They had reconvened in the same place, an abandoned warehouse on the outskirts of town. Having long since disposed of Liam?s body, they hadn?t yet managed to get the bloodstains off the floor. Not that anyone particularly cared.
Pacing back and forth with a controlled tension, Kali muttered under her breath before addressing her colleagues. ?We need to make the first move, and we need to make it soon. Otherwise, they?re going to start to figure things out.?
?The eldest Hale is the main problem I foresee,? Jennifer mentioned, hands placed on the table to steady herself. ?She?s the one who told everyone to split up and stay non-confrontational. If anything, her insight and logic is what we need to get rid of the most, that and it will scramble the Beacon Hills pack.?
?And we cannot risk her leading the charge in uncovering our location,? Deucalion stated. ?I think the threat outweighs any other."
Ennis stepped out of the shadows, cracking his knuckles. "She's the prime target. Don't make me take this into my own hands." Kali's eyes narrowed at him, but he shrugged it off. "It's our best possible first move. We need to cut off their head before it bites us in the $%#!."
"So be it." Deucalion moved for the door, his eyes beginning to glow. Let's get a move on then.
It was one of the most awful sights they had ever laid eyes on. Laura's eyes were bloody holes in her face, her neck was slit, her limbs were skewed at awkward angles. She was broken, sliced, and gored like a hunted animal. The pack shuffled nervously, some distraught, some gravely serious.
"Where is she?" a voice called from the edge of the group. They were congregated around the front yard of the old burnt husk of the Hale house. There was a snarl, then a loud growl. "I said where is she?" A few people showed protest, trying to hold back the one person who would find the most grief with this.
Stiles approached Derek carefully. "Please. You... you don't want to see this, Der." Derek's stomach dropped out, he swallowed thickly, shaking his head in denial before shoving through the group to the center. He saw Laura's bloody broken body, threw his head back, and howled.
The group cleared out to the side of the house, leaving Derek and Cora alone with the body of their sister. Stiles kept a close eye on Derek, and saw his eyes flash red. The alpha status had passed down, then. Derek was now the Hale alpha, yet the Hale pack was one with Scott and his friends. Stiles wasn't sure how well the dynamic of two alphas was going to work, because Laura had mostly kept to herself, but given the current situation, that was certainly not their top priority.
Stiles steeled himself. They were going to find out where their enemy was hiding, and they were going to pay. His fingers dug into his palms as his hands curled into fists, and he gritted his teeth, mind racing. It was game plan time.
Cobalt was killed! Cobalt was...
Day One will begin on Saturday, October 17th at 10 AM EST. Please refrain from posting until I make the post announcing the start of Day. Day One will last 48 hours and will end on Monday, October 19th at 10 AM EST.
Detective: You may target one player each night. Your result will be given as innocent, guilty, or inconclusive. Inconclusive is your result if your target is a third party role, if you were enforced, or if you or your target has received medic protection in the night.
Medic: You may target one player each night. That player will be protected from all kill attempts that phase. You may not target yourself.
True Alpha: You have one stock each of investigation, protection, and vigilantism. You may target one player with one stock during the night phase. You are informed of Alan Deaton's identity.
Lover: You are informed of Derek Hale's identity and have a separate conversation from the main game. If Derek is killed at night, you will die instead.
Lover: You are informed of Stiles Stilinski's identity and have a separate conversation from the main game. If Stiles is killed at night, you die instead.
Huntress: Your ability becomes active once Kate Argent makes a kill, otherwise by night three. You may target one player for a kill attempt at night. There will be a one phase cooldown in between your kills.
Banshee: You may target one player each night. You will be informed who, if anyone, targeted that player. If that player is Jackson Whittemore, they convert to civilian. In addition, you will be notified by the GM if more than two kills are submitted at the night phase, and a "scream" will be published by the GM before the end of the night phase.
***Scream content is deliberated by the GM and Lydia and published in the form of a writeup and is not a direct message. Mechanical hints will be minimal.
Messenger: At Night, you may send a message to be published by the GM at the end of the night phase, with a limit of 140 characters.
Bombshell: Your votes count three times during the day phase. Extra votes will not be shown.
Intimidate: You may target one player at night. That player may not vote the following day phase. In addition, if that player is mafia, their ability will be nullified for that night.
Innocent: If you are lynched during the day, the lynch will fail, and your role will be revealed.
Hacker: You may target one player each night. If that player is Sheriff, Lydia, or Chris Argent, you will receive a list of all results that player has gotten in the game. You may not target the same player twice.
Nine Tails: You are invulnerable to kill attempts made on you during the night phase, aside from Triple Kill. If you are targeted by a kill, you will survive, and your role will be revealed.
Thief: You may target one player each night. If that player dies, you gain the use of their ability. This will only work on civilian abilities, with the exceptions of Parrish, Braeden, Ethan, and Derek or Stiles.
Tracker: You may target one player each night phase. You will be informed who, if anyone, that player targeted that night.
Phoenix: If you are targeted by Kate Argent, you will survive arson, and kill her.
Twin: You may target one player each night. If you successfully target Aiden, his mafia player will die, and his card will merge with yours. You will gain a new card, as the Twins, and you will also gain Aiden?s secondary ability.
Emissary: You are informed of Scott McCall's identity. You only win if he survives until the end of the game.
Mercenary: You may target one player each night. If that player is Marin Morrell, she will contract you for a kill. You may also be targeted by Morrell for a contract. If contracted by Morrell, you both gain a kill stock.
Ulterior Motives: May target one player each night and reveal her identity to them. If that player is Braeden, or if targeted by Braeden, both characters gain a kill stock. If that player is mafia, Morrell turns mafia, but may still search for Braeden. Wins with civs if only Braeden is targeted, wins with mafia if converted. Cannot win if she does not target Braeden or mafia.
Kanima: You are a traitor. If anyone targets you, they will be paralyzed and lose their ability for one phase, with the exception of Lydia and Danny. If Lydia targets you, you convert to civilian, and lose the ability to paralyze. If you are not converted by night three, Matt Daehler gains one kill stock for use through you. You win with mafia if you are unconverted, and you win with civilians if converted.
Survivor: You only win the game if you are alive at the end of it.
Serial Killer: You may target one player at night. That player will be killed. You only win if you're the last person standing. You have one phase of cooldown between your kills, unless the mafia has all been killed, in which case the cooldown is removed.
Demon Wolf: You are responsible for submitting the night kill for the mafia. In lieu of this, you may send in a guess of three players and their exact roles. If you guess all three correctly, all three will die regardless of their abilities. If you do not guess correctly, no kill occurs. This ability will be passed down to a mafia of your choice if you die, and will continue to pass down until all mafia are eliminated.
Enforcer: You may target one player each night. That player's ability will be nullified for that phase.
Strongman: You may target the mafia kill target at night. The target will die regardless of any resistances or immunities to night kill, including medic targets, Boyd, and Kira. This ability may only be used twice.
Darach: Using dark druid magic, you may silence one player each night. That player will be unable to post in the following day phase. If the Sheriff investigates you, he will receive an innocent result.
Handler: If Jackson has not been targeted by Lydia Martin and converted to civilian by night three, you gain one kill stock for use through your kanima. You do not know his identity.
Influence (Forger): You may target one player each night. If that player is Allison Argent, you may redirect her kill target to a target of your choice. You may also target one additional player. That player, if investigated, will be revealed as the opposite alignment.
Twin (Retaliation): You may target one player each night. If that player is Ethan, he will be converted to mafia. In addition, if you are lynched during the day, you may choose a player that voted for you to die. If you are killed at night, whoever killed you dies as well.
Lover (sacrifice) > Enforce > Strongman > Medic > Thief > Triple Kill > Nine Tails > Night Kill > Kanima (Traitor) > Intimidate > Influence (Redirect & Forger) > Twin (Aiden/Ethan) > Huntress > Phoenix > Serial Killer > Handler (kill stock) > Mercenary (kill stock) = Ulterior Motives (kill stock) > Darach (Silence) > Detective > Banshee > Tracker > Hacker > Messenger
Below will include links to phase results, but for now will just be a link to the signup thread with all the relevant game information in it.
Prologue, Rules, & Roles
1. Do not PM anyone playing the game about the game. If another player PMs you about the game, please report it to me as soon as possible, as this will result in a disqualification. This includes any method of communication outside the game thread, other than the mafia and the lovers who will have their own private threads. Skype, Facebook, Mafia Universe PM, just please don't do it.
2. All players must make at least five posts per day phase. These must be posts of content. $%#!posting or anything I deem as spam to fulfill the requirement will not count. Failure to meet this requirement will result in a public warning the first time, and then a disqualification. Please be able to be active if you're going to sign up.
3. Mass role claiming or any sort of player-organized multiple role claiming is not allowed. See my note on the triple kill for further explanation on role claiming in this game.
4. Do not modquote myself or Madasahat if either of us answer any questions regarding your role. Any screenshots or direct quotes of messages from the mods will result in an automatic disqualification.
5. Missing a vote will result in a warning. Missing another vote (even non-consecutively) will result in a disqualification.
6. Harassment of another player in any form outside the context of the game will not be tolerated. Please do not bring it to the point where Madasahat or I need to get involved.
@Beck- Kate Argent (Lynched Day Three)
@Cuthalion- Melissa McCall (Killed Night Five)
@fingersplints- Ethan (Murdered Night One)
@hawk- Scott McCall (Killed Night Five)
@metsnfins- Alan Deaton (Eliminated Night Five)
@NotACop*- Braeden (Killed Night One)
@Owner Of A Lonely Heart
@Revival- Jordan Parrish (Lynched Day Four)
@Scott Howard- Vernon Boyd (Killed Night Two)
@SlipperyAXII- Sheriff Stilinski (Lynched Day One)
@TehBankertin- Stiles Stilinski (Sacrificed Night Three)
@Verethragna- Kira Yukimura (Disqualified Night Three)
@Yourworstnightmare- Allison Argent (Lynched Day Two)
@[ ]======- Jackson Whittemore (Killed Night Five) [Aligned with the Pack]
Smiffy -> JTMjasonC
4maskwolf -> TehBankertin
Wolf -> Raevyn -> Alette
Nachomamma8 -> Yates
USING THE SOFTWARE
VOTING FOR SOMEONE
Vote for someone by using the vote tags: [ v ]Thingyman[ /v ]. This will give you this:
Make sure that you spell out the full, correct name. Abbreviations or misspelled names will not be registered by the Modbot.
To unvote, use the tags: [ UNV][ /UNV]. When unvoting you do not need to enter the name of the person that you are unvoting.
You can also quickly vote someone by clicking on the box with a check mark icon, which will bring up an alphabetized dropdown containing the names of living players:
CALLING UP A VOTECOUNT
Votecounts will appear automatically at various intervals, but you can also call up votecounts yourself by following these steps:
First, you need to apply to join "Mafia Game Hosts" under Permission Groups.
Second, once your request has been approved, you will be able to call up votecounts by simply pushing the "Post Votecount" button in the top right corner of any game thread that you'd like an updated votecount for.
This will give you a votecount like this one:
Note that below every votecount there is a live updating countdown to the end of the current phase, which can also be found in the subforum view or next to the title at the top of game threads.
Please don't spam votecounts -- if you do, we'll be forced to remove you from the "Mafia Game Hosts" permission group.
VIEWING VOTE HISTORY
There are three ways to access the vote history for any game.
1) Click on the "Vote History" button in the top right corner of the game thread:
2) Click on the "View Vote History" link, which accompanies all votecounts:
3) Click on Modbot in the top forum menu. This will give you a list of ongoing and completed games:
Next, simply click on "Vote History" to view all votes for that game.
Following any of the above three steps will bring you to an overview like this one:
Click on a Voter's username to view all of the votes by their slot.
Click on a Target's username to view all of the votes for their slot.
ISOLATING A PLAYER?S POSTS
If you wish to read a player?s posts in isolation, simply click on ?ISO? in the top right corner of one of that player?s posts in the relevant thread as illustrated here:
Alternatively, you can access a player?s posts in isolation by clicking on the number next to ?Replies:? in the forum lobby.
Doing so will pull up a window listing the post counts for everyone who has posted in that thread. You access someone?s posts in isolation by simply clicking on the number next to ?Posts:? for that person.
The ISO view itself has Quote and Multi-Quote buttons inside it, which will make it very easy to quickly quote a lot of a player's posts for analysis or commentary:
MULTI-QUOTING WHILE THREAD IS LOCKED
Note that you can multi-quote posts from even locked game threads. This is useful for when you wish to reread the game and do work during night phases.
After quoting the relevant posts, you simply open a different, opened thread and press "Go Advanced". Then add the quotes to your post by clicking the prompt below the post area as shown here:
Now, of course you can't post your work in the game thread while the thread is locked, but you can copy paste and save your work to a local file or the cloud and have it ready to post the very next day phase (if you're still alive, that is).
The forum features custom-made threads for the purposes of private communication, in case you have a role that allows communication outside of the game thread. You can read more about how these work from a Game Host perspective here, but as a player, all you need to know is this: To view a private thread, you both need to receive permission to view it AND you need the link to the thread (which the Game Host will send to you in a PM).
In other words, there?s no way for any unauthorized player to ever be able to view your posts in a private thread. Your post count won?t go up if you make posts here, your posts won?t be searchable in any way, and the subforum will never show anyone as viewing it.
Also, to make sure that you don?t mistakenly post in a game thread, when you were meaning to post in a private thread, the skin for the private thread subforum will always be set to Green Metro.