The way a matrix settup works is one row or column will be chosen at random and those roles will be in the game along with 8 vt and 1 Mafia Goon.
For instance Row 1 would have a mafia one shot strongarm, goon, and two shot roleblocker while town would have a one shot bulletproof, a tracker, and 8 vt.
Similarly if Column A is chosen then the settup will be a mafia goon, rolecop, and 1 shot strongarm while town will have a bodyguard, a 3 shot watcher, and 8 vt.
All settups are 10 town vs 3 mafia.
Hosted By: Limestone Start Date: 10/18 SOD/EOD: 8AM SoD/8PM EoD EST Phase Lengths: 36h/12h Mechanics: Maj Day 2+ (deadline day 1) Out of thread communication: 24/7 Mafia chat only Flips: Alignment and Role Post Requirements: 5 minimum, 50 maximum lifted 1 hour before eod Players: 13
Majority will be in effect starting Day 2. Day 2 onward will end the instant a majority is reached.
Town wins when all threats to Town have been eliminated.
Mafia factions win when they achieve Parity and all other evil factions have been eliminated at any time.
Votes are automatically locked in at LYLO.
No Lynching is enabled. Vote for No Lynch to forgo a lynch that Day.
Mafia factional kills are mandatory. Mafia must submit a factional kill each night, or a player outside their faction will be chosen at random.
Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
Mafia may communicate at any time.
Tied votes will result in a player being lynched at random from among the tied players.
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