper B or Roleblocker A and Roleblocker B target each other (and are not targetted by other blockers)?
    In the case of Jailkeepers, they will block and protect each other. In the case of Roleblockers, they also block each other. This means that the two players are trackable to each other that night by Trackers and Watchers. It also means that if one of them is mafia and happens to simultaneously be the one submitting the factional kill that night in a game with assigned kills, then this kill is blocked. This same principle applies to longer loops. I.e. in a A > B > C > D > A loop, everyone is blocked.

    What happens if Jailkeeper A targets Roleblocker B who targets Jailkeeper A?
    Jailkeeper A will be blocked in this scenario. Refer to the order of operations: Roleblocks process before jails.

    What happens if Jailkeeper A targets Roleblocker B who targets Player C?
    As stated above, roleblocks process before jails, so Roleblocker B will successfully block Player C. I.e. Jailkeeper A will fail to block Roleblocker B, but will still protect Roleblocker B.

    What happens if Jailkeeper A targets Jailkeeper B and Jailkeeper B targets Jailkeeper C (who isn't targeting any of the former two)?
    In this case, Jailkeeper A would prevent Jailkeeper B's block from occuring, meaning that Jailkeeper C's action is not blocked.

    If an X-Shot role is blocked while using a shot, do they lose that shot forever?
    Yes. A 1-shot Vigilante being blocked while attempting to kill someone will not have their shot refunded.

    If someone with a Strongman modifier kills Player A who is protected by Bodyguard B, who dies?
    Player A will die, and Bodyguard B will survive.

    Can a mafia team choose not to kill anyone during a night?
    The host can determine this using the Mafia Factional Kill setting. Kills can be mandatory, optional, or disabled altogether.

    The default is No. The mafia factional kill is compulsory. This is done in order to avoid deadlocked games where the town keeps no eliminating and the mafia refuses to submit a kill. If the game has assigned kills, it will be randomized which member of the team is carrying out the kill.

    If there is only one mafia member left in a game without assigned kills, can the mafia factional kill then be blocked and/or tracked?
    No.

    Can the mafia submit a kill for one of their own members?
    No.

    If I kill someone, does their night action, if they have one, still succeed?
    Yes, killing someone doesn't prevent them from performing their night action (unless they investigated someone, in which case they will not receive a report). Refer to the order of operations: All kills happen at the end of the night, and everyone pulls the trigger simultaneously.

    Can individual night actions be proxied on mafia teams?
    No. If the mafia team has a Mafia Roleblocker, for example, and they want to use this role's action, then the player occupying that slot must submit the action themselves.

    If a Lover is shot during the night, while the other Lover is protected that night, does the other Lover still die?
    Yes. It's not possible to prevent a Lover from dying of love sickness.

    If a Bodyguard protects Lover A, while Lover B is shot during that same night, what happens?
    A dies of love sickness and Bodyguard lives.

    If there are any Innocent Childs in the game, are these confirmed in the thread right when the game begins?
    No. Innocent Childs are able to decide themselves when or if they wish to have the Modbot confirm their role and alignment in the thread. Note that this is exclusively a day action and that it can take up to one minute for the Modbot to process the action.

    What results are Alignment Cops, Full Cops and Role Cops given if they investigate a Godfather or a Miller?
    Alignment Cops are told "Town" for Godfathers and "Mafia" for Millers. Full Cops are told "Vanilla Town" for Godfathers and "Mafia Goon" for Millers. Role Cops are told "Godfather" for Godfathers and "Miller" for Millers.

    Can Role Cops tell the difference between a Vanilla Town and Mafia Goon?
    No. They are told "Vanilla" when investigating either of these two roles.

    If I roleblock someone with a Bulletproof Vest, will that nullify the effect of the vest?
    No. Bulletproof Vests are passive modifiers that cannot be blocked from working.

    If I roleblock Masons, Neighbors or Lovers with out of thread communication privileges, can I prevent them from talking at night?
    No.

    If I roleblock a Godfather, will they still be revealed as being town-aligned to Alignment Cops and Full Cops that night?
    Yes.

    Are you wondering about how to vote, submit night actions or multi-isolate players? Read about this and more here:

    HOW TO VOTE

    Our forum votes for someone by using the vote tags: [V]Thingyman[/V]. Preview:

    ##Vote Thingyman

    Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.

    To unvote, use the tags: [UNV][/UNV] . When unvoting you do not need to enter the name of the person that you are unvoting. Preview:

    ##Unvote

    VOTING BUTTONS


    You can also quickly vote for someone by clicking on the box with a checkmark icon, which will bring up an alphabetized dropdown containing the names of living players:



    This will insert [V][/V] tags with the name of the player you selected in the dropdown, perfect every time.

    Click the empty checkbox button to insert [UNV][/UNV].
    HOW TO SUBMIT NIGHT ACTIONS

    If you have a night action, simply submit this at night by scrolling to the bottom of the game thread. Here you will find a night action form like this:



    Click the dropdown and select the player whom you wish to use your night action on. You can change it as many times as you wish before the deadline expires.
    HOW TO REQUEST A VOTECOUNT

    Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:

    First, you need to apply to join "Mafia Game Hosts" under Permission Groups.

    Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.

    OTHER SPECIAL FEATURES

    VIEWING VOTE HISTORY

    There are three ways to access the vote history for any game.

    1. Click on the "Vote History" button in the top right corner of the game thread:

    2. Click on the "View Vote History" link, which accompanies all votecounts:

    3. Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:



      Next, simply click on "Vote History" to view all votes for that game.

    Following any of the above three steps will bring you to an overview like this one:



    Click on a Voter's username to view all of the votes by their slot.

    Click on a Target's username to view all of the votes for their slot.

    ISOLATING A PLAYER'S POSTS

    If you wish to read a player's posts in isolation, simply click on "ISO" in the top right corner of one of that player's posts in the relevant thread as illustrated here:



    Alternatively, you can access a player's posts in isolation by clicking on the number next to "Replies:" in the forum lobby.



    Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone's posts in isolation by simply clicking on the number next to "Posts:" for that person.



    The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:


    MULTI-ISOLATING

    If you wish to read not just one player's posts, but you want to ISO multiple players, then click the "Multi ISO" button to the left of "Game Tools" and select the players in question as shown here:


    MULTI-QUOTING WHILE THREAD IS LOCKED

    Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.

    After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:



    Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).

    BOOKMARKS

    Whenever you open a game thread, you are able to bookmark posts. This is for many players an important tool for keeping track of and remembering vital pieces of information, reads, claims etc.

    Also, note that these bookmarks are saved to your user account, meaning that it eliminates the trouble associated with keeping notes between different computers/devices.

    If you want to bookmark a post, you simply scroll to the post that you want to bookmark and press "Set Bookmark" as shown here:



    This will call up 5 different colored icons (Blue, Red, Yellow, Green, and Black) on the right side of the post in question. You can click any of these icons, which will then prompt you to include a note for the post.

    If you don't want to include a note, you don't have to - just leave it blank. The color coding in itself can be a valuable tool. Maybe you want to use Red bookmarks for posts that you find suspicious, Green bookmarks for posts that you find townie, Black bookmarks for posts containing claims, or whatever system you can think of that will be helpful to you.



    Once this is done, you have now successfully bookmarked a post with a certain color and maybe even a note. If you wish to remove the bookmark again, click on "Unset Bookmark".

    How do I access bookmarks?

    There are two ways to access your bookmarks.
    1. Inside a game thread, you can access the bookmarks for that specific game by simply right clicking on the "Bookmark" button and opening the link.

      This will bring you to a separate page that is automatically filtered to only show bookmarks from the game thread that you accessed the page from.
    2. You can also access your bookmarks by going to Features in the site's top menu:



      This will bring you to a page where no bookmarks are shown by default. However, you have several filtering options.

      You can filter by Game, by Player and by Color - and all of them at once if you so wish.

      Here's an example of filtering by only red bookmarks in one specific game:



    If you want to be taken directly to one of your bookmarked posts, you just click the post number.

    How do I quote bookmarks?

    You can also multi-quote bookmarked posts by clicking the little "+" button seen above on the far right side of each bookmark.

    Once you have multi-quoted all the bookmarked posts that you want to quote, you will then have to go to the game thread in which you wish to quote the bookmarked posts.

    Here you have two ways of quoting the posts.

    1. Click on "Reply With Quote" on another post as shown here:



      You will then probably want to delete the last post quoted in the reply box, but otherwise you should be good to go.
    2. Or you can do the more smooth option and click the "Reply To Thread" button at the top and bottom of the game thread - as shown here:



      By doing this you will open up a reply box containing only your multi-quoted bookmarked posts.

  3. ISO #3
    Automatic Game Mod Mafia Host's Avatar
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    « Day 1 Start »
    The Fight Of The Mafia Day 1 Start

    Day 1 has begun.

    Day 1 ends at 9:00 AM EDT on Wednesday, June 24th, 2020. There are 1593003660000 remaining.

  4. ISO #4
    Soul Reader GreenCatKid's Avatar
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    good morning

  5. ISO #5
    Soul Reader GreenCatKid's Avatar
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    guess i should wait for everyone else to wake up

  6. ISO #6
    Thread Analyst 3cheersforidiots's Avatar
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  7. ISO #7
    Thread Analyst 3cheersforidiots's Avatar
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    this is a surprisingly quiet SoD D1 and I don't have memes at the ready

  8. ISO #8
    Soul Reader GreenCatKid's Avatar
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  9. ISO #9
    Bandwagoner WizKvothe's Avatar
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    Hello everyone!

  10. ISO #10
    Bandwagoner WizKvothe's Avatar
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    Let's start the investigation!

  11. ISO #11
    Soul Reader GreenCatKid's Avatar
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    yeah im down to hunt down wolfs
    if only more players started talking :/

  12. ISO #12
    Soul Reader senorsalt's Avatar
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    ##Vote WizKvothe

    Let's start this running then.

  13. ISO #13
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by WizKvothe (#10)
    Let's start the investigation!
    bleh pop-in

  14. ISO #14
    Thread Analyst learningWW's Avatar
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    Hi everyone. I'm new to WW in general but have been lurking a lot of games on MU and 2+2. I'm looking forward to playing my first game!

    I'm village this time. I'm not very experienced with wolfing or the power roles so I'm confident I can clear myself as a villager.

  15. ISO #15
    Thread Analyst learningWW's Avatar
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    I'm a bit confused with the rules/incentives of this game. A few questions:

    1. I assume the two separate mafia factions competing against each other?
    2. I assume factional kill means one of the mafia factions can kill the other mafia faction?
    3. Anyone want to talk about how this ruleset changes the standard mafia game?

    Is 15:3:3 a normal ratio? I'm curious what the standard ratio of Village:Wolf:Seer is in a vanilla.

  16. ISO #16
    Thread Analyst learningWW's Avatar
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    I'm also not sure if it's possible to edit my posts or not? I do have a typo in my second post I'd like to fix teehee

  17. ISO #17
    Thread Analyst learningWW's Avatar
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    Was going to say there's nothing of post but I'm going to go ahead and soulread GreenCatKid as a wolf for this post.

    Quote Originally Posted by GreenCatKid (#11)
    yeah im down to hunt down wolfs
    if only more players started talking :/

  18. ISO #18
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by learningWW (#14)
    Hi everyone. I'm new to WW in general but have been lurking a lot of games on MU and 2+2. I'm looking forward to playing my first game!

    I'm village this time. I'm not very experienced with wolfing or the power roles so I'm confident I can clear myself as a villager.
    The sentiment of this post is a bit weird—i.e. you say you're inexperienced yet you're confident you can clear yourself as a villager? That requires an understanding of how clearing works, which you may or may not have.

    Quote Originally Posted by learningWW (#15)
    I'm a bit confused with the rules/incentives of this game. A few questions:

    1. I assume the two separate mafia factions competing against each other?
    2. I assume factional kill means one of the mafia factions can kill the other mafia faction?
    3. Anyone want to talk about how this ruleset changes the standard mafia game?

    Is 15:3:3 a normal ratio? I'm curious what the standard ratio of Village:Wolf:Seer is in a vanilla.
    1. Yes, that is the basis of multiballs.
    2. I should assume so.
    3. Unsure what this question refers to. What is a standard mafia game in your view?

  19. ISO #19
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by learningWW (#17)
    Was going to say there's nothing of post but I'm going to go ahead and soulread GreenCatKid as a wolf for this post.

    Quote Originally Posted by GreenCatKid (#11)
    yeah im down to hunt down wolfs
    if only more players started talking :/
    What is pinging you about his post?

  20. ISO #20
    Thread Analyst learningWW's Avatar
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    Quote Originally Posted by 3cheersforidiots (#18)
    Quote Originally Posted by learningWW (#14)
    Hi everyone. I'm new to WW in general but have been lurking a lot of games on MU and 2+2. I'm looking forward to playing my first game!

    I'm village this time. I'm not very experienced with wolfing or the power roles so I'm confident I can clear myself as a villager.
    The sentiment of this post is a bit weird—i.e. you say you're inexperienced yet you're confident you can clear yourself as a villager? That requires an understanding of how clearing works, which you may or may not have.

    Quote Originally Posted by learningWW (#15)
    I'm a bit confused with the rules/incentives of this game. A few questions:

    1. I assume the two separate mafia factions competing against each other?
    2. I assume factional kill means one of the mafia factions can kill the other mafia faction?
    3. Anyone want to talk about how this ruleset changes the standard mafia game?

    Is 15:3:3 a normal ratio? I'm curious what the standard ratio of Village:Wolf:Seer is in a vanilla.
    1. Yes, that is the basis of multiballs.
    2. I should assume so.
    3. Unsure what this question refers to. What is a standard mafia game in your view?
    I thought it would be something like 6 villagers, 2 wolves, 1 seer? So about a 3:1 ratio.

    I understand your sentiment. I always thought village was the easiest role to play because you can just post your true thoughts and really try to help. I plan to be very "out in the open" and have a lack of guile to my game where you can ask me anything at any time and I will answer honestly. Also plan on doing things helpful to the village such as posting reads lists. This does discount me being the seer but it looks like there is no seer in this game so yay!

    Quote Originally Posted by 3cheersforidiots (#19)
    Quote Originally Posted by learningWW (#17)
    Was going to say there's nothing of post but I'm going to go ahead and soulread GreenCatKid as a wolf for this post.

    Quote Originally Posted by GreenCatKid (#11)
    yeah im down to hunt down wolfs
    if only more players started talking :/
    What is pinging you about his post?
    I could just be discriminating against GCK's punctuation but the phrasing and emotion just seemed very unenthusiastic to me. My stonelock etched in blood soulreads are flexible as new info comes in. We'll see.

  21. ISO #21
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by learningWW (#20)
    I understand your sentiment. I always thought village was the easiest role to play because you can just post your true thoughts and really try to help. I plan to be very "out in the open" and have a lack of guile to my game where you can ask me anything at any time and I will answer honestly. Also plan on doing things helpful to the village such as posting reads lists. This does discount me being the seer but it looks like there is no seer in this game so yay!
    Okay, this paragraph can be a typical newbie >rand v for now, although I'll take note that it's almost too typical

  22. ISO #22
    Wants It More awesome5000's Avatar
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    I almost forgot this game started

    Glad to see there hasn't been much to read yet

  23. ISO #23
    Wants It More awesome5000's Avatar
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    This is my first "normal" game in a long time so please bear with me lol

  24. ISO #24
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    oh thank god we have something to go off of now

  25. ISO #25
    Soul Reader GreenCatKid's Avatar
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    Quote Originally Posted by learningWW (#14)
    Hi everyone. I'm new to WW in general but have been lurking a lot of games on MU and 2+2. I'm looking forward to playing my first game!

    I'm village this time. I'm not very experienced with wolfing or the power roles so I'm confident I can clear myself as a villager.
    this a weird pop-in ngl
    "hey guys im very much villa and not at all a wolf" feel here

  26. ISO #26
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum

  27. ISO #27
    Wants It More awesome5000's Avatar
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    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots

  28. ISO #28
    Soul Reader senorsalt's Avatar
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    Quote Originally Posted by GreenCatKid (#25)
    Quote Originally Posted by learningWW (#14)
    Hi everyone. I'm new to WW in general but have been lurking a lot of games on MU and 2+2. I'm looking forward to playing my first game!

    I'm village this time. I'm not very experienced with wolfing or the power roles so I'm confident I can clear myself as a villager.
    this a weird pop-in ngl
    "hey guys im very much villa and not at all a wolf" feel here
    Eh I kinda agree. This im new but I know stuff seems off.

  29. ISO #29
    Thread Analyst learningWW's Avatar
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    Just want to be clear I’m not professing to “know stuff.” But as I was signing up for games the thought of being a wolf in my first game gave me a lot of anxiety. And I think if I just “keep it real” with you guys my villager nature will come true.

    Maybe I am too optimistic though. Can never trust anyone in this game and I’m not expecting instant success.

  30. ISO #30
    Thread Analyst learningWW's Avatar
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    Also want to point out me continuing down this conversation path, which isn’t necessarily the safest compared to just staying quiet, also points to me being >rand villager.

    I want all these data points eventually paint an overwhelming case that I’m a villager eventually.

  31. ISO #31
    Soul Reader GreenCatKid's Avatar
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    Quote Originally Posted by learningWW (#29)
    Just want to be clear I’m not professing to “know stuff.” But as I was signing up for games the thought of being a wolf in my first game gave me a lot of anxiety. And I think if I just “keep it real” with you guys my villager nature will come true.

    Maybe I am too optimistic though. Can never trust anyone in this game and I’m not expecting instant success.
    you being town or at least coming across as town depends on weather or not you can make believable thoughts/reads that don't force an agenda down peoples throats and are mutually beneficial for your fellow town mates.

  32. ISO #32
    Thread Analyst learningWW's Avatar
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    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Quote Originally Posted by awesome5000 (#23)
    This is my first "normal" game in a long time so please bear with me lol
    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots

    48 hours is a lot of time so I want to make sure I'm mostly posting substance and keep it to the point from now on. Haven't really picked up any reads but I want to give slight village leans to GCK and 3cheers for how they're interacting.

    awesome5000 has come in with such a comically wolfy entrance (post 1=excuse, post 2=excuse, post 3=bad wolfy vote) that I want to give him village points. No way you come in that hot right?

  33. ISO #33
    Soul Reader GeneralWu's Avatar
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    I have an Aladeen check on M2H.

    ##Vote M2H

  34. ISO #34
    Automatic Game Mod Mafia Host's Avatar
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    The Fight Of The Mafia Day 1 Votecount

    Votes Target Voters (Posts in Phase)
    1 WizKvothe senorsalt (2)
    1 3cheersforidiots awesome5000 (3)
    1 M2H GeneralWu (1)
    12 Not voting Phoenix13 (0), 3cheersforidiots (7), learningWW (8), Aexodian (0), Sirius9121 (0), Jake The Wolf (0), Will Im Not (0), itsburntoast (0), M2H (0), WizKvothe (2), cinderella (0), GreenCatKid (7)


    View Vote History

    Day 1 ends at 9:00 AM EDT on Wednesday, June 24th, 2020. There are 1593003660000 remaining.

    Posted at 1 days, 18 hours, 0 minutes, 58 seconds remaining.

  35. ISO #35
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots
    I don't really see what's opportunistic/wolfy about it
    you could say it's not very solve-y, but no matter how you look at it, a slow thread is bad for town more often than not
    especially in a setup like this, where discussion is the only thing town has at their disposal

  36. ISO #36
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by learningWW (#30)
    Also want to point out me continuing down this conversation path, which isn’t necessarily the safest compared to just staying quiet, also points to me being >rand villager.

    I want all these data points eventually paint an overwhelming case that I’m a villager eventually.
    the fact that you're pointing this out, and that you feel the need to point this out, is not sitting well with me
    it's LAMIST

  37. ISO #37
    Wants It More awesome5000's Avatar
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    Quote Originally Posted by 3cheersforidiots (#35)
    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots
    I don't really see what's opportunistic/wolfy about it
    you could say it's not very solve-y, but no matter how you look at it, a slow thread is bad for town more often than not
    especially in a setup like this, where discussion is the only thing town has at their disposal
    It seems like something you'd use to push votes on me later

    I'll admit my vote was unnecessary

    ##Unvote 3cheersforidiots

  38. ISO #38
    Wants It More awesome5000's Avatar
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    I'm not a fan of learningWW's posting either fwiw

  39. ISO #39
    Thread Analyst 3cheersforidiots's Avatar
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    Quote Originally Posted by learningWW (#32)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Quote Originally Posted by awesome5000 (#23)
    This is my first "normal" game in a long time so please bear with me lol
    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots

    48 hours is a lot of time so I want to make sure I'm mostly posting substance and keep it to the point from now on. Haven't really picked up any reads but I want to give slight village leans to GCK and 3cheers for how they're interacting.

    awesome5000 has come in with such a comically wolfy entrance (post 1=excuse, post 2=excuse, post 3=bad wolfy vote) that I want to give him village points. No way you come in that hot right?
    hmm
    can you point to what you think is villagery about mine and GCK's posts/interactions?

    with regards to awesome5000, their vote was quite bold, not really TWTBAW as you described it

  40. ISO #40
    Wants It More awesome5000's Avatar
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    3cheersforidiots is still giving me scum vibes

    idk why though

  41. ISO #41
    Thread Analyst learningWW's Avatar
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    Quote Originally Posted by 3cheersforidiots (#39)
    Quote Originally Posted by learningWW (#32)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Quote Originally Posted by awesome5000 (#23)
    This is my first "normal" game in a long time so please bear with me lol
    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots

    48 hours is a lot of time so I want to make sure I'm mostly posting substance and keep it to the point from now on. Haven't really picked up any reads but I want to give slight village leans to GCK and 3cheers for how they're interacting.

    awesome5000 has come in with such a comically wolfy entrance (post 1=excuse, post 2=excuse, post 3=bad wolfy vote) that I want to give him village points. No way you come in that hot right?
    hmm
    can you point to what you think is villagery about mine and GCK's posts/interactions?

    with regards to awesome5000, their vote was quite bold, not really TWTBAW as you described it
    So many acronyms :P Sure I'll definitely explain my reads, bearing in mind they're just slight pro villa leans.

    With GCK I tongue in cheek soulread him as a lock wolf on a thin pretext. I liked his post with the thank god we have something to go off now. It seemed villagery to me based on tone. And I liked the post about the agenda. Although now that I go back and reread him, I didn't like his posting about my pop in. And I don't like the wording of this.

    you being town or at least coming across as town depends on weather or not you can make believable thoughts/reads that don't force an agenda down peoples throats and are mutually beneficial for your fellow town mates.
    The "at least coming across as town" and the "for your fellow town mates" might be subconscious wolf slips. Also didn't like his half hearted post about finding the wolves at the beginning and didn't like his suspicion of me. Going to backtrack on this I have him in the possible wolf camp now.
    ********************

    As for you, you are my strongest villa lean. I feel you are actually trying to figure the game out and your opinions are changing based on new information without set agendas or positions. You could be an advanced wolf faking this though. I like how you are the least suspicious of me and you're the only person so far who acknowledged that I'm >rand v. Remember, I know I'm a V. I liked your opportunistic/wolfy post. Seemed like a pro town tone. I also agree I am coming across LAMIST but I am doing this intentionally because it's my first game. I'm reasonably confident my posting and voting history will clear me because I don't have any agendas other than pro-village.

    Contrast with someone like awesome5000. His posts are excuse, excuse, vote, and not a fan of my posting. All of you are more advanced than me so he could just end up being a pot-stirring/combative villager. But I haven't seen many posts so far from people other than you that are actually processing information like an unbiased human would.

    Villa Leans:
    3cheers

    Wolf Leans:
    awesome5000
    GreenCatKid

  42. ISO #42
    Thread Analyst learningWW's Avatar
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    Also, I want to emphasize that when I was rereading the quoted post from GCK, I actually first read it as a pro villa post and was citing it to support that. But as I reread it the wording kind of put me off and I changed my mind into it being more wolfy. I want to see this kind of flexible information processing/thinking from people I consider villager. My theory is it's pretty difficult to do this on the fly as a wolf. What do you think?

  43. ISO #43
    Thread Analyst learningWW's Avatar
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    Quote Originally Posted by 3cheersforidiots (#35)
    Quote Originally Posted by awesome5000 (#27)
    Quote Originally Posted by 3cheersforidiots (#26)
    Quote Originally Posted by awesome5000 (#22)
    I almost forgot this game started

    Glad to see there hasn't been much to read yet
    Unsure why lack of thread content is a good thing
    if anything, it helps scum
    This post seems opportunistic/wolfy

    ##Vote 3cheersforidiots
    I don't really see what's opportunistic/wolfy about it
    you could say it's not very solve-y, but no matter how you look at it, a slow thread is bad for town more often than not
    especially in a setup like this, where discussion is the only thing town has at their disposal
    Quote Originally Posted by awesome5000 (#38)
    I'm not a fan of learningWW's posting either fwiw
    Quote Originally Posted by awesome5000 (#40)
    3cheersforidiots is still giving me scum vibes

    idk why though
    I will be a bit surprised if awesome5000 flips wolf because this would be a pretty sloppy intro. You picked up on a slightly negative lean and he hasn't posted a single thing that indicates a pro-village or subconsciously pro-village agenda. I'd actually just majority lynch him right now on the spot kind of curious what he turns up as.

    All I know is all of his posts are super wolfy and he has me (confirmed villa to me) and my top villa lean as suspicious. Off to bed.

    ##vote awesome5000

  44. ISO #44
    Thread Analyst learningWW's Avatar
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    ##Vote awesome5000

  45. ISO #45
    Wants It More awesome5000's Avatar
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    that was a pretty big 180 on me

  46. ISO #46
    Thread Analyst learningWW's Avatar
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    Also want to say in recent mafia games I've read it seems pretty clear to me that early posters are >rand to be a wolf. That includes all of us who have been active so far. So I'm loving my wolf leans for now.

  47. ISO #47
    Wants It More awesome5000's Avatar
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    learningww/3cheers is one of the scumteams

    other one is probably in the 0 posters

  48. ISO #48
    Wants It More awesome5000's Avatar
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    it's probably 3cheers's tone, it's way too calm

    and the learningww's townread on 3cheers seems like a powerwolf attempt (maybe a pocket attempt)

  49. ISO #49
    Wants It More awesome5000's Avatar
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    anyway i think this is probably more likely

    ##Vote learningWW

    why is this thread actually so dead lol

  50. ISO #50
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    Good afternoon everyone.

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