Host: @Ezradekezra Start Date: June 21st SoD/EoD: 7 PM EDT Phase Lengths: 72h/24h Night Chat/OOTC: Mafia has nightchat and daychat, everyone has a private table for action submissions Posting Requirements: 10 posts minimum per day. Max 225, lifted 3 hours before EoD Prods: Players who have yet to meet the posting requirements will be prodded at the 48 hour mark of each day
This is a modified version of the standard ToSFM episode setup
See the below spoiler
Town (Investigative) Town (Protective) Town (Support) Town (Killing) RandomTown RandomTown RandomTown Citizen Citizen Citizen Citizen Citizen Citizen
Mafia (Head) RandomMafia RandomMafia RandomMafia
Witch Neutral (Killing)
Town (Investigative) - Sheriff, Investigator, Lookout Town (Protective) - Doctor, Bodyguard, Marshal Town (Support) - Escort, Transporter*, Medium Town (Killing) - Vigilante, Veteran* Town (Citizen) - Citizen Mafia (Head) - Godmother*, Caporegime* Mafia (Tactical) - Mafioso*, Blackmailer* Mafia (Support) - Consort, Consigliere, Agent Mafia (Deception) - Janitor, Framer, Disguiser, Prankster Neutral (Evil) - Witch Neutral (Killing) - Serial Killer, Arsonist
Each player will have a private table (hosted on Discord) in which they will submit out-of-thread actions. Notifications will also be sent through private tables.
Private tables will be hosted on Discord. If your Discord username is different from your forum username and isn't listed on your profile, please PM me your Discord username in response to the private table PM so that I can put you into the correct private table.
Each night, a member of the Mafia may choose to perform the factional kill.
They cannot multitask this with their other abilities unless otherwise stated.
- Citizen can roll once in Random Town, and has double weight
- Kill credits and full flips are enabled
- Majority and plurality are in effect from D1, RNG ties are in effect
- NoLynching/Sleep is enabled
- All notifcations are used, with modified douse notifications
- I rewrote my rolecards to use ToS's system of attacks and defense. The tl;dr is Unstoppable/Invincible > Powerful > Basic > None.
Sheriff Town (Investigative)
Each night, you may check a player to learn whether they are suspicious or not.
If your target is a member of the Mafia or a Serial Killer, they will appear suspicious.
You win once all threats to the Town are eliminated.
Investigator Town (Investigative)
Each night, you may investigate a player. You will receive a list of your target's possible roles.
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