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Thread: [Suggestion] Non-Consecutive should be a modifier, never a default.

  1. ISO #1
    Wants It More orangeandblack5's Avatar
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    [Suggestion] Non-Consecutive should be a modifier, never a default.

    There's been a lot of discussion about ModBot's functionality and the lack of clarity surrounding some of its mechanics, and while I do think there are some actual outright issues that need to be fixed in this regard, I would like to take a moment to suggest that Non-Consecutive should be treated as a modifier, not as a default for certain types of roles. This would help to lower confusion significantly, and setups could just be designed with, for example, a "Non-Consecutive Doctor" rather than just a "Doctor." And while Doctor in particular being non-consecutive by default makes sense, the lines between what is and isn't non-consecutive by default are very blurry at the moment - for example, in the current champs setup, the Doctor, Roleblocker, and technically the Vigilante are all non-consecutive, while the Motion Detector is able to visit the same target twice in a row, which has caused confusion even amongst longtime players and MU staff. It seems worth it to me to just make it an explicit modifier rather than burying it at the end of the paragraph explaining how a given role works.
    Last edited by Makaze; July 18th, 2021 at 09:32 PM.

  2. ISO #2
    Most Likely Asleep Secondhand Revenant's Avatar
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    +1 this proposal

    This makes it very clear to anyone regardless of their usual site culture plus it simply adds flexibility and avoids needing to ever consider it with future roles too since it can simply be tacked on
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  3. ISO #3
    vast tonal gap Lissa's Avatar Moderator
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    ya i've agreed with this for a long time

    i think it's especially relevant with partner communities being a pretty substantial thing, but i also think this is just a reasonable customization option/design decision to have for the hosts to make
    Quote Originally Posted by benneh (#28799)
    she's hard defended 90% of the dead wolves and the whole thread still wants to wish her happy birthday

  4. ISO #4
    Wants It More Hornet's Avatar
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    +1

    this would also prevent oopses like someone assuming that a consec role is nonconsec while randing since then you can easily set it and theres a clear indicator to set it bc its not default instead of guessing what roles its default on
    Last edited by Hornet; July 9th, 2021 at 03:18 PM.

  5. ISO #5
    Ezradekezra's Avatar
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    /support

    Would help to make things clearer and would add more versatility in setups
    Quote Originally Posted by Ezradekezra
    I AM NOT OPENWOLFING!!!!11!!!11!!1!!!!1!
    Quote Originally Posted by katze (#11056)


    guys what the $%#!

    45
    Quote Originally Posted by katze (#11963)
    i wonder how much c4/ezra have cost makaze in hosting costs single handedly via this thread

    13
    Quote Originally Posted by Hally (#240)
    Quote Originally Posted by katze (#232)
    whats your opinion on c4/ezras contributions to the no mods thread
    i and the other mods wouldn’t have a job if not for them

    they’re a vital part of MU’s economy
    Quote Originally Posted by King Bowser (#135)
    Apparently I gotta thank that Abrakadabra person for hosting the game. It says here they did an excellent job with the setup and the discord server chats and finding crack replacement players, or replacement players who were on crack, whichever it may be.
    Quote Originally Posted by Ezradekezra (#14339)
    69
    Quote Originally Posted by katze (#14340)
    69

    nice

    i stole it

    ive been waiting way too long for this

    Quote Originally Posted by katze (#14343)
    73

    IT WAS LITERALLY THE SAME SECOND THIS ISNT FAIR

  6. ISO #6
    Soul Reader lendunistus's Avatar
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    I support this

    i’ve just used non-consecutive as the default when designing my games but it’d be nice to have this as a modifier
    Quote Originally Posted by Angrypotato (#747)
    Quote Originally Posted by Angrypotato (#408)
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    ##Vote lendunistus
    Going to bed soon , but this is a very $%#!ty vote

  7. ISO #7
    Galaxy Brain Shad's Avatar
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    Devil's advocate, a lot of people are oblivious to bad game design, and consecutive by default on doctor especially is going to lead to more bad games.

    I'm not sure on the fly how I'd implement it in a way that isn't convoluted and confusing, but I feel like consecutive rather than non as the manually applied modifier is a happier middle ground.

  8. ISO #8
    alien shapeshifter Hally's Avatar Moderator
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    Quote Originally Posted by Shad (#7)
    Devil's advocate, a lot of people are oblivious to bad game design, and consecutive by default on doctor especially is going to lead to more bad games.

    I'm not sure on the fly how I'd implement it in a way that isn't convoluted and confusing, but I feel like consecutive rather than non as the manually applied modifier is a happier middle ground.
    yeah my worry is people will forget to make roles non-consecutive in setups where they definitely should be

    i dunno how much of an issue that will actually be in practice though
    Quote Originally Posted by litten
    hally you have a Wowee addicfion
    Quote Originally Posted by quas
    Name the wowee dog hally
    Quote Originally Posted by Marshal (#15)
    hi im hally
    Quote Originally Posted by Marshal (#26)
    im a big nerd something something gravity falls
    Quote Originally Posted by staypositivefriend (#19)
    tfw i cant mindmeld with hally this game
    Quote Originally Posted by ran
    How To Tell If Your Hally Is An Alien Shapeshifter:
    - Apply moderate but steady pressure d1 and observe their reaction.
    - If your Hally is genuine, you will notice a distinct morphing of their facial features into an "anime" or "chibi" style resembling the kaomoji (〃>_<;〃), their arms will turn into fingerless drumsticks and begin rapidly vibrating up and down, and they will emit various phrases such as "no bulli!" and "give me space!" and "but why!"
    - On the other hand, if your Hally remains in a photorealistic human form and responds calmly with phrases like "That's unfortunate, but I hope we can work together!" and changes the subject, you have an alien shapeshifter on your hands and should quickly excuse yourself and break the glass on the nearest eod flamethrower.
    Quote Originally Posted by lute (#50)
    182. Bellossom



    Bellossom, Bubbles, and @Hally. doing a little flower dance. travel agent who doesn't work on commission. knows she's pretty but loves being reminded. tries to maintain a vegetable garden but isn't very good at it.

    A-Tier.
    Quote Originally Posted by Syn (#142)
    Quote Originally Posted by ladd (#4605)
    Gay=hally
    Quote Originally Posted by jump
    dear professor

    i need an extension on this assignment if thats ok thank you so much or i can send you what i have already idk

    kind regards
    hally
    Quote Originally Posted by Visorslash (#902)
    when i see hally in the playerlist of a non post cap game

    Quote Originally Posted by Sunbae (#442)
    I'm going to apologize for this one in advance but I hope you'll all humor me for a little while. This is a champs level game after all and I can't help but try and post in a way to properly honor the occasion. Who knows when I'll be back in this situation again.

    I don't think it's a secret for most of you that my track record in reading Hally has been rather … well … awful thus far in our games. I did have one specific game where I recognized Hally was a villager and confidently (and happily!) let the world know. They flipped wolf. After our Syndicate game together and then Anni (both of which saw me find Hally's eod wolfy and press there) I wanted to make a concentrated effort to finally read that slot correctly.

    I spent some time today combing through recent-ish games this year of Hally's. The wolf game on the Org website, the Vig game over on the Syndicate one, and all sorts of mashes/smaller games through MU as well. Rocks fall, Anni, Homestuck, CoV, etc. You get the picture. All in all there were 16 different games I pulled isos from. I then went and ran through the isos extracting all the day one posts from the first half of the day, labeled them as W or V, and ran them through a bit of a homemade database that would do a few different things for me. One of the things was to make a word cloud which would count the number of times each word was used in these isos and make the word larger the more frequently it was used. For example:





    Anyways, I separated the wolf isos from the villa isos and then removed things like articles (a, the, in, an, etc) as well as player names as those aren't really super relevant to our investigation and cross referenced them to see if anything word usage stood out as alignment indicative in the top 10 most common words. While there were small word choices favored it didn't seem super significant. What WAS significant were two other things:

    One: While specific word choices weren't very telling I did notice a definitely trend of elegance in the wolf isos. The words may change but the idea remained the same. In wolf ISOs Hally had a habit of using larger, more elegant words whereas in the villa ISOs Hally just talked more casually. I'll call these Posts Exceedingly Elegant as we continue.

    Two: Villager isos were much more full of observational posts rather than inquisitive ones. The wolf iso was full of open ended questions requesting elaboration. Not just directly to a specific player but also towards the thread at large asking if it saw what Hally was seeing. Meanwhile the villager iso was full of more pointed statement. It was telling the thread what Hally was seeing and making sure everyone understood. The village iso had a higher frequency – by a significant margin – of Posts Of Observation.


    Again, I really want to get this right so I didn't stop there. Science isn't science until you write it down after all. I went ahead and charted the percentage of posts as a villager and as a wolf for both posts containing an elegant word and posts making observations. It's a bit crude but here's the quick jot down I made to visualize it:





    So I wanted to see how this one was shaping up. Remember, these were all taken from the first half of day one isos which we've made it past here. I went ahead and ran through Hally's iso from this game, plotted the elegance and observational percentages on the chart, and ran the following equation to try and determine the exact percentage chance Hally has at being a wolf:

    (Posts Exceedingly Elegant as a wolf)(Posts Exceedingly Elegant here) + (Posts of Observation as a villager)(Posts of Observation here) = the mathematical chance of Hally being a villager here (do 1-this for wolf obv).

    Which looks something like this:


    (Posts Exceedingly Elegant as a wolf)(Posts Exceedingly Elegant here) + (Posts of Observation as a villager)(Posts of Observation here)

    Or written differently

    PEEPEE POOPOO

  9. ISO #9
    τη καλλίστη Makaze's Avatar Administrator
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    Quote Originally Posted by Shad (#7)
    Devil's advocate, a lot of people are oblivious to bad game design, and consecutive by default on doctor especially is going to lead to more bad games.

    I'm not sure on the fly how I'd implement it in a way that isn't convoluted and confusing, but I feel like consecutive rather than non as the manually applied modifier is a happier middle ground.
    Quote Originally Posted by Hally (#8)
    Quote Originally Posted by Shad (#7)
    Devil's advocate, a lot of people are oblivious to bad game design, and consecutive by default on doctor especially is going to lead to more bad games.

    I'm not sure on the fly how I'd implement it in a way that isn't convoluted and confusing, but I feel like consecutive rather than non as the manually applied modifier is a happier middle ground.
    yeah my worry is people will forget to make roles non-consecutive in setups where they definitely should be

    i dunno how much of an issue that will actually be in practice though
    We can probably eliminate this problem by asking them if they meant consecutive and explaining the difference: if they say yes, leave it, if not, make it non-consec before adding.
    Last edited by Makaze; July 9th, 2021 at 06:41 PM.
    I hold you in the highest regard, my friends.


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    i'm about to make makaze's pronouns was/were

  10. ISO #10
    alien shapeshifter Hally's Avatar Moderator
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    yeah for roles that are currently non-consecutive by default you could have a pop up or something that comes up when the role is added and says “are you sure you want this role to be able to target consecutively? <blurb about why that might be unbalanced depending on the setup>“
    Quote Originally Posted by litten
    hally you have a Wowee addicfion
    Quote Originally Posted by quas
    Name the wowee dog hally
    Quote Originally Posted by Marshal (#15)
    hi im hally
    Quote Originally Posted by Marshal (#26)
    im a big nerd something something gravity falls
    Quote Originally Posted by staypositivefriend (#19)
    tfw i cant mindmeld with hally this game
    Quote Originally Posted by ran
    How To Tell If Your Hally Is An Alien Shapeshifter:
    - Apply moderate but steady pressure d1 and observe their reaction.
    - If your Hally is genuine, you will notice a distinct morphing of their facial features into an "anime" or "chibi" style resembling the kaomoji (〃>_<;〃), their arms will turn into fingerless drumsticks and begin rapidly vibrating up and down, and they will emit various phrases such as "no bulli!" and "give me space!" and "but why!"
    - On the other hand, if your Hally remains in a photorealistic human form and responds calmly with phrases like "That's unfortunate, but I hope we can work together!" and changes the subject, you have an alien shapeshifter on your hands and should quickly excuse yourself and break the glass on the nearest eod flamethrower.
    Quote Originally Posted by lute (#50)
    182. Bellossom



    Bellossom, Bubbles, and @Hally. doing a little flower dance. travel agent who doesn't work on commission. knows she's pretty but loves being reminded. tries to maintain a vegetable garden but isn't very good at it.

    A-Tier.
    Quote Originally Posted by Syn (#142)
    Quote Originally Posted by ladd (#4605)
    Gay=hally
    Quote Originally Posted by jump
    dear professor

    i need an extension on this assignment if thats ok thank you so much or i can send you what i have already idk

    kind regards
    hally
    Quote Originally Posted by Visorslash (#902)
    when i see hally in the playerlist of a non post cap game

    Quote Originally Posted by Sunbae (#442)
    I'm going to apologize for this one in advance but I hope you'll all humor me for a little while. This is a champs level game after all and I can't help but try and post in a way to properly honor the occasion. Who knows when I'll be back in this situation again.

    I don't think it's a secret for most of you that my track record in reading Hally has been rather … well … awful thus far in our games. I did have one specific game where I recognized Hally was a villager and confidently (and happily!) let the world know. They flipped wolf. After our Syndicate game together and then Anni (both of which saw me find Hally's eod wolfy and press there) I wanted to make a concentrated effort to finally read that slot correctly.

    I spent some time today combing through recent-ish games this year of Hally's. The wolf game on the Org website, the Vig game over on the Syndicate one, and all sorts of mashes/smaller games through MU as well. Rocks fall, Anni, Homestuck, CoV, etc. You get the picture. All in all there were 16 different games I pulled isos from. I then went and ran through the isos extracting all the day one posts from the first half of the day, labeled them as W or V, and ran them through a bit of a homemade database that would do a few different things for me. One of the things was to make a word cloud which would count the number of times each word was used in these isos and make the word larger the more frequently it was used. For example:





    Anyways, I separated the wolf isos from the villa isos and then removed things like articles (a, the, in, an, etc) as well as player names as those aren't really super relevant to our investigation and cross referenced them to see if anything word usage stood out as alignment indicative in the top 10 most common words. While there were small word choices favored it didn't seem super significant. What WAS significant were two other things:

    One: While specific word choices weren't very telling I did notice a definitely trend of elegance in the wolf isos. The words may change but the idea remained the same. In wolf ISOs Hally had a habit of using larger, more elegant words whereas in the villa ISOs Hally just talked more casually. I'll call these Posts Exceedingly Elegant as we continue.

    Two: Villager isos were much more full of observational posts rather than inquisitive ones. The wolf iso was full of open ended questions requesting elaboration. Not just directly to a specific player but also towards the thread at large asking if it saw what Hally was seeing. Meanwhile the villager iso was full of more pointed statement. It was telling the thread what Hally was seeing and making sure everyone understood. The village iso had a higher frequency – by a significant margin – of Posts Of Observation.


    Again, I really want to get this right so I didn't stop there. Science isn't science until you write it down after all. I went ahead and charted the percentage of posts as a villager and as a wolf for both posts containing an elegant word and posts making observations. It's a bit crude but here's the quick jot down I made to visualize it:





    So I wanted to see how this one was shaping up. Remember, these were all taken from the first half of day one isos which we've made it past here. I went ahead and ran through Hally's iso from this game, plotted the elegance and observational percentages on the chart, and ran the following equation to try and determine the exact percentage chance Hally has at being a wolf:

    (Posts Exceedingly Elegant as a wolf)(Posts Exceedingly Elegant here) + (Posts of Observation as a villager)(Posts of Observation here) = the mathematical chance of Hally being a villager here (do 1-this for wolf obv).

    Which looks something like this:


    (Posts Exceedingly Elegant as a wolf)(Posts Exceedingly Elegant here) + (Posts of Observation as a villager)(Posts of Observation here)

    Or written differently

    PEEPEE POOPOO

  11. ISO #11
    You could also have the Non-Consecutive modifier set by default when someone adds the role to their setup (possibly with a pop-up window alerting them to this).
    Last edited by soah; July 9th, 2021 at 09:25 PM.

  12. ISO #12
    Wants It More orangeandblack5's Avatar
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    Quote Originally Posted by Makaze (#6)
    Things that I don't like:
    • Forcing everyone to use a modifier for a role that is used almost exclusively instead of the plain role (e.g. Doctor | Non-consecutive, Non-self-targeting)
    So you said this on another thread, and I feel like it's applicable to this suggestion so I'm pulling it back here.

    The issue is that, while it is kinda clunky for things like the Doctor to need to specify Non-Consecutive and Non-Self Targeting, I think Non-Consecutive in particular is something that a lot of places just don't have in their standard roles (even if they arguably should) and therefore deserves to be specifically included in the role title, or at the very least much more clearly stated in the role card than current. However, given the lines between what is and isn't non-consecutive by default are so blurry, I'd still advocate for just making it a specific modifier. I'm all for having it enabled by default for the roles that currently have it, but it should still be made clearer to players.

    If nothing else, the amount of players messing up mechanics (and sometimes netting clears for it) in Champs is indicative of the system as is not being easily understandable to newer players, which is just an issue.

    As for the non-self-targeting bit:

    Quote Originally Posted by orangeandblack5 (#5)
    Also, regarding self-targeting - I would probably make "Self-Targeting" a modifier rather than "Non-self Targeting" - I could be wrong in the context of MU but from my experience most roles generally can't self-target elsewhere, and things like Watcher being able to do it here are already kinda weird in my opinion.
    I'd much rather see "Self-Targeting" as a modifier than "Non-Self Targeting" and then just make it clear that unless specified otherwise roles cannot self-target.
    Last edited by orangeandblack5; July 12th, 2021 at 05:01 PM.

  13. ISO #13
    Wants It More Hornet's Avatar
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    Quote Originally Posted by orangeandblack5 (#12)
    Quote Originally Posted by Makaze (#6)
    Things that I don't like:
    • Forcing everyone to use a modifier for a role that is used almost exclusively instead of the plain role (e.g. Doctor | Non-consecutive, Non-self-targeting)
    So you said this on another thread, and I feel like it's applicable to this suggestion so I'm pulling it back here.

    The issue is that, while it is kinda clunky for things like the Doctor to need to specify Non-Consecutive and Non-Self Targeting, I think Non-Consecutive in particular is something that a lot of places just don't have in their standard roles (even if they arguably should) and therefore deserves to be specifically included in the role title, or at the very least much more clearly stated in the role card than current. However, given the lines between what is and isn't non-consecutive by default, I'd still advocate for just making it a specific modifier. I'm all for having it enabled by default for the roles that currently have it, but it should still be made clearer to players.

    If nothing else, the amount of players messing up mechanics (and sometimes netting clears for it) in Champs is indicative of the system as is not being easily understandable to newer players, which is just an issue.

    As for the non-self-targeting bit:

    Quote Originally Posted by orangeandblack5 (#5)
    Also, regarding self-targeting - I would probably make "Self-Targeting" a modifier rather than "Non-self Targeting" - I could be wrong in the context of MU but from my experience most roles generally can't self-target elsewhere, and things like Watcher being able to do it here are already kinda weird in my opinion.
    I'd much rather see "Self-Targeting" as a modifier than "Non-Self Targeting" and then just make it clear that unless specified otherwise roles cannot self-target.
    agree with all of this

    also want to add: i thought watcher was nconsec by default. it wasnt. this kind of thing would /make that clear/ and prevent that exact mistake

  14. ISO #14
    GOAT Tier SilverKeith's Avatar
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    +1 for this.

    As someone who came from a community where what was "normal" was very different from here, a lot of things that now seem obvious weren't really clear to me back then, and I think new people often have issues like this.

  15. ISO #15
    Quote Originally Posted by orangeandblack5 (#12)
    As for the non-self-targeting bit:

    Quote Originally Posted by orangeandblack5 (#5)
    Also, regarding self-targeting - I would probably make "Self-Targeting" a modifier rather than "Non-self Targeting" - I could be wrong in the context of MU but from my experience most roles generally can't self-target elsewhere, and things like Watcher being able to do it here are already kinda weird in my opinion.
    I'd much rather see "Self-Targeting" as a modifier than "Non-Self Targeting" and then just make it clear that unless specified otherwise roles cannot self-target.
    If you go this route I believe you'd want to call it Self-Targetable rather than Self-Targeting so that it cannot be misunderstood.

  16. ISO #16
    five people have died Apoc's Avatar Game Manager
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    I have no idea why anyone would be confused by the differences between a doctor/roleblock and a motion detector.


    If it blocks or protects, it's non consecutive.

    If it doesn't, it's not.

    People (and staff!?) being "confused"...i don't get that at all.

    If you've never knew this was a thing...then that's totally fair. The modifier won't prevent you from having to learn something new though...and it's probably something you will want to learn ASAP if you are playing most games on MU.


    Besides, consecutive block/protects transcend individual roles.


    If a doctor and a jailkeeper are in the same game, they cannot consecutively target the same player (whether they know what the other person did the night before or not...the second protection will fail).


    People just have to learn this rule.

    (The fact that Champs players don't know it is not a surprise though)
    Last edited by Apoc; July 13th, 2021 at 09:24 AM.

  17. ISO #17
    five people have died Apoc's Avatar Game Manager
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    Quote Originally Posted by Lissa (#3)
    ya i've agreed with this for a long time

    i think it's especially relevant with partner communities being a pretty substantial thing, but i also think this is just a reasonable customization option/design decision to have for the hosts to make
    The odds of a setup with a consecutive doctor passing review are very very low


    Not much of a design decision
    Last edited by Apoc; July 13th, 2021 at 09:17 AM.

  18. ISO #18
    Ezradekezra's Avatar
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    "Just learn the mechanics" probably isn't the best solution when people are consistently failing to learn them under the current system
    Quote Originally Posted by Ezradekezra
    I AM NOT OPENWOLFING!!!!11!!!11!!1!!!!1!
    Quote Originally Posted by katze (#11056)


    guys what the $%#!

    45
    Quote Originally Posted by katze (#11963)
    i wonder how much c4/ezra have cost makaze in hosting costs single handedly via this thread

    13
    Quote Originally Posted by Hally (#240)
    Quote Originally Posted by katze (#232)
    whats your opinion on c4/ezras contributions to the no mods thread
    i and the other mods wouldn’t have a job if not for them

    they’re a vital part of MU’s economy
    Quote Originally Posted by King Bowser (#135)
    Apparently I gotta thank that Abrakadabra person for hosting the game. It says here they did an excellent job with the setup and the discord server chats and finding crack replacement players, or replacement players who were on crack, whichever it may be.
    Quote Originally Posted by Ezradekezra (#14339)
    69
    Quote Originally Posted by katze (#14340)
    69

    nice

    i stole it

    ive been waiting way too long for this

    Quote Originally Posted by katze (#14343)
    73

    IT WAS LITERALLY THE SAME SECOND THIS ISNT FAIR

  19. ISO #19
    five people have died Apoc's Avatar Game Manager
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    Quote Originally Posted by orangeandblack5 (#1)
    the lines between what is and isn't non-consecutive by default are very blurry at the moment
    i challenge this premise

    Who is confused?
    Which roles are confusing?


    Is it confusing? Or is it just something people aren't aware of?

    I would argue it's the latter
    Last edited by Apoc; July 13th, 2021 at 09:27 AM.

  20. ISO #20
    Quote Originally Posted by Apoc (#16)
    If a doctor and a jailkeeper are in the same game, they cannot consecutively target the same player (whether they know what the other person did the night before or not...the second protection will fail).


    People just have to learn this rule.

    (The fact that Champs players don't know it is not a surprise though)
    Well, we've both been around for as long as the site has existed and one of us is completely mistaken about whether what you just wrote is true. Which is bad for your position regardless of which of us it is.

  21. ISO #21
    five people have died Apoc's Avatar Game Manager
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    Quote Originally Posted by soah (#20)
    Quote Originally Posted by Apoc (#16)
    If a doctor and a jailkeeper are in the same game, they cannot consecutively target the same player (whether they know what the other person did the night before or not...the second protection will fail).


    People just have to learn this rule.

    (The fact that Champs players don't know it is not a surprise though)
    Well, we've both been around for as long as the site has existed and one of us is completely mistaken about whether what you just wrote is true. Which is bad for your position regardless of which of us it is.
    Congrats on learning a new rule

    Did this discussion on modifiers not teach it to you before i mentioned it? If not then i think my position is fine
    Last edited by Apoc; July 13th, 2021 at 10:07 AM.

  22. ISO #22
    Wants It More Arete's Avatar
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    Quote Originally Posted by Apoc (#16)
    If it blocks or protects, it's non consecutive.

    If it doesn't, it's not.
    Actually, this is untrue! The Bodyguard role is unambiguously protective -- it saves a player from death. However, it can also target the same player on consecutive nights. For an example of this happening in an automated game, see here, where Foxfalls, the Bodyguard, protected Hydreigon25 on both Night 1 and Night 2.

  23. ISO #23
    Soul Reader Ranmilia's Avatar
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    I mean...

    No basic roles should be nonconsec by default, except possibly a doctor's ability to self protect. That's simply obvious and standard practice, right?

    The purpose of a doctor is to be able to keep an identified important town player alive until the doctor is stopped, and the purpose of a (mafia) roleblocker is to act as anticlaim and sit on outed town power roles.

    That's the entire point of those roles. A nonconsec doctor is an extremely weak role, barely a doctor at all, and leads to a lot of undesired gameplay where it's basically "1 Shot Phase Extender" because all it can do is get one save and force a sleep day at MYLO.

    We've seen a lot of trouble in these champs setups from people seeing "doctor" and overvaluing the role, thinking it can actually do something useful.

    Similarly, a roleblocker or jailer that can't find and sit on a target is pretty useless unless the setup is doing something extra with it (like taking away a 1-shot vig's ammo if they try to shoot when blocked).

    This is all very normal, standard mafia setup design to me, from years of playing and reading games on SA (https://www.samafia.net/wiki/Doctor), mafia.gg (https://mafiagg.fandom.com/wiki/Doctor), Throne of Lies (https://tol.fandom.com/wiki/The_Physician) and elsewhere.

    MU is the weird site for having these weak nonconsecutive variant roles be modbot standard. ¯\_(ツ)_/¯

    (this post is written slightly satirically but yeah MU has a *lot* of norms that are not norms elsewhere.)

  24. ISO #24
    Wants It More Alison's Avatar
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    What about designing setups that aren't broken by a PR being able to target the same person twice?
    There's nothing that says a fake can't surpass the real thing.

  25. ISO #25
    Most Likely Asleep Secondhand Revenant's Avatar
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    Quote Originally Posted by Alison (#24)
    What about designing setups that aren't broken by a PR being able to target the same person twice?
    The point of restricting yourself from modifying it to be non-consecutive is what exactly? This just sounds kinda snobby without a point to it
    Come wayward souls,
    Who wander through the darkness,
    There is a light for the lost and the meek.

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    You don't have to do anything except die
    Quote Originally Posted by Visorslash
    Look upon my works ye low hanging fruit and despair!
    Quote Originally Posted by Visorslash
    I'm not accusing you of meta

    I'm accusing you of a wolfiest

    The most heinous of crimes

  26. ISO #26
    τη καλλίστη Makaze's Avatar Administrator
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    Quote Originally Posted by Alison (#24)
    What about designing setups that aren't broken by a PR being able to target the same person twice?
    The problem: Cop and Doctor exist. Cop claims. Doctor saves them over and over. Mafia must kill the doctor.

    Mafia's approach: Unless they are absolutely sure about who the Doctor is, they cannot afford to bet on roleblocking the Doctor. Therefore, their best option is to roleblock the Cop repeatedly and try to shoot the Doctor.

    If both the Roleblocker and the Doctor can target consecutively, then the game is on a WIFOM lock down based around following the cop. This continues until the Doctor is killed. The cop will not get another peek after they have claimed as long as the Mafia Roleblocker is alive.

    This makes the cop early claiming counter-productive and reduces the cop's utility. The cop's best time to claim is a scenario where the Mafia Roleblocker has been eliminated and the Doctor is still alive, or in the late game. It is usually late in the game when a Roleblocker gets eliminated, statistically.

    Replace Cop with some other very important role that the Doctor will want to save and you get the same problem.

    Even if all of the Mafia are Roleblockers, using their kill on the Cop each night until they block the right person leaves them with a potential deathless Night.

    Locked actions just are not as fun to play with, if you ask me.
    Last edited by Makaze; July 14th, 2021 at 10:11 PM.
    I hold you in the highest regard, my friends.


    [12:09 pm] Cory Curren: remember that we are marking down all of your reads to hold for our personal amusement
    [12:09 pm] Cory Curren: anything you say can and will be used against you in a court of lol
    Quote Originally Posted by Ampharos (#4807)
    i'm about to make makaze's pronouns was/were

  27. ISO #27
    five people have died Apoc's Avatar Game Manager
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    Quote Originally Posted by Ranmilia (#23)
    MU is the weird site for having these weak nonconsecutive variant roles be modbot standard. ¯\_(ツ)_/¯

    (this post is written slightly satirically but yeah MU has a *lot* of norms that are not norms elsewhere.)
    98% of other websites who play mafia don't know what they're doing. And i include my own homesite in that list.
    You play here and realize you never had any idea.

    (this post is written slightly satirically)



    A consecutive targetting doctor in a game with even one of Sunbae, Newcomb, Ladd etc. (as villagers)

    Is simply a totally broken and unplayable game.


    EDIT: for typo
    Last edited by Apoc; July 15th, 2021 at 01:05 PM.

  28. ISO #28
    τη καλλίστη Makaze's Avatar Administrator
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    Quote Originally Posted by Apoc (#27)
    Quote Originally Posted by Ranmilia (#23)
    MU is the weird site for having these weak nonconsecutive variant roles be modbot standard. ¯\_(ツ)_/¯

    (this post is written slightly satirically but yeah MU has a *lot* of norms that are not norms elsewhere.)
    98% of other websites who play mafia don't know what they're doing. And i include my own homesite in that list.
    You play here and realize you never had any idea.

    (this post is written slightly satirically)



    A non-consecutive doctor in a game with even one of Sunbae, Newcomb, Ladd etc. (as villagers)

    Is simply a totally broken and unplayable game.
    Did you mean consecutive?
    I hold you in the highest regard, my friends.


    [12:09 pm] Cory Curren: remember that we are marking down all of your reads to hold for our personal amusement
    [12:09 pm] Cory Curren: anything you say can and will be used against you in a court of lol
    Quote Originally Posted by Ampharos (#4807)
    i'm about to make makaze's pronouns was/were

  29. ISO #29
    Wants It More Rokon's Avatar
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    I think that people's stances on this come purely from how they envision the website

    Including the non-consec modifier is for the people who want simplicity and clarity
    Not including it is for people who want to hand-hold to teach new players instead of leaving them in the dark

    I respect both sides of this particular coin and while I personally side with the first, I don't think it would hurt to at least make the non-consecutiveness of the Doctor/Roleblocker role more visible in the automated rolecards, given that this confusion is a thing and

    Sticking it to the players for not reading closely enough, while it may be partially true, doesn't mean that we shouldn't be helping them anyways
    Quote Originally Posted by Mafia Host (#6)
    Kyukon has died. They were: {/HIDE_FROM_FLIP} {HIDE_FROM_FLIP} Doctor.
    Role PM for bonk pt 2

    You are Mafia Doctor. You win when you overpower the Town and are the only evil faction remaining.

    As Mafia, you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.

    If no {/HIDE_FROM_FLIP}


    Night 1 has ended.

    Night 1 ended at 9:04 PM EDT on Tuesday, April 20th, 2021.
    Quote Originally Posted by Mafia Host (#3)
    Myna Enteien was eliminated. They were: Macho
    Role PM for bonk pt 4
    You are [COLOR={FACTION_COLOR_GENERATED_DURING_RAND}]Macho 9-Shot Backup Mafia Jack of All Trades (x6 Jailkeeper, x9 Roleblocker, x6 Vigilante, x9 Poisoner) | x9 Strongman | x6 Ninja | Cycle 69 | Even Cycle | Odd Cycle | Recluse | Godfather | x6 Bulletproof Vest | Vengeful
    . You win when you overpower the Town and are the only evil faction remaining.{HIDE_FROM_FLIP} Your teammates are: {/HIDE_FROM_FLIP}{HIDE_FROM_FLIP} Team {TEAM_MEMBERS_GENERATED_DURING_RAND}{/HIDE_FROM_FLIP} As [COLOR={FACTION_COLOR_GENERATED_DURING_RAND}]Mafia[/COLOR], you have access to the Factional Night Kill Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. If no {/HIDE_FROM_FLIP}{HIDE_FROM_FLIP} submit an action, a player will be picked at random from the living non-{/HIDE_FROM_FLIP}{HIDE_FROM_FLIP} players.
    Mafia Jack Of All Trades As [COLOR={FACTION_COLOR_GENERATED_DURING_RAND}]Mafia Jack Of All Trades[/COLOR], you have access to one or more night actions. x6 Jailkeeper You have access to the Jailkeeping Night Action. Jailkeeping another player will both protect that player from being killed as well as prevent that player from being able to successfully use their Night Action that night. You will not learn whether your target was successfully protected from any kills, nor will you learn whether your target had a Night Action. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. You cannot target the same player on consecutive nights. x9 Roleblocker You have access to the Roleblocking Night Action. Roleblocking another player prevents them from being able to successfully use any Night Action that they might have that night. You will not learn whether your target had a Night Action. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. You cannot target the same player on consecutive nights. x6 Vigilante You have access to the Shoot Night Action. Players targeted with this action will die at the end of the Night unless protected. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. x9 Poisoner You have access to the Poison Night Action. Players you target with this action will have their poisoned status announced at the beginning of the following Day. Poisoned players will die if they are not healed by the end of the Day. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. Submit your Night Action each night using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used. If you do not submit an action, you will forego your action on that day. Keep in mind that if you have multiple uses of your abilities, you must cycle through all of them before being allowed to reuse any of them. Backup The Backup modifier makes your role dormant and unusable until a non-Backup version of the same role dies. If a player with a non-Backup version of your role dies, you will take their place and be able to perform your actions. Cycle X The Cycle X modifier makes your role restricted to one cycle. You may act during that cycle but will be unable to act before and after. You can act on Cycle 69 in this game. Macho The Macho modifier makes your role immune to protection abilities. Doctors, Firefighters, Bodyguards, and all other protection powers will not work on you. X-Shot The X-Shot modifier limits the number of times you can use your Night actions. If you spend all of your shots then you will not be able to use Night actions anymore. You have 9 shots at the start of the game. BPV (Bulletproof Vest) The BPV modifier gives you one or more Bulletproof Vests that passively protect you from one shot each. Each time you are shot, your number of BPVs will decrease by one. If you lose all of your BPVs then you can be killed like everyone else. You will not be notified if a BPV is broken. You have 6 BPVs at the start of the game. Strongman The Strongman modifier makes ordinary killing actions cut through all roleblocking and protection, including factional kills. You have 9 Strongman shots at the start of the game. All shots after that will be handled normally. Even Night The Even Night modifier limits you to only submit Night actions on Even numbered Nights. Odd Night The Odd Night modifier limits you to only submit Night actions on Odd numbered Nights. Ninja The Ninja modifier makes you immune to Watching and Tracking actions. You will not be included in Track or Watch reports. You have 6 Ninja actions at the start of the game. All actions after that will be handled normally. Godfather The Godfather modifier makes you immune to Cop inspections. You will be viewed as Town if inspected by an Alignment Cop and as a Vanilla Town if inspected by a Full Cop. Recluse The Recluse modifier is a Mafia-only modifier that causes your identity to be hidden from the rest of the team. You still count for parity. You may only submit the factional kill if there are no non-Recluse team members alive. Vengeful The Vengeful modifier gives you access to the Revenge Kill action. This action allows you to choose a player who will be shot upon your death. Submit your action using the form below the game thread. You may change your target as many times as you want. The last action submitted will be used.{HIDE_FROM_FLIP} {ROLE_PM_FOOTER_LINKS}{/HIDE_FROM_FLIP} Day Vigilante[/COLOR]
    .


    Day 1 has ended.

    Day 1 ended at 6:01 PM EDT on Tuesday, April 20th, 2021.
    nya

  30. ISO #30
    five people have died Apoc's Avatar Game Manager
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    Quote Originally Posted by Makaze (#28)
    Did you mean consecutive
    Yes i did

  31. ISO #31
    Soul Reader Syn's Avatar
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    Assuming customization doesn't add unnecessary complication, I see no reason to prevent it. Having baseline roles with clear modifiers, and the ability to change those modifiers, seems like a net good.

    Any worries about "bad setups" are self-resolving. Players are not simpletons who will play the first game they see. They can and do associate hosts with certain vibes. Hosts with bad or unsteady reputations can work with reviewers to put out a vetted setup if they are having issues balancing or if they need to rehab their trust level with the community. Players who don't like what a host put out will simply not play that host's games.

    Wanting to prevent customization in the name of an intended playing experience seems a little pointless. I don't think the sanctity of the "right way to play" is in any way compromised by offering choice.

  32. ISO #32
    Billy GOAT Gruff billymills's Avatar
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    Roleblocker and doctor should be non-consecutive by default, always.

    I think it's far less gamebreaking to have all roles non-consecutive (including cops, trackers, etc) than to have all roles consecutive.

    Sure, throw a tag and make it more visible, but the last thing I want to play is a game with a doctor or jailkeeper who can target consecutively.
    Quote Originally Posted by Ranmilia
    Unfortunately I am compelled to say that billymills is 100% correct.

  33. ISO #33
    τη καλλίστη Makaze's Avatar Administrator
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    Non-consecutive is now a modifier that you get suggested to add to Doctor, Jailkeeper and Roleblocker roles. It is automatically added to Doctor in all of the conventional setups.
    I hold you in the highest regard, my friends.


    [12:09 pm] Cory Curren: remember that we are marking down all of your reads to hold for our personal amusement
    [12:09 pm] Cory Curren: anything you say can and will be used against you in a court of lol
    Quote Originally Posted by Ampharos (#4807)
    i'm about to make makaze's pronouns was/were

  34. ISO #34
    Ezradekezra's Avatar
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    Quote Originally Posted by Makaze (#33)
    Non-consecutive is now a modifier that you get suggested to add to Doctor, Jailkeeper and Roleblocker roles. It is automatically added to Doctor in all of the conventional setups.
    I'm not seeing the pop-up suggestion, and the button to add the modifier doesn't seem to work.
    Quote Originally Posted by Ezradekezra
    I AM NOT OPENWOLFING!!!!11!!!11!!1!!!!1!
    Quote Originally Posted by katze (#11056)


    guys what the $%#!

    45
    Quote Originally Posted by katze (#11963)
    i wonder how much c4/ezra have cost makaze in hosting costs single handedly via this thread

    13
    Quote Originally Posted by Hally (#240)
    Quote Originally Posted by katze (#232)
    whats your opinion on c4/ezras contributions to the no mods thread
    i and the other mods wouldn’t have a job if not for them

    they’re a vital part of MU’s economy
    Quote Originally Posted by King Bowser (#135)
    Apparently I gotta thank that Abrakadabra person for hosting the game. It says here they did an excellent job with the setup and the discord server chats and finding crack replacement players, or replacement players who were on crack, whichever it may be.
    Quote Originally Posted by Ezradekezra (#14339)
    69
    Quote Originally Posted by katze (#14340)
    69

    nice

    i stole it

    ive been waiting way too long for this

    Quote Originally Posted by katze (#14343)
    73

    IT WAS LITERALLY THE SAME SECOND THIS ISNT FAIR

  35. ISO #35
    τη καλλίστη Makaze's Avatar Administrator
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    Quote Originally Posted by Ezradekezra (#34)
    Quote Originally Posted by Makaze (#33)
    Non-consecutive is now a modifier that you get suggested to add to Doctor, Jailkeeper and Roleblocker roles. It is automatically added to Doctor in all of the conventional setups.
    I'm not seeing the pop-up suggestion, and the button to add the modifier doesn't seem to work.
    You may need to clear your cache. Ctrl+Shift+R to reload without cache.
    I hold you in the highest regard, my friends.


    [12:09 pm] Cory Curren: remember that we are marking down all of your reads to hold for our personal amusement
    [12:09 pm] Cory Curren: anything you say can and will be used against you in a court of lol
    Quote Originally Posted by Ampharos (#4807)
    i'm about to make makaze's pronouns was/were

  36. ISO #36
    Wants It More orangeandblack5's Avatar
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    Quote Originally Posted by Apoc (#16)
    If a doctor and a jailkeeper are in the same game, they cannot consecutively target the same player (whether they know what the other person did the night before or not...the second protection will fail).
    wait what

    that's so unintuitive

  37. ISO #37
    Wants It More orangeandblack5's Avatar
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    Quote Originally Posted by Apoc (#19)
    Quote Originally Posted by orangeandblack5 (#1)
    the lines between what is and isn't non-consecutive by default are very blurry at the moment
    i challenge this premise

    Who is confused?
    Which roles are confusing?
    me

    ~all of them that aren't Doctor

  38. ISO #38
    Wants It More orangeandblack5's Avatar
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    Either way I'm really happy to see this go through, as I really think it'll help clear up a lot of confusion. Thanks Mak!

  39. ISO #39
    τη καλλίστη Makaze's Avatar Administrator
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    Quote Originally Posted by Apoc (#16)
    I have no idea why anyone would be confused by the differences between a doctor/roleblock and a motion detector.


    If it blocks or protects, it's non consecutive.

    If it doesn't, it's not.

    People (and staff!?) being "confused"...i don't get that at all.

    If you've never knew this was a thing...then that's totally fair. The modifier won't prevent you from having to learn something new though...and it's probably something you will want to learn ASAP if you are playing most games on MU.


    Besides, consecutive block/protects transcend individual roles.


    If a doctor and a jailkeeper are in the same game, they cannot consecutively target the same player (whether they know what the other person did the night before or not...the second protection will fail).


    People just have to learn this rule.

    (The fact that Champs players don't know it is not a surprise though)
    For the record this is not and has not been the case.
    I hold you in the highest regard, my friends.


    [12:09 pm] Cory Curren: remember that we are marking down all of your reads to hold for our personal amusement
    [12:09 pm] Cory Curren: anything you say can and will be used against you in a court of lol
    Quote Originally Posted by Ampharos (#4807)
    i'm about to make makaze's pronouns was/were

  40. ISO #40
    Wants It More orangeandblack5's Avatar
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The Super Commandant may every night simultaneously protect a player as well as investigate their alignment.